IF there was a hex you could probably search for instance '28' and change them all 1 by 1 .. wich would take awhile.. and might not work to... but there is NO hex atm m8
Its call MAPQUEST.. i remeber specifically if u go to search and search Mapquest theres a thread people always link you to it.. im on slow ass pc so its better if u just do it then me then you :P
Well considering the fact that you "CAN'T" fix the buggy Mir1.5 files becuz there compressed and in another language.. also why would someone wanna be a leech and just wait till YKW releases his files -.- ... thats the way most of lomcn is nowadayz
@move YOURMAPNAME
same as any other server.
Or if your using a m2server.exe that doesn't have that command.. then
open your map with mapeditor and find co-ords that are usable.
then go in-game and type @positionmove YOURMAPNAME X Y
I think wat he saying is...
* gives all gm commands
1 gives just @gamemaster
and thinking ...
2 gives just @superman
3 gives just @observer
4 gives just @ting
etc;..
Only way to get mir1.4 in sql would be to program it. If somebody released just a basic mir1.4 sql im sure somebody with the knowledge would add onto it till it was 1.5.
Would be easier to make Mir1.4 SQL then 1.5 right?
the mir.dat is just your mir.exe opened in a hex editor then saved in .dat form. Your m2server.exe should be quite diff from your mir.exe although there are some similarities.
This was the first way I ever learned how to get the M2server.exe to Load:
Problem 3
M2Server error report when trying to run M2Server
Another Fix to Problem 3
1.Go to start menu
2.Go to "run" type ---> "msconfig"
3.Go to Services .. Locate SSDP DiscoveryServices click the box next to the name...
Legendofmir :drools: no j/k :P
uhmm...
Summoner for PS2 .... they got Summoner1/2 .. summoner 1 would take like a couple weeks to beat.. but you can do like 300quest. Summoner 2 is more of a direct Storyline. But both very good games :D
Where u in GM mode m8? .. mobs don't attack you in your in GM mode.. type @gamemaster to toggle on/off .. that should work most people have the problem :P
I've made plenty of my own maps and added to my server .. never once have i heard anyone refer to that number as Bw .. Bw = BichonWall in my mind. And why do U call that 0 Bw anyhow?
Appears somebody is abit odd in the head :P . .no j/k
It starts of for me and does something like this:
[3453 ???????????????? 12:34] (Not sure exactly .. not at home .. just using my brain for memory)
And then it doesn't move :(
for bw .. like as in map PW09 woul dmake mobs stand still and pw09 wouldn't for example .. cuz "0" for BW and being capital is fonusion cuz ")" is a capital 0 on the keyboard(well not a capital just the secondary for the key) (There is no capital "0".. im sure lol)
@Blam i'm thinking thats what...
so .. if i made a Map named map0123.map and MAP0123(with extension .map and not add it to the name) then in mongen i put:
MAP0123 archer 1 2 3 4 45(however it is)
map0123 archer 12 3 345(however it is
then went to Mapfino:
[MAP0123 Test1 0] LIGHT
[map0123 Test2 0] LIGHT
it wouldn't be 2 diff...
i never could get this one or the Talkmob one to work :( .. i load the MirSrv.exe up instead of M2server.exe .. and its supposed to start up the M2server.exe .. but it never DOES .. and i need some major help on this.. this is soooooo annoying
using WindowsXP Pro
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