Welcome to Zircon :)
As always the Mir grind pre mid teens is incredibly difficult, however its worth holding in there as it gets a lot easier!
If you're needing some help in game / boosting a few levels send me a PM here and I'll take you leveling a bit.
I'm confused as to what relevance it has in relation to the subject. Sins don't really need / benefit from the attack speed bonus anyway as they are subject to global cool-downs rather than doing continuous basic hits like a Warrior
Is attack speed even that noticeable for a Sin anyway? On my Sin all my damage comes from skills with global cool-downs my standard attacks do 1/4 the damage so why would I even bother using them except as the single auto attack that fills in between the cool-downs?
Using observer mode I don't...
I've only ever played Assassin and Wizard when playing Mir 2, I played Mir 3 a little at UK launch (way back when everyone was using the Total Format forums). This is my first time rolling as a Warrior and I've got to say I'm loving it.
Currently I feel like a Wizard on steroids, charging in to...
The ratio is suppose to balance the HP potion usage required to tank vs MP for range.
Due to the very high DC of monsters as a Warrior I'm burning through 450 medium (+70+20%) HP potions in around 45-60 minutes. Thats including any extras I pick up too. If it was flipped / reduced I would be...
It depends what you mean by "catch up"
Are you going to be level 45 and blitzing round Bichon Castle getting 100k exp a kill straight away probably not, will you enjoy coming back to Mir and having some fun leveling and trying out the changes improvements? Most defiantly! IMO Taoist has had...
You're telling me! My storage is rammed and because its account wide I can't even create mule characters to dump it on.
Very happy with the server so far though :)
Any chance we could get an increase to our personal storage?
Preferably the option to purchase additional pages from the Game Gold Store and the ability to name said pages like we can for the chat screens?
Finding it a bit cumbersome keeping things organised between consumables, crafting etc...
Jamie did state he was running a test build to see if it would improve overall performance.
I noticed a massive change in how fluid monsters walked/moved (barely stopping at all) not sure what anyone else noticed? However as a result I burnt through 150 potions in no time as monster attack...
I miss the more ornate temple entrances for placed like Zuma, JP etc but it hasn't change the basic functionality of the game for me. Although we do have a Bichon Castle map not sure whats on/in it!
:triumphant:
Nice one, very much looking forward to any / all cosmetic options available. Always hated Mir 2 for its very limited, everyone look the exact same feel. Hopefully you'll be able to break that here!!
Also with the middle click to lock / unlock items. Any plans to allow you to lock...
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