Just a few questions for mods/devs

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joking

Golden Oldie
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Im done anyway. Threads turn into massive cries everytime. Its only a matter of time till i have to get the gammon and wwe pics out again.

Have fun!
 

ILovePie:D

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Im not gonna get totally into this again but just a quick one...

Ok well for starters blizz never was a high damage spell... shouldnt be on here either.

Agree on the shared cooldown between blizz and met.

Blizz and met should root the player to the spot they have cast from... i dont get how this hasnt been sorted yet. They are risky spells.. and blizz being one on previous servers I've rarely seen thoroughly used in pvp because of how risky they were :/ On here its just a matter of spam and instantly move. Pretty sure even if blizz was interupted you would be rooted for casting ??

---------- Post Merged at 07:56 AM ---------- Previous Post was at 07:53 AM ----------

Unless im totally wrong in what im sayings. Not here to argue but all this crap about wizzies being "fine" is getting tiresome

Indeed. Blizz has never been there for DAMAGE. It was always used to slow your enemy, for your guild to run in and kill them, or for you to run in and cast FF.

It used to ROOT you to the ground until the spell had finished casting. You couldn't walk away mid cast. You could only walk again after the spell had finished channeling or you were flinched.

Imagine Reincarnation ... you can't revive someone by walking away mid cast. You are left there defenceless until the spell has finished channelling.
 

CantTouchThis

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Think you'll find it's mainly just you who has an issue with me raz :( fairly easy to tell when you're running out of patience/ammunition too as you just resort to slander and insults. Rinse and repeat!
 
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Razarus

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Think you'll find it's mainly just you who has an issue with me raz :( fairly easy to tell when you're running out of patience/ammunition too as you just resort to slander and insults. Rinse and repeat!


No issue with you in general, I don't think you should enter a debate if your going to ignore the one questions that breaks your argument into pieces. Kind of pointless debating if you're only going to ignore counter arguments isnt it?
Like you said lets not get into this again, the other thread is still open if you want to answer the question, if you don't wish to answer it then please don't mention me in threads in hope to spark another row. your first post in this thread was unnecessary and completely wrong as you can see I support the removal of the global cooldown, I accept your apology.
 

Tyga

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Kylerwho? Kylersperm? Kyler mate everybody on this forum can see you've got the IQ of an ape. All you do on here is provoke try cause arguements then get mods to infract people. You suck ingame so you try be big on forums, dont suit you bro jus sayiiiiiin
 

Razarus

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No time for Tyga, your lack of intelligence offends me, You are now on my ignore list so I will no longer see any of your posts, carry on chatting all you like but I wont see it or respond.
good day to you.
 

MaNnY

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Indeed. Blizz has never been there for DAMAGE. It was always used to slow your enemy, for your guild to run in and kill them, or for you to run in and cast FF.

It used to ROOT you to the ground until the spell had finished casting. You couldn't walk away mid cast. You could only walk again after the spell had finished channeling or you were flinched.

Imagine Reincarnation ... you can't revive someone by walking away mid cast. You are left there defenceless until the spell has finished channelling.


To be honest this was changed and wizzies cried like fags as they use to get swamped out when using a powerful skill that when over 48 with MB can deal over 100s easily.


Also this idea of being able to use skills off screen.. tad bullshit isn't it?
 

ChaseyLane

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Lads leave the flaming out please on this thread or GMs won't take it seriously and there are points made in this thread that we have all agreed are valid in one way or another [emoji4]
 

ILovePie:D

Golden Oldie
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To be honest this was changed and wizzies cried like fags as they use to get swamped out when using a powerful skill that when over 48 with MB can deal over 100s easily.


Also this idea of being able to use skills off screen.. tad bullshit isn't it?

Aye, and as Hocus quite clearly mentioned he bug exploits this. Casting it on the edge of his screen hoping to catch people out unexpectedly.
 

MaNnY

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Lads leave the flaming out please on this thread or GMs won't take it seriously and there are points made in this thread that we have all agreed are valid in one way or another [emoji4]

This isn't flaming bud. Its just issues the GMs need to address

Love you Apple =)
 

ChaseyLane

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Nah I'm talking about the arguing lol and what can I say I'm a lovable guy [emoji106]
 

ChaseyLane

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Could we actually have a dev/mods opinions on this..? I mean do you guys even check this forum anymore as the level of support seems to have dropped right off recently tbh [emoji19] not a moaning post but one steeped in truth
 

Babyhack

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The questions have been answered in the thread there was no need for a GM reply

Rage and pro are as official (this does not mean it can't be changed)

Blizzard does lock you to the spot until the damage part of the spell is complete

The fee is there to stop rubbish items being added to trust

Poison and FW should stay after death, the spell has been cast, a lit fire will not go out when the person who started the fire dies

BH
 

Koriban

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Blizzard does lock you to the spot until the damage part of the spell is complete

BH

I think you've got this wrong BH.

Blizzard damage happens BEFORE the animation starts and thus the "root" effect doesn't actually happen at the proper time. By the time the spell has finished its damage portion, the spell animation is about halfway through. So, if this is still making sense, the root window is about 2 seconds shorter than it should be due to the damage portion/root coming far too early.

A lot of bugs with blizz/met it seems, especially the fact you can cast one after the other instantly.

You may want to do some testing, or I can provide a video for you if you'd like.
 
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Mckimmie

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I think you've got this wrong BH.

Blizzard damage happens BEFORE the animation starts and thus the "root" effect doesn't actually happen at the proper time. By the time the spell has finished its damage portion, the spell animation is about halfway through. So, if this is still making sense, the root window is about 2 seconds shorter than it should be due to the damage portion/root coming far too early.

A lot of bugs with blizz/met it seems, especially the fact you can cast one after the other instantly.

You may want to do some testing, or I can provide a video for you if you'd like.

Get your lab coat on
 

originalscampi

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I think you've got this wrong BH.

Blizzard damage happens BEFORE the animation starts and thus the "root" effect doesn't actually happen at the proper time. By the time the spell has finished its damage portion, the spell animation is about halfway through. So, if this is still making sense, the root window is about 2 seconds shorter than it should be due to the damage portion/root coming far too early.

A lot of bugs with blizz/met it seems, especially the fact you can cast one after the other instantly.

You may want to do some testing, or I can provide a video for you if you'd like.


From what i have seen so far since being back, This is correct