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  1. ρяєα¢нєя

    HELp

    As far as i know you have to do the following: @supermake <Item Name> <DC> <MC> <SC> ...but i can never get it working, so i hope you have better luck than me. p
  2. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    Yea. Photoshop CS3. I'm redoing the Character Creation screen at the moment, because i felt it didn't really fit in with the rest of it. p
  3. ρяєα¢нєя

    Holes and doors

    Yea think thats what i gathered from it too, but it's in the FLD_FLAGS column of TBL_MAPINFO not TBL_MOVEMAPEVENT. p
  4. ρяєα¢нєя

    NPC Script Release - [Checked 06/04/2010]

    Re: NPC Script Release Evolving Boss Mob ================================================== ========== These scripts form an Evolving Boss Mob System. The player is teleported into the KR where they face the first evolution of the boss. When they've managed to kill that a second evolution of...
  5. ρяєα¢нєя

    Holes and doors

    I can show you how to put a level restriction on a map. You can set it up so a NPC scipt is called when moving from one map to another. The way i'd do it would be as follows: Envir->MapQuest_def->LvlCheck.txt: [@main] #IF CHECK [100] 1 #ACT BREAK #IF CHECKLEVELEX > 30 #ACT SET [100] 1 GOTO...
  6. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    Not sure really, i'm just doing it at my own pace at the moment. Whenever i get a bit of free time i just add bits to it etc. Finished the Server Selection Screen: Thanks for all the feedback. p
  7. ρяєα¢нєя

    Capture The Flag Testing

    I've been working on a Capture The Flag system for Mir 2. I've pretty much finished the NPC coding (It's taken me a week and 5000+ lines of NPC code) and i was just wondering if there was any server owners that have a stable user base that would be willing to let me test it out on their server...
  8. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    Thanks for the feedback everyone. Yea thats the only bit i'm not to sure on at the moment. Might make a few changes to it. Yea ill put it all into wil files when i release. p
  9. ρяєα¢нєя

    NPC2.will

    Well the first NPC in your npc2.wil will be 101. So if you put 101 in FLD_APPEARANCE in TBL_MERCHANT you'll get an NPC that looks like the first one in npc2.wil. lol p
  10. ρяєα¢нєя

    help!!!!!!!!!!!!!!!!!!!!!!!!!

    Envir->Market_def->QFunction-0: [@login] #IF ISNEWHUMAN #ACT Then you just put what you want the player to recive in the #ACT statement e.g: GIVE ShortSword 1. p
  11. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    Finished the Login Screen: The buttons might need a bit of work, but appart from that it's finished. p
  12. ρяєα¢нєя

    Minimap hlp

    If your using Shorty's map editor goto: File->Save As BMP.. p
  13. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    Finished Character Creation screen: Some of the placements are a little off and i think i've got the Tao/Wiz buttons around the wrong way, but you get the idea. :P p
  14. ρяєα¢нєя

    [Work In Progress] New 2.3 Interface

    I've decided to start work on a new interface for TD's 2.3 files, and i finished the Character select screen last night. So just thought i'd show it to you guys and get some reactions. Interface 1 Character Creation screen: Login Screen: Server Selection Screen: Ingame Step 1...
  15. ρяєα¢нєя

    Script not working

    The ones in his script do ;) p
  16. ρяєα¢нєя

    cqfir 16 Wil Viewer Download

    Sorry it's not an interface it's login/char select etc. Not sure if it works with 2.3, but i'm going to convert most of it to work and translate it. p
  17. ρяєα¢нєя

    cqfir 16 Wil Viewer Download

    It's a .wil viewer. Also has bmp images of an interface. Nice release. p
  18. ρяєα¢нєя

    Stopping Logon in Qmanage

    Ah kk sorry, must be setup diferently on the files i've got. No worries. p
  19. ρяєα¢нєя

    Stopping Logon in Qmanage

    If you have several people trying to connect and test though it can be a bit time consuming reconnecting the login gate everytime one of your testers wants to log on. p
  20. ρяєα¢нєя

    Stopping Logon in Qmanage

    Your merchant folder. p