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  1. Assassin attackspeed

    I would still say though that with the current flinch system, there's gonna be further problems now, and this will affect ALL other classes, not just warriors.
  2. Assassin attackspeed

    Warriors with the old speed8 didnt flinch lock like the new sin speed8 does from what i can tell. Also, the new warr a speed means warrs still have to gem +8 speed to get +6. You cannot tell me this is fair?
  3. warrior damage - now pointless class

    The only sensible thing to do at this point is revert the warr a speed nerf, let the sin DS fix settle and see how it goes then go from there. However given how much sins now flinch lock people i can see this causing its own problems.
  4. Important Reboot today for Mir Chronicles v1.9.9.6

    Np. Please though, for the love of god let some players help you with testing/feedback if you do plan to look into this. These changes (to sin and warr) have had a huge impact on the game and things have as a result got out of hand now.
  5. warrior damage - now pointless class

    It's -18-20% actually. Here's the stats I posted in another thread, based off 5 x 1-minute bursts on trainer with constant TDB (these are mean averages): DC19-152 luck+1 speed+6 BEFORE warrior attack speed change 20074 total damage 88 swings per minute AFTER warrior attack speed change 16389...
  6. Important Reboot today for Mir Chronicles v1.9.9.6

    Did some 'dps' testing on my warrior before and after the reboot, in two sets of kit. Did 5 x 1-minute bursts on trainer of constant TDB, I've just quickly worked out the mean averages and differences: DC19-152 luck+1 speed+6 BEFORE warrior attack speed change 20074 total damage 88 swings per...
  7. Important Reboot today for Mir Chronicles v1.9.9.6

    that'd be fine kyler if warrs still had decent speed. as we now all know though, they dont. ---------- Post Merged at 07:57 PM ---------- Previous Post was at 07:54 PM ---------- just logged in and tested warr speed vs sin LOL. Sam/BH/lcd - instead of just stealthing and not replying, wanna...
  8. Important Reboot today for Mir Chronicles v1.9.9.6

    Ok, so I've got my two sharp bracelets on - but oh wait, I've lost shed loads of DC and also 2 attack speed from my smash set. But hang on! I thought warriors were supposed to have much higher DC than sins? But now you're saying scrap that, you need to stack acc! I'm confused :( Also I'm trying...
  9. Important Reboot today for Mir Chronicles v1.9.9.6

    The reason I didn't bother with a long reply it's because the argument was pretty much at a stalemate because I don't have tangible evidence. But I would actually like to get back to the actual cause of all this handbag waving, which is the warr vs sin argument. No, you're quite right that sins...
  10. Important Reboot today for Mir Chronicles v1.9.9.6

    Again, resorting to insults/belittling me just tells me I'm on the money. Cheers. Unfortunately, warrs dont have a spell that gives them +8 ACC on top of an already high base agil. Are you actually suggesting that warrs should try and get Acc 35+?
  11. Easy Forsaken

    I understand perfectly why he suggested trainer (it'd be hard to miss raz's constant highlighting that the 2nd hit of TDB cuts through AC, he mentions it on average 1400 times a day). The advantage of doing it on a trainer is you can hit it constantly for say, 60 seconds, and when you stop it'll...
  12. Important Reboot today for Mir Chronicles v1.9.9.6

    This post tells me I'm spot on then. It's nothing to do with being a 'prophetic-all-knowing god' - it's fairly widely known you still have closer-than-most links to the server team. I know I'm right, you know I'm right. You knew this was coming, regardless of how much you or the server team...
  13. Important Reboot today for Mir Chronicles v1.9.9.6

    I wasn't born yesterday kori, you're closer to the server team and the changes they plan/make than you let on. Also, you cannot actually be trying to convince me that the DS fix was the 'incoming massive buff to sins' that you mentioned in our Facebook group chat about a week ago? You knew there...
  14. Important Reboot today for Mir Chronicles v1.9.9.6

    I'd still argue that more testing needs to be done before a.speed is fundamentally changed in any way. There's still this massive focus on a.speed/'DPS' but for some reason people are refusing to look at the classes in their entirety and are just ignoring this point. Give the DS fix time to...
  15. Important Reboot today for Mir Chronicles v1.9.9.6

    define what you mean by strongest? ie strongest at what?
  16. Important Reboot today for Mir Chronicles v1.9.9.6

    nice to see another warrior wading in as most of the time it's just me vs every sin on forum. but yeah, speed5 = speed 3.75 after reboot. staff - as you wont comment about what testing was done to decide that this was the best way forward, at least hold off on the a. speed changes this reboot...
  17. Important Reboot today for Mir Chronicles v1.9.9.6

    but why is it being tested in the live environment? warriors have been specing their kits towards a.speed since the server opened so this is a hugely fundamental change that should be tested and data collected prior to it being confirmed/released. and yeah i can say 25% is OTT, because that's...
  18. Important Reboot today for Mir Chronicles v1.9.9.6

    sins have more luck - 50 weps for example, cant get the 50 warrior wep past luck1 due to the DC gap, also every 7th bene or so curses it back to luck0. agil more than makes up for extra HP, you of all people know this. warriors CANNOT solo the same bosses as sins. trust me, i've tried just to...
  19. Important Reboot today for Mir Chronicles v1.9.9.6

    sorry kori but you're hugely biased so i take everything you say with a pinch of salt. i also know you were one of the ones who knew this update was coming before it was officially announced so i highly suspect you had a hand in influencing this change. speed6 is not 'ridiculously fast'. also...
  20. Important Reboot today for Mir Chronicles v1.9.9.6

    it's alright i've heard enough and you've confirmed what needed to be confirmed. let's simplify this then - these changes mean that for warriors: 1 old attack speed = 0.75 new attack speed 2 old attack speed = 1.5 new attack speed 3 old attack speed = 2.25 new attack speed 4 old attack speed =...