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  1. ρяєα¢нєя

    Stopping Logon in Qmanage

    Try using this in QManage.txt: [@login] #IF CHECKNAMELIST BetaTester.txt #ACT #ELSEACT EXEACTION KICK That will only let characters connect if their name is in the namelist. p
  2. ρяєα¢нєя

    Release [PlacementsEditor]

    Lovely little program, if only this was availible while i was making my new spells. Would have saved a lot of trial and error. Good work. p
  3. ρяєα¢нєя

    Script not working

    Those bits are fine and are actually quite useful as it makes it easier to understand. Just by taking a quick look at it, it seems that some of your GOTO statements are pointing at things that don't exist. Double check that there actually being directed to the right places. p
  4. ρяєα¢нєя

    Need Cheap dedi server

    I'd say £30-£35 a month is pretty cheap. Thats how much i paid for mine. I got mine from Flex. Try: www.flexgaming.com p
  5. ρяєα¢нєя

    maps

    Short awnser: no. BMP images of maps are only used for Minimaps or Big Maps. p
  6. ρяєα¢нєя

    Active Mir 2.3 Posting 4 Tia

    Woun't be corrupt, if it's the Tia from P Server he's probably one of the safest people i know/met on P Server. Good luck man. /OmegaWarlord :P
  7. ρяєα¢нєя

    Cave time limit

    When you do the ACT statement to move the player to the map you need to put a timerecall in: #ACT timerecall 60 mapmove <map> <x> <y> That will recall the player back to the NPC after an hour. p
  8. ρяєα¢нєя

    Dice NPC <!!HELP!!>

    Scroll right on the code box and you'll see a hidden link to @lowplay in [@double-1] that needs to be changed to @doubleplay. That should work. No idea why it makes a diferance but it does. p
  9. ρяєα¢нєя

    Level Up Gifts

    My bad, sorry, it's [@onLevelUP] in my files >.< p
  10. ρяєα¢нєя

    Auto popup with

    Thake a look at Kill Count Quest on thise thread Playboy: http://www.lomcn.co.uk/forum/showthread.php?t=57958 p
  11. ρяєα¢нєя

    NPC Script Release - [Checked 06/04/2010]

    Re: NPC Script Release Just add this line in when you dish out the prizes: mapmove 0 334 266 Added it to the main script, thanks. p
  12. ρяєα¢нєя

    Help please

    Another use for it is Scripts that run when you double click a certain item: In your STD_ITEMS table create and item with the following: FLD_STDMODE = 31 FLD_ANICOUNT = 26 Then in you Envir->Market_def->QFunction-0: [@StdModeFunc26] #IF #ACT #SAY Hello you just clicked an item! \ \ 31...
  13. ρяєα¢нєя

    Level Up Gifts

    [@onlevelup] #IF checklevelex = 50 #ACT linemsg 1 "<$USERNAME> has just reached level 50. congrats!" GIVE Goldbar 1 BREAK #IF checklevelex = 60 #ACT linemsg 1 "<$USERNAME> has just reached level 60. congrats!" GIVE Goldbar 1 BREAK #IF checklevelex = 65 #ACT linemsg 1 "<$USERNAME> has just...
  14. ρяєα¢нєя

    Mob Sounds

    Yes that would work, But i'll just create a little tutorial for how mob sounds are accessed so you've got a better understanding of it. First of all you need to open Wav->mirsound.lst from you client, and find the desired mob you want to edit using HH8 or somthing. For this example i will be...
  15. ρяєα¢нєя

    NPC Script Release - [Checked 06/04/2010]

    Re: NPC Script Release Thats fine, it should still work. As long as your killing them on map HomeZone1. p
  16. ρяєα¢нєя

    NPC Script Release - [Checked 06/04/2010]

    Re: NPC Script Release That should help you out :) p
  17. ρяєα¢нєя

    NPC Script Release - [Checked 06/04/2010]

    Re: NPC Script Release Are you killing them on the right map? They need to be killed on map 0 (BW) if your using my scripts as they are. Or if you've changed it, they need to be killed on whatever map number you put in the Map Quest. p
  18. ρяєα¢нєя

    Music on maps

    Nope it's not, maybe it's somthing to do with the names as it works on mine for sure. Try using these names: 100100.mp3 100101.mp3 100102.mp3 As i say it definetly works on my files. p
  19. ρяєα¢нєя

    Music on maps

    Not sure if this will work on your files but try it... - Firstly create a folder in your Client called 'Music'. - Then add the MP3 files you want into the folder and give them sensible names like: 001.mp3 002.mp3 003.mp3 etc... - Then open up your TBL_MAPINFO find the map you want to add music...
  20. ρяєα¢нєя

    Double Click GoldBar/Chests/Buns

    You do need the GIVE Goldbar bit, as when the script is run the item disappears. So if they have too much gold to change up the gold bar, the GoldBar still disappears but they recive no gold, so they need to have their GoldBar returned to them. But your right you don't need the take in there...