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  1. Exsodius

    Bladestorm V2.0

    Kind of response I was expecting.
  2. Exsodius

    Bladestorm V2.0

    It's damage has already been nerfed so 50-100% isn't unfair. I'd still take 25-75% over 0-100%.
  3. Exsodius

    Bladestorm V2.0

    Seeing as a multiplier change was rejected, I have another suggestion to fix Bladestorm: The issue is inconsistency, is it possible to have it utilise 50-100% DC rather than 0-100%? Similar to a Lotus mana change I read on discord. The damage multiplier is fine, it's how unreliable it is that...
  4. Exsodius

    assassin and vigor set.

    Mid level caves don't fall inline either - stats are high to compensate for pig stats (I'm presuming) but they seem 20-40 DC too high, which is not reflected in their drops/exp: NR/MS are examples. It feels like some content designed for levels 45-50 can only be farmed at 55-60 (Warrior...
  5. Exsodius

    assassin and vigor set.

    ApeKings will most likely drop it.
  6. Exsodius

    assassin and vigor set.

    NR stats are now crazy too :) - don't reflect exp/drops. It won't be farmed any time soon.
  7. Exsodius

    Suggestion suggestions

    Add a whole new class, are you mad? Understand the work required? Balance is a difficult task as it is. This isn't Mir 2. Crazy suggestion.
  8. Exsodius

    Suggestion Balance suggestion

    Sin skills ignore defense stats (so I'm told by a number of Sins, Jamie confirm?) so defiance makes no difference Vs Sins. A warrior's accuracy lingers around the 22 mark - it's not difficult in the slightest for a Sin to have enough agility for us to miss 1/2 our skills and that's without...
  9. Exsodius

    Suggestion Balance suggestion

    How is refining mana on kit/gaining in levels/hermits a counter argument? Other classes do the exact same but with their respective need (DC/MC/ELEMENT/SC) - the difference is that every level you gain more mana on top. Sins have by far the most class skills, admittedly ending at level 47, from...
  10. Exsodius

    Suggestion Balance suggestion

    Need to remember also that with EVERY level they gain more dps (max mana increase), while the rest of us gain more through kit.
  11. Exsodius

    Suggestion Balance suggestion

    Not suggesting matching a Sin for damage....I'm suggesting instead of nerfing Sins, give all other classes more base DC/SC/MC. Sins will still have highest DPS by far, just the rest of us won't be so poor in PvP/PvE.
  12. Exsodius

    Suggestion Balance suggestion

    Warriors won't have 100+ DC at level 35 with +1 DC from level 20+, more like 85-90 which is fine. Also all warriors use ac/mr kit with defiance. ---------- Post Merged at 01:29 AM ---------- Previous Post was at 01:27 AM ---------- Not true, in beta (no significant changes since to effect...
  13. Exsodius

    Suggestion Balance suggestion

    Maybe level 15+ is too low, more like 20+ Either way a 1 DC/SC/MC stat increase wouldn't equate to the damage increase Sins get from mana per level, so I don't see why this suggestion would cause a problem/further unbalance....If anything it just closes the gap a little more.
  14. Exsodius

    Suggestion Balance suggestion

    Currently Sins have by far the largest DPS which, due to the mechanics of their skills (most based on max mana), will naturally increase with each and every level up.... Therefore, in that respect, surely the other classes should gain a natural damage increase to? Warriors: DC+1 every level...
  15. Exsodius

    Bladestorm Poll - Warriors

    The point to my thread is not that Warriors are weak.............it's that Bladestorm is now weak when traditionally it's always been a much higher damaging skill comparable to FS and DR. That's the issue most Warriors have. Warriors are not a weak class, Bladestorm is. The issue is not scaling...
  16. Exsodius

    Bladestorm Poll - Warriors

    This is a genuine post seeking to find a fair balance NOT just to gain a buff. I'll try not to rant and keep it concise. Bladestorm feels weaker..... I understand that the classes have been 'revamped' on Zircon so maybe I'm approaching this wrongly, however, Bladestorm is a HUGE part and...
  17. Exsodius

    Group experience too low?

    This - group exp feels lower than previous mir 3 versions.
  18. Exsodius

    Disappointed

    Higher level they have a lot of utility, CC and damage, most fun class to play pve/pvp. There basic combo animations are really ugly though and clunky.
  19. Exsodius

    Game Gold

    Perm exp/gold/drop buffs first
  20. Exsodius

    Guilds

    I'll be playing and will only be joining a PVP/PK guild. /Codex /Arko /Ascension