Still not dropping threads like you said they would.. Would be a massive help on getting some noob players there sets a bit cheaper.. Sets really are needed on here as a wizard, not sure about rest.
Agree With Adv here, it shouldn't take long to get near 40 its daunting getting on a server to see getting 40 solo is hard and people are 50+ on rankings. Maybe try forbidden provience if you feel your not taking enough damage? I can assure you will take damage here.
Re: Rise of the Archons - Rule of the Arcane Lords
Still, Make your own logo design hardly massively hard. Scorps a smart man atleast thought he'd have his advertisement upto standards.
Lol Ok jamie, Remember when you railed by TotalDamage in contest room at level 44 with Black DSS and steel armour and you had Full fox SOWG and heaven armour.. You are a PVE player Jamie stay in your lane.
Adv shhh, Your so average at mir its unreal every server you get to level 40ish realise...
Re: Rise of the Archons - Rule of the Arcane Lords
^^ A lot of idea's i feel been stolen off wow, including their Logo design on the website its literally basically copied with a different name lol.
Me and Omi have spent well over 25+ hours game play in Ghost WT, we've had a ruby pedant this cave is ****ed for how hard it is, run into more than 3 Archer it can be instant death if they shoot at same time. What happened to Hard bosess are going to drop a mythical item every drop ? Getting...
You for real? Thats literally what Jamie has done for months, anybody who plays this game knows your slightly special in the head if you are comparing these to PB mobs in any way shape or form.. But its cool Jamie chucks some numbers at it.. **** it must be in line.
Re: Rise of the Archons - Rule of the Arcane Lords
So people are going to need to pay 40£ for a skill, why is it so hard? It's the only thing holding so many people from playing your servers Arcadia looked so fun the first few days i was playing but i'm not paying 40£ for a skill just so i can...
Your talking utter ****, Take you 1 bad movement to get 2 red Marr's on you, your dead... Forbidden becomes useful for a taoist at 43+ is when it really benefits this class. I'm a wizard so i don't really care as i don't let the mobs hit me but i know if 2-3 red hit me im ****ed without sunny...
Prove's nothing to me but numbers, Forbidden Rapes, Pb tickles... Forbidden provience only apply to Wizard + Taoist. Seen a few 46+ Sins CS there. You said forbidden prov was for 30-45 and cave was for 40-50.. G/l for a 40 to kill in the cave and goooood ****ing luck for a level 30 to kill Prov...
I know 4 taoist ingame giving +25 UE, you could easily make them stats with an agility kit, don't know your situation on charms but guessing you have a few.. As geralt has selaines buffs up i think them stats could be easily doable.
Adv from some of the **** you say on Forum's i feel like you a level 43 that doesn't put much time in at all. You always telling people to not chuck stupid numbers about with whats mob / players are hitting. Omi can go Red and hardly get hit in agility kit, he cant take more than a 5 mob lure...
Easy for wizard / Taoist, They mobs are a STRUGGLE for melee I was chilling there with OmiOme other night watching him get smashed by 4-5 mobs hes 47 assassin with pretty insane kit, he defo takes more damage there. Wizard + Taoist defo have it easy there with no tele mobs.
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