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Mu online season 21 - grand opening
  1. Samuel

    Migration complete.

    Server is back up... use auto patch to get new ip. Sam
  2. Samuel

    70 Facebook Likes Event...

    We are thinking of doing a special event this weekend if we are able to get 70 likes on Facebook by Saturday (currently on 60 and my siggy will keep you informed of current count). This is a good opportunity to show your support by liking and sharing the Facebook page in hope more people will...
  3. Samuel

    Event 30/04/2013 Screenshots

    I thought I would just grab some screenshots of today's Subak Event... It was really nice seeing all the hard work in motion, so thank you all for helping out :). Sam
  4. Samuel

    SlashingBurst... Information please.

    I have absolutely no idea how this skill is supposed to work and have just been going on what it looks like, however, how is this skill officially meant to work? Has anyone used it before? Thank you Sam
  5. Samuel

    Improving taming... (Suggestions please)

    When I played mir properly years and years (and years) ago I used to love popping into ST taming some maggots and spooning WT KR with 5 maggots at my side... Since then I have floated around some servers and feel with the advancement of skills/caves taming is sorely forgotten and outdated...
  6. Samuel

    Any 2.3 and Ruby Servers available? [Have a Quick Read]

    Are there any 2.3 and Ruby servers up and available for a small experiment? I have basically thrown together a new Server Status (user count thingy) list. At the moment it there is a registration page where you are able to add your servers ip, port that provides the info (default 3000), type...
  7. Samuel

    Few delays :(

    Having a few problems with computer/hard drive atm... I have had to order a new one, hopefully it will be here tomorrow but it will mean a few days have been wasted :(. I am still hoping to have server up on sunday but it will have less of the features i had planned to be in (e.g. quest system...
  8. Samuel

    ManaEater

    Ok ManaEater is in! :D Passive skill that takes MP from an opponent and gives it to you. I wasnt exactly sure how to calculate it, so I'v made it so it takes and gives a percentage of your max MP which is then multiplied by the level of the skill. its currently set to 2% and at level 50 a...
  9. Samuel

    Need a couple of .wav's

    Need a couple of .wav files but as I have never heard them before I'm unsure which are the correct ones. I need: ManaEater - USA/Offical Mir (if anyone has the client and knows what it sounds like). JinchonCaptain, JinchonDevil, EvilPriestess, StoneGriffin and FlameGriffin - Mir3. If anyone...
  10. Samuel

    [FIXED] FatalSword Interupts DoubleSlash.

    FatalSword is stopping doubleslash whilst it does its effect (like slaying). This is now fixed, it doesn't stop double slash from working and it generates an extra 25% more damage whilst used with doubleslash. Sam
  11. Samuel

    Guild Member Limit

    Ok so I am limiting the amount of members a guild can have, which will hopefully stop single guild server and force leaders to be a little more selective with their members. Im thinking about 15 (10 seems a little low, and 20 seems a little high dependent on the user base we are looking at)...
  12. Samuel

    Mir Chronicles 24/7 Support Facebook Page

    Once the server is live we will hopefully be offering 24/7 Support between a few members of the team (one of which works nights with access to the internet). Although much of the support may require myself to look into (technical issues regarding specific aspects of the games content) the...
  13. Samuel

    Redesign of Classic Bosses

    Iv always loved Woomataurus and Zumataurus first two bosses I can remember killing as a kid, but as of late I feel they have been become noob bosses. We all know they with WT you can hide behind a wall with a wizzie and give him a good old tbolt and similar with mr ZT you can trap yourself in at...
  14. Samuel

    DarkBody - Information

    Iv been told many different things about DarkBody and some seem very overpowered. I have heard that you spawn a clone of yourself that has fast walkspeed and attack speed which is alive for x amount of time before it explodes. I have also heard that you spawn a clone of yourself that doesnt...
  15. Samuel

    Official Mirroring, Few Questions

    Right Heroes files had mirroring set to creating a Wizard Hero (so it used flamefield etc etc), but is a little buggy and was causing issues. So... I have put another version of mirroring in, one where it drains MP when its hit (not hp like last one), uses tbolt etc. What I would like to know...
  16. Samuel

    [BUG] - Amulet Requirements (Set to old)

    Where: Anywhere. When: When using Taoist skills. Description: Amulets need to be over 1000 dura to work. I think Milo may have missed something when converting the amulet requirements. I will look into this shortly (this is more just a note for myself). Screenshot: N/a Sam
  17. Samuel

    OmgKingSpirit

    This is more of a poll for the server once it goes live... Is OKS a good mob to have? If so, should it be respawned every 1, 3 or 5 hours. Or should a new Noob boss be put in its place. Sam
  18. Samuel

    Rogue Accuracy, Increase or Remain the same.

    Currently Rogues base ACC is set to 5 and there are no skills to increase this. I have had a few people message me regarding 5 being to low even with ACC +2 Bracelets etc. Thinking of maybe increasing this to Base 8. So with 2 SharpBracelets + an ACC Neck your total would be +12 (still alot...
  19. Samuel

    [FIXED] - Haste and LightBody Images Delay

    Where: Anywhere. When: When using Haste or LightBody Description: The images seem to have a delay on them where your hands etc go up and come back down before the skill image is shown. Screenshot: N/a Sam EDIT: Both are fixed now and show the correct images/sounds at the correct time :)
  20. Samuel

    [FIXED] - Stealth Not actually hiding from mobs.

    Where - Anywher with monsters. When - Using Stealth. Description - Although you appear to be invisible, monsters still see through Stealth. Screenshot - N/a Sam EDIT: Fixed, will need some more testing, but so far so good on a scarecrow :D