Looks polished, but when is someone going to create a server with some creativity? There are already too many Zircon carbon copies for players to choose.
Even with the Zircon files, people are still just putting out standard servers. They don't gain interest because of the lack of creativity, that's what has/is killing Mir (Mir 3 especially).
So, apart from a few minor quality of life changes (glad to see Assassins have been removed though), what is the incentive to play this server over the 'other' server that recently released and is highly populated? This feels a little bit like a 'piggy bank' top up. Japan is expensive...
Item...
Personally I don't think there needs to be any catering for PvE players. Mir isn't about PvE (least challenging AI going), it never was. I think most can agree that games are too soft nowadays, bring back the niche grind/PvP players. It's what the Mir community used to be about....
As long as %...
Yeah you're not wrong. TDB uses a silly amount of mp considering it's a skill used nearly every hit. That, coupled with hp usage, means warriors have no levelling sustain. Increasing bag weight may help however....
Wizards had mp reductions on their spells, can this not happen for warriors? We...
I killed you with 2-3 TDBs not FS.
It was just a random pvp, it happens 10-20 times a day, it wasn't worthy of paragraphs lol.
You take yourself too seriously.
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