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  1. holo

    FeedBack: Bottled Experience.

    I don't know, new players can get a mil+ easy enough, considering all the mid level gear is now basically worthless/in shops. Provided a level 40+ doesn't run past and 1 shot them for the lulz. Which seems to happen far too often to me.
  2. holo

    Update: Aproximately 05 Feb 2017 @ 20:00

    What level do you need to be to rebirth? I haven't see it ingame yet. Sounds awesome though!
  3. holo

    tao pets increase in damage as you do

    Maybe because classes should be remotely balanced at all levels, not just when they get very high level? If a class becomes really good once they get a new skill, fine, make other aspects of the class scale such that they gain power at low levels easily but it plateaus before 43. Like dual...
  4. holo

    Buff icons on players/mobs?

    We have poison/debuff icons on players bars, could be get similar icons for buffs? Maybe stick them above the bar? White for healing/Orange for BA/Blue for SS/Yellow for UE on the Tao Buffs. Maybe Purple for Haste and Green for Light Body on Assassins if you want to roll it out for all classes?
  5. holo

    tao pets increase in damage as you do

    Skele is meh anyway so you aren't losing much by not having it.
  6. holo

    Tao buffs

    I did a search before I posted, the only ones I could find regarding Blessed Armour or Buffs were in the Mir Chronicles subsection. Could you link me to this other thread so I can comment there too? As for it being dependant on gear, the only difference between my full DC and my full SC sets...
  7. holo

    Tao buffs

    It might be my SC being fairly low (14-22, I'm normally full DC), but right now I went from lvl 0 blessed shield doing 0-5 AC to lvl 2 blessed shield doing... 0-5 AC. Only for 12 mana instead of 4. Ok the duration is a little longer, but not to justify 3x the mana cost. Or the 5k+ amulets I...
  8. holo

    Reasoning behind nerfing wiz fwall ?

    I don't suppose this mechanic could be resetting the timer before the next tick on a mob that is stood in the FWall? ie, the mob takes damage every say 1sec, but after 0.5sec a new Fwall is cast, reducing the duration by one, but also setting the damage timer back to 1sec? I know I've had...
  9. holo

    Tao SC boost

    How about instead of being a specific increase, it was a % based one, but inverted. Basically (100% minus your max SC) / 5. So at 20sc you could get 80/5, therefore 16sc. The higher your SC the less powerful the buff becomes. A short duration to make sure it's not abused by people removing...
  10. holo

    Wizard Pets

    Simple, disable AoE spells when a Wiz has tamed pets.
  11. holo

    Taoist Suggestion

    The problem is they can be the strongest class, at a very limited specific range of things. At soloing however, they are so far below other classes kill speed its just silly. Being forced to group is frankly a huge weakness, and one which the majority of players completely ignore. It's gotten...
  12. holo

    ~* Legend of Mir Gravity *~

    Download link doesn't work.
  13. holo

    Level Caps On Low Level Caves

    Why? This is a private server, the devs have the opportunity and power to fix the BS official servers create.
  14. holo

    Level Caps On Low Level Caves

    Gold sinks need to exist because people can go to low level caves and walk out with 500k with zero effort put in. We are talking root cause here. If high levels weren't in low level areas, the low levels would be getting these drops and trading them for the items you get in high level areas...
  15. holo

    Level Caps On Low Level Caves

    I kind of like this idea, if the dungeons were tuned for appropriate levels. Think heroics from WoW, take the normal dungeon and boost it to 40+ with better drops and more exp. Re-use old content makes a lot of sense. I don't think low level versions are really necessary, there is already a...
  16. holo

    Level Caps On Low Level Caves

    This is a completely toxic attitude in MMOs. Do you actually want new players to join the server?
  17. holo

    Offensive runes and defensive runes

    No, the current items would be made attack stat slots, or Red? New items would have a chance of drop with any of the slots. The Red would have the same chance as current slots. The defensive ones would be more common, side benefit to make PvP fights last longer which would be good too. Then...
  18. holo

    Level Caps On Low Level Caves

    Far from it! You have to remember mir has done this before in the low, mid and high level caves. You progress out of one dungeon into the next. That should be the nature progression of mir, and frankly every other mmo and game. How often do you think a max lvl on wow goes into the low level...
  19. holo

    Important Changes as of Chronicles 1.9.8.0

    The failing of official servers should be the challenge for private servers. No dev, official or otherwise, is infallible, but should be used as learning experience to see what does and doesn't work. It's why I can't stand all those "blizz-like" WoW servers. Meh, all I'm saying is just...
  20. holo

    Offensive runes and defensive runes

    Can we get the slots on items to be two different types? Make the defensive one more common. Currently pretty much every slot is used by offensive runes and it just seems like a waste even having defensive ones. This is why WoW has three slot types, to stop people just stacking one stat...