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Mu online season 21 - grand opening
  1. Patch Notes 1.6.2

    TDB is at x3.49 Double Slash is at x3.75
  2. Thinking of starting here but never played mir2

    The server itself isn't pay to win. The community between itself have made it pay to win, which is the same on EVERY server.
  3. Thinking of starting here but never played mir2

    Taoist are dominating imo; bossing very well levelling is half decent pk’ing is no problem ---------- Post Merged at 10:22 AM ---------- Previous Post was at 10:20 AM ---------- Tao kit is cheap, gems are cheaper Since they’re the only SC class and there are 2x DC classes and 2x MC classes
  4. Patch Notes 1.6.2

    The FlameSword multiplier here is set to 370%, not 260%.
  5. Patch Notes 1.6.2

    Any extra HP added to a wiz is in effect doubled due to shield.
  6. Stacking Defence not worth it

    Or..... each one comes with dc/sc/mc and you choose whether you want to add the Accuracy or the Agility.
  7. Patch Notes 1.6.1

    Comments like this were forseen.... But this is a false statement as he's always fighting with the top players/guilds.
  8. Patch Notes 1.6.2

    These ones favour wizard..... lol
  9. Patch Notes 1.6.2

    Suppose you're right, shouldn't really have warriors mass dodging melee hits. The dynamic shards do only further the gap even more kit wise betweem the average player to the super rich player.
  10. Patch Notes 1.6.2

    No, he means you can add your Acc/Agil dynamic shard. Then you can add your dynamic DC shards to any slot. Edit: I think you got it actually lol.
  11. Patch Notes 1.6.2

    So how many items can be stacked with shards, 7? That's a full set with Agil+7. This can be countered by another player using 7 dynamic shards, or 3 dynamic shards and 2 forceful sharp braces. How is being able to add 7 Agil such a big problem?
  12. Patch Notes 1.6.2

    People spent a lot of gold for the definite Acc/Agil increase, you can't now just nerf them to hell lol.
  13. Selling IronArmour(M) Dc+2

    Dura 28. /BlaZe
  14. Patch Notes 1.6

    Crap idea, this will just make it stupidly OP for wiz again.
  15. New drops. Thoughts? (open discussion for a few days whilst these are being tested)

    Killed several subs and had some half decent items from them worth around 1-3m each. Feels better, haven't killed any Bosses yet though.
  16. Patch Notes 1.6

    Why wasn’t the TDB nerf added to the patch notes?
  17. Rudolf

    Will your system pick up a modded client mate?
  18. why this two warr,can lvl up from 46 to47 in a few days

    Right, but they still aren't making over 3,000,000 XP per hour doing this.
  19. why this two warr,can lvl up from 46 to47 in a few days

    The issue isn't about the char being online/leveling 24/7. The issue is, is it actually possible for the char to level up in the time he did level up, i don't think there's an issue myself but i would imagine it would take at least 95 hours of leveling to go from 46>47. If it took more than 95...
  20. Rudolf

    I don't think you get it.