Would use FireBang .. and would be level40 spell.... and I want it to do between 400-500 damage... It will take all your mana. Is it possible for it to take -mana cuz that would be ok. Now does anybody know what colums do what exactly under the Magic.DB .. Spell would be called FireOfMir ...
The AMC/DC/SC/MC/ASpeed etc; hex is usefull to some people. But the Other one isn't really. :P .. i just did it and wasn't gonna delete it because "I" though it was bad :O .. so enjoy! .. all you newbies
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Potion Effect Fixes:
AMC Increased
DC Increased
ASpeed Increased...
If you added all mon's to the end of a hum.wil file and used DB to load them like human mobs... would it work? .. or does hum.wil have a limit? .. if it did then could i use 1.4armours nothing new. and add mobs to the end and it would work as armours/mobs ..
Even if there was a limit.. this...
The m2server.exe recognizes when u cast the spell and summons the mob thats coded into it. And spawns that mob as your pet. Can't have 3 if there's only 2pet names in the m2server :o
Mystery items are mean't to have total random stats on them. Its just how they is. As to editing other item stats.. you use your DB Commander. can be found on ferny's website
I heard that you can give a candle Stats.. like DC0-1 .. but it won't show up when u put mouse over the candle. but in your stat window your DC goes up.. anyone tried?
That concludes that you can change MP value for a wizard .. aswell as HP value and so on so on with a Tao to. Allowing you to give wizards lower HP more balance maybe? .. well anyhow .. if u wanted to do that.. you'd search for a warrior's hp value at level 10 then 11 .. find the two...
He's talking about the latest mirsrv.exe .. NPC's can alter your stats. allowing you have have over 255DC is im correct. if u have 255DC then have npc add 20 more it goes to 275 is im corret..
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