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Mu online season 21 - grand opening
  1. So they nerfed....

    Yes drops are luck based, but core spells should noway be as rare as they are. The problem I see is, every skill that drops easily for Sin make them very strong without the need of the rare spells. Also you say you updated the AI to be in line with more upto date MMOs, which is a good change...
  2. Fate Quest - Wizard.

    All the fate weapons are about the same as the 26 weapons, they can't really give you a very powerful quest item.
  3. Patch Notes

    http://www.lomcn.org/forum/showthread.php?82436-Official-Patch-Notes-1-3-0
  4. Selling WoomaHorn

    That's a shame, I was about to offer 17384036282936292 gold
  5. What ballpark were the user numbers for Euro Mir in? Are we close to that?

    When my friend had access to a GM character, we tried /who and it had just over 1000 players online, this was around 1-2 years before euro mir officially closed.
  6. Drops

    Pretty much yes :D
  7. Who wants me?

    No one has even stated they want items given to them on a plate, infact all that's been pointed out is that monsters drop the same everywhere, no matter the intended level of the place.
  8. Drops

    This. BDD is the only place I have remotely noticed any monsters mass dropping, and 90% of the time it's the same stuff(relic armor, charm ring, monk bracelet)
  9. Who wants me?

    Don't forget the stuff like hellfire from a high end boss o/ best drops ever
  10. Arsenal vs Man U!

    This has nothing to do with Mir chronicles lol
  11. Thunderstorm needs looking at. (damage)

    Haven't seen it myself, but they did say that wizards are an AoE class on this server, so they may have buffed certain skills.
  12. Spell Books

    I made this thread and my main is an archer, I don't even have a wizard, so think before saying it's just wizards wanting an easier time. A game without a choice of skills to use ends up being a 1-2 button game, where you only really hunt in 1 place 90% of the time.
  13. Spell Books

    Ok, so I do like the idea of spells being rare, however this should only apply to the very powerful spells in my opinion. For example, most of the spells below 40(not all) are not really game changing or extremely powerful, so my suggestion is for most spells to be like the current ones up to...
  14. Rapid Fire

    It does work, it's faster, but you won't notice it too much till level 2
  15. Fate Bow Quest

    Kelvin won't talk to you about the quest unless you have pk'd someone, that's why people refered to the fate sword as a sword for PK back on euro
  16. FateQuest - Enter the Hidden Cave

    This is silly that only sin can do this.... Platinum Arrows, impact drugged the whole time, still cannot do this. Unless StaticShot is really that amazing, without it, this is not possible :/ Please take a proper look at this as I now see it isn't just me with the problem
  17. new runes

    The crit damage rune actually could be a nice idea, it would get archers thinking about stacking more accuracy. Although it depends how much crit damage is gained with each +1
  18. MagicShield - Where is it?

    It's a rare book like many of the 30+ spells
  19. Fate Bow Quest

    you kill ghouls on PI till you get a FateBook