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Mu online season 21 - grand opening
  1. Idea for a lowrate server, high rate exp.

    lvl 43 warrs didnt 1 hit lvl 43 wizz in equivalent kits. and a lvl 3 ff wizz in uber kit was the overpowered char if anything on euro, for pvp anyways. /gw
  2. Idea for a lowrate server, high rate exp.

    yeh this is my point, u can be hit 5 times with 10000 dc or 20 dc.... but with lower stats it means spells liek firewall dont last 10 years, poison doesnt last forever... etc etc. and it would give that low rate ish feel without people taking ages to lvl and ultimately getting bored.
  3. PKR Poker

    You have to remember every penny you earn, somebody loses a penny. so in effect, unless you're better than average you will lose money because u pay the site to play too. unless u can afford to lose the money i wouldnt do it. It is fun, but not a sure thing money wise. /gw
  4. Idea for a lowrate server, high rate exp.

    I dont think I am gettign the point that gaining 0-2 dc can be the same as gaining 0-10 dc, depending on ac and hp of items/mobs/players. if u have dc 2-2 you could 1 hit kill something... with 1 hp and no ac. if u have dc 2000-2000 u wouldnt touch a mob with 6000-6000 ac and 65k hp. I dont...
  5. Idea for a lowrate server, high rate exp.

    I think it would work, it doesnt have to be euro stats, just low. Be easier to balance. lvling wudnt be slow. /gw
  6. xenforo

    maybe Vbulletin had this in the pipeline and already had it patented? I dont know im not saying im 100% right im just offering a possible explanation as i agree itdoesnt seem vbulletin could sue rly, unless there is information unknown to us, at which we can only speculate.
  7. Idea for a lowrate server, high rate exp.

    but the dc 0-9 on a new kit with the extra ac amc would make u able to fight in a new cave, and would make a huge pvp difference. Just like on euro lvl 22 armour made it possible to pot BC, 33 armour was needed for ZT. I dno i dont think im getting my point across very well. euro clones suck...
  8. PKR Poker

    there are alot of robot software programs about that play perfectly. they are illegal and poker sites psend millions detecting them, but its always easier to attack than defend imo. /gw
  9. Good news

    thats just a **** fix tho lol.... -.- all the other tao spells suffer. Firewall then... TDB 2 hitting people... you can nitpick all u like but 2.3 files work better with lower stats imo. /gw
  10. Idea for a lowrate server, high rate exp.

    would be the same... a 6000 hp mob with dc 60-60 would take 100 hits to kill. with 65-65 dc it would take 92 hits to kill it. there is no reason why you would have a 6k mob though if it wasnt balanced, you could edit the hp as you wish. so even if it didnt work on a 6000 hp mob, just make the...
  11. Good news

    ok ill forget the maths. TD 2.3 files, curse is stupid with high sc, works fine with low sc. easier to understand? /gw
  12. Idea for a lowrate server, high rate exp.

    so why did people camp for weeks to get a +2 item on euro? how can you even say 0-5 dc would make no difference on a mob with low hp and no ac this would make a huge difference. for example if you had 10-10 dc and a hen with 0-0 ac with 100 hp, you would kill it in 10 hits. with 15-15 dc you...
  13. xenforo

    you can have intellectual copyright to things, Just because you create a new thing from scrath, if a company has the principle patented not just the exact copy, it can be a breach of copyright law. For using their idea. I havn't spent more than 5 minutes looking at this, i just think that may...
  14. Idea for a lowrate server, high rate exp.

    then you have had a server which has lasted a year, which is good? I am not saying this will make a server last FOREVER, no server will. I think it will prolong and help with balance. /gw
  15. Good news

    Sigh.... Yes, so a kit that advances by 1 dc each time u gain a new item wouldnt be a waste of time, it would be worth getting. It doesnt have to be uber lowrate, can be mildly higher than euro. yes im guessing the formula, it doesnt matter what the forumla is though its always easier to make...
  16. Idea for a lowrate server, high rate exp.

    I'm not saying 1 dc was a huge difference, i was saying having a kit that was all +1 dc made a difference, this is splitting hairs u know what i meant... It doesnt have to be exactly as low as euro... and you can add things to items other than dc, such as you might just get acc+1 and the same...
  17. Server idea

    I see your general point, but exp is totally upto the server owner? So you can limit this effect greatly by having a totally custom exp table. No donations for these items also prolongs server life no end, but it doesnt have to be like that. no servers have lasted forever :P /gw
  18. Good news

    well 1 dc was noticeable... the fact u got 5 items with 1 dc more made it more noticeable... and u would get a whole kit with this idea, so it wud be noticeable? so thanks for agreeing with me. Its easier to balance spelsl with a range of dc 0-100. for example say the formula for ff was 1/2 x...
  19. Idea for a lowrate server, high rate exp.

    No, you're not listening. The items wouldnt just be spread out. The boring part for me is taking ages to get a reward.... so say its lvl 20 for a poweraxe on euro and it took 1million exp. poweraxe on usa is lvl 30 but 1million exp still. That is exactly the same. My point is, have a high...
  20. MMORPGGEEK - Extreme Server [2.3] - OFFLINE

    Re: MMORPGGEEK - Extreme Server Lone is the biggest loser ever. Power trip kinda thing, and that was just with a forum. Wouldn't touch this server with a barge pole. It's like an inbred little community.... all bum each other and happily hand out bans for the pettiest things. If you become...