- Jun 11, 2014
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Took even sins 30 secs ingame to start saying this speed change is beyond a joke.....was any testing done at all?
I'm not telling you a warrior can't get what you've said but you're asking a hell of a lot - I was merely stating it's un-realistic, which it is for most 'normal' players. The fact you're saying a warrior needs all those gems sums it up really.
Wheres all the posts about how butt ugly them warrior weapons are!
So many better skins.
so tori... for the point of ur last post.
Lets say I have acc+2 arm/belt/shoes and brace so +8 acc on my lvl 45 war
but strip all my kit of A speed who wud win pvp? me or a lvl45 sin with speed 8 and the same agil + kit? - I recon the sin wud smash me
this is all about Aspeed, wars have to gem the kit to get any where near sins, the argument about acc/agil is pointless. cause wars need Aspeed and acc to try and get near sins, sins just need agil
---------- Post Merged at 09:12 PM ---------- Previous Post was at 09:07 PM ----------
TBH all these different changes to wars and sins was just stupid imo, overcomplicating the easy fix for all this.
fix animation which wud then put sins at true speed 8 and cap wars at say 6or7 = Job done (sins always faster, and still costs a lot for wars to gem kit)
this whole speed 5 which is actually under speed4 is just backwards, just like luck 7 being 100%
You can add ACC on Helmet, Braces and Belts (all of which you can't add speed onto). And now necklaces (so more potential gains in ACC). You won't lose any speed by adding ACC to your kit to counter Agility.
Your arguement is still flawed, I can be 2 hit by warriors. Don't need a load of Speed to do that, just high DC and lucky hits... or more luck on the weapon.
A Sin can't kill anyone with agility. The DC kills people, and in an agil kit, you sacrifice DC again (or risk gemming your high DC items).
I have ACC+7 on Tori... and you can't do the same?
Did some 'dps' testing on my warrior before and after the reboot, in two sets of kit. Did 5 x 1-minute bursts on trainer of constant TDB, I've just quickly worked out the mean averages and differences:
DC19-152 luck+1 speed+6
BEFORE warrior attack speed change
20074 total damage
88 swings per minute
AFTER warrior attack speed change
16389 total damage (-18%)
75 swings per minute (-15%)
DC20-137 luck+3 speed+7
BEFORE warrior attack speed change
20742 total damage
97 hits per minute
AFTER warrior attack speed change
16670 total damage (-20%)
81 hits per minute (-16%)
So, that's an 18-20% total overall damage reduction. Is this what you intended server team?
Also, a 44 sin with dc70 luck4 can now beat me in a toe-to-toe unless I get lucky hits.
Oh and by the way, sins now flinch lock people very easily because of flinch being so sticky on here.
Why are you not gathering this data yourselves?Thanks, stuff like this will help us loads
Why are you not gathering this data yourselves?
You have the tools to do so, but instead you take the word of a player who may be swaying the numbers to suit their own class means.
