Put it all together and you get :)
[@Invoke]
#SAY
Welcome <$USERNAME>, here you can invoke different boss,
You need to be in your KR, also need one stoneofking
<Invoke Mooneviltongs/@MET>\
<Invoke ForbiddenChief/@FC>\
[@MET]
#ACT
Mov A0 %USERMAP
#IF
Equal A0 "D705"
#ACT
goto @met2
#Elseact...
So you want to checkitem stoneofkings to see if it's in bag;
You need to ask what boss they want to spawn;
Spawn boss then take stoneofkings ??
#SAY
Welcome <$USERNAME>, here you can invoke different boss,
You need to be in your KR, also need one stoneofking
<Invoke Mooneviltongs/@MET>\...
Just got a bit of time on my hands these days and been about a while so accumulated lot of knowledge :-) I don't know everything but happy to share what I do.
The drop protection applies mainly to rings according to notes I have & it's more likely that it's while wearing. You could write a userdie script to check item in bag and take item then give back so it doesn't drop, that's only way round it I can see.
Well first off you'd be lucky to get over 20 players at any one time and I have done it with a system 220ghz 1gb ram single core. You don't even need a fast connection speed really.
It really depends what you want to do, if you intend to have massive spawn rates and a high rate server with lots...
Mir 3 has been run for many years on computers with no problems so they can be run on very basic setups, single core, 1 gig ram, etc.
You don't need a super computer to run mir3.
In a word, No.
The core files only pull information from certain places & files so until someone rewrites the whole mir3 server files I can't see it being available.
Same question has been asked of Mob files also.
But like you I wish it was possible to have a couple more mob & weapon files.
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