no sorry..
i think u have understand wrongly what i meant
i just wanted to ask you if u still had much more things to release..
sorry if i wrote it wrong
i must say.. thanks for all these releases.. ill be giving a +rep for the files and also for checking the differences between os client and your files..
[@main]
#SAY
Hello there what type of hair would you like.\ \
You can choose just a few hair styles..\
<Hair style 1/@type1> or <Hair style 2/@type2>\
<Exit/@exit>
[@type1]
#SAY
Your hair style has been changed
#ACT
HairStyle 1
break
[@type2]
#SAY
Your hair style has been changed
#ACT...
this is because the m2server needs to load them from the mongen table.. u can quicker it by lowering the size of the table or by putting the mobs u want to m2server to spawn before at the top of the table.. this is all i can say.. another solution is having a quicker cpu but wont change much.. u...
in
[@q1]
#IF
CHECK [900] 0
CHECKITEM GoldChestnut 10
CHECKITEM SilverChestnut 10
CHECKITEM BrownChestnut 10
#ACT
TAKE GoldChestnut 10
TAKE SilverChestnut 10
TAKE BrownChestnut 10
GIVE ClearRing 1
SET [900] 1
Sendmsg 6 "Enjoy your new ClearRing <$USERNAME>."
Close
#ELSEACT
Sendmsg 6 "You don`t...
if i'm not wrong.. u cannot go over a certain limit.. so if u want to make a real db item for this u will get stuck..
for example this are the important values of a normal sunpotion and a normal sunpotion (M)
n)FLD_STDMode--FLD_SHAPE--FLD_WEIGHT--FLD_IMGINDEX--FLD_DURAMAX --FLD_AC-- FLD_MAC
1)...
did u bother changing the stditems values of goldbars/goldbarbundles or goldchests?
or u thought that it was enough copying to make it work?
btw this post was meant to make a good script for this.. this wasnt meant to be a guide
i'm using this script now and i think it covers every possible case.. its quite long and maybe messy but you can do everything with qfunction.. no need of npc's and no worries of exploits.. u can try it if u want and tell me if u can exploit...
thanks.. this is better than my script but if you close the pop up window with the X or press ESC will the user loose his bar? (i mean closing the window without pressing @leave)
okay... i just realised that if u make a check function like this it works..
[@StdModeFunc60]
#SAY
**** GOLDBARS ****\ \
Hello, what do you want to do?\ \
<Bundle/@bundlebar> , <Change to Cash/@checkbar> , <Nothing/@exit>
#ACT
GIVE GoldBar 1
BREAK
[@bundlebar]
#IF
CHECKITEM GoldBar 5
#ACT
TAKE...
Hello.. i'm over this script for about a few hours now.. and i'm really getting sick :)
this is what i have in qfunction:
[@StdModeFunc60]
#SAY
**** GOLDBARS ****\ \
Hello, what do you want to do?\ \
<Bundle/@bundlebar> , <Change to Cash/@cashbar> , <Nothing/@exit>
#ACT
GIVE GoldBar 1
BREAK...
are u sure ur using travisW example or the one which still has this line in it?
"SENDMSG noidea "<$USERNAME> has Chosen Paladin as their Subclass, Congrats.""
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