If we "Jump out" the fight and Teleport is disabled then we are going to die when the skill forcefully recalls us.
Nothing worse than recalling back into 2 wizards.
You mention the new caves being targeted towards solo leveling - what is going to stop a complete stomp of these caves by guild groups?
The level range covers quite a large portion of user base surely.
Having just tested damage with Tzuk (Luck+9) I couldn't be happier to see something done about the damage/stats
Luck just straight up ****s over PvP.
30-102DC Luck +9 Kills me in 2shots with Hemo proc and 3 shots without (634HP)
SW as a whole always felt like it needed a redesign.
The walls on the palace building themselves are fine but we all know what lies on the other side of those (FW/FF)
Having a method of getting onto the roof and dropping in would be great (Drop in to a random spot).
Re: Next Update: Rebirth System
Not really a fan.
The few people who will take advantage of this are the ones who can geek to lvl 50 in a much shorter period of time than anyone else.
Not only will they gain access to these additional base stats/items they will probably get back to 50 before...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.