10/12/2018

Mu online season 21 - grand opening

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
Patch notes

Warriors now have less hp from crushing set
Sizemicslam now roots players to the spot for 1.5 seconds, you can Puri the para and silence but you cannot walk or run.

Assassin's
Lotus now can regen 1500hp from 750hp.

Wizards
Tempest firewall astriod no longer creates a flinch effect. This means more damage will be taken when walking into the floor effect. However PvP you will be at a slightly bigger risk from mele.

Removed some hp from occult set and odyn mythical.
Occult necky has AE fire aswell as ice.

Taoist
Infection
Crit damage adds one damage per stat
Crit chance adds one damage per stat
3 second cool down rather than 5
Radiant necky has crit damage
Alex necky has crit damage
Demon explosions is now 10 seconds rather than 15
Infernal guardian has 15% life steal which combines well with strength of faith and the Tao spell lifesteal.
Infernal guardian 200 hp more


Evasion para silence slow reduced by 50% in pvp.

Lair superior item have had a few tweaks.

Caves adjusted
Banyo
Lair
Frost dungeon
Holy palace
Quartz 5th.

Worm sqaushers now 5000 parts needed

Removed evasion from most of the quartz sets.

Weapon reset is now capped to +200. DC MC SC AE

Quartz 5th revised drops


RT dance geo beckon wedding ring recall allowed on a lot of maps. Cooldowns adjusted to suit.


List may be added to.

Reboot was 17:30 GMT.
 

Amrod

LOMCN Veteran
Veteran
Jul 7, 2009
442
39
55
poland
what changed on this cave? ht f3 still best ;/ u have best files and cant make more fun server, only spend time for make cryt on wep etc
 

Zordon

Golden Oldie
Golden Oldie
Apr 26, 2008
1,176
20
125
Manchester, UK
Warriors now have less hp from crushing set - Also HP removed from Odyn Son - Bad change for the latter in my opinion. I understand the crushing set losing HP but Odyn Son is a negative change in my opinion as hits lower level warriors hardest.

Wizards
Tempest firewall astriod no longer creates a flinch effect. This means more damage will be taken when walking into the floor effect. However PvP you will be at a slightly bigger risk from mele.

Removed some hp from occult set and odyn mythical - What HP removed from this looks same to me? You sure didn't remove it from Odyn son instead by mistake
 

TheDayIDie

Banned
Banned
Dedicated Member
Jul 29, 2011
4,071
99
135
UK
It's been a long time since i've logged on and played this but the taoist changes sound so aids... are they supposed to be improvements? I'd have rerolled by now.

Ok.. some elaboration, it looks like there is still big emphasis on pet explode build and somewhat infect... first of all, infect without luck 10 is nulled... what is the point in reducing cooldown? Because infect can't be overwritten and you must wait for it to expire.

Pet? Big damage (maybe) can't tell this late into game and i imagine lifesteal to help with its survivability but this way of playing is so slow and clunky, especially with pace of game -> warriors mass beacon and dsurge, wizards crit and temp spam and assassin massacre chaining. Maybe i'm deceived and should log in to take a look for myself.. but i fail to see tao viability...

I guess there's augments still in game and such things, maybe i will give xmas event a bash.
 
Last edited:

ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
Thanks for the update and changes. Liking the map changes.
 

Uran

Dedicated Member
Dedicated Member
Oct 31, 2007
71
4
35
Did you remove accidentaly some hp from odyn son ? Aint sure but i had more hp before the patch.
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
Yes a bit. Apparently it has affected one person so far, they lost 420 hp or something.

If it's affecting people sub level 80 then I'll review
 

zedina

Mir3 Dev
Legendary
Dec 22, 2005
3,259
2
1,152
370
Nice changes, im looking forward for your sin thoughts, its hard to balance.
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
So for sins, the life amendment was due to receiving half the regent Vs using flame splash and melee. It was getting to a point where I noticed sins could not use lotus. As they couldn't regent enough. Vs warriors in the same area having zero issues.
 

Veora

LOMCN Veteran
Veteran
Apr 4, 2005
355
9
94
So for sins, the life amendment was due to receiving half the regent Vs using flame splash and melee. It was getting to a point where I noticed sins could not use lotus. As they couldn't regent enough. Vs warriors in the same area having zero issues.

Can you do some life amendments on warriors AoE kill speed vs sins?
 

TTomas

LOMCN n00bie
Feb 2, 2018
6
0
12
Hello
I personally do not like the changes for warriors. 1st - beckon with 25 sec cooldown is useless in PvE When I am in Quartz MInes and other locations with 100lvl and above mobs, beckon is only skill which I can use to pull mobs from Tao or Wiz who are there with me, now with that 25 sec cd is completely useless. Less HP? For class which supposed to be like a tank (in theory)? That's not right.
 

peppez

LOMCN Leecher
Aug 29, 2008
1
0
12
Hello
I personally do not like the changes for warriors. 1st - beckon with 25 sec cooldown is useless in PvE When I am in Quartz MInes and other locations with 100lvl and above mobs, beckon is only skill which I can use to pull mobs from Tao or Wiz who are there with me, now with that 25 sec cd is completely useless. Less HP? For class which supposed to be like a tank (in theory)? That's not right.

Argree with u at 100% u trye and this is my same thinks really usless make beckon 25 secs and geomanipulation 5 secs, wiz alrdy have frostbita + 5 sec geomanipulation u will not kill it anymore.
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
As I've said in-game and on discord. We will be adding pve cooldown on spells and PvP cooldown on spells. So these will be back to normal soon enough.

---------- Post Merged at 06:18 AM ---------- Previous Post was at 06:17 AM ----------

Argree with u at 100% u trye and this is my same thinks really usless make beckon 25 secs and geomanipulation 5 secs, wiz alrdy have frostbita + 5 sec geomanipulation u will not kill it anymore.

Geo is 22 seconds
 

nigelfarage

Dedicated Member
Dedicated Member
Mar 2, 2017
451
74
55
so you're not going to do anything about warriors losing hp on odyn son unless a sub level 80 complains and we have to wait weeks for testing to be done so that pvp cool downs can be added before things are back to normal?

explain why you don't fix the odyn hp bug now and why you are allowing cool downs to be broken until pvp cooldowns added
 

jaffar91

Dedicated Member
Dedicated Member
Apr 10, 2011
1,335
25
134
f8b63f208e37c2e83be5988996caf9d8002bf5c875aacc2e017a879b1640dd0d.jpg
 

Amrod

LOMCN Veteran
Veteran
Jul 7, 2009
442
39
55
poland
why u not added more cave for hunt ? some quest? u work on cooldowns now bro for me u broke the server ;/ very good files but very **** ideas ;p
and u not lisen what players told u
 

jaffar91

Dedicated Member
Dedicated Member
Apr 10, 2011
1,335
25
134
There's so much appreciation for the gm's in putting this game online xD
 

TheDayIDie

Banned
Banned
Dedicated Member
Jul 29, 2011
4,071
99
135
UK
Stopped reading here tbh

Ok let me ammend my post.. because I for one like most normal people didn't stop at the first hurdle... but I guess handicapped persons like yourself can't help yourself.

I logged in for 30 minutes, seen the gameplay and knew I was right about the changes. Zircon is now judt as bad as most p2w Chinese mobile games. Glad banshee has catered a server to retards who like easy mode ** like yourself. Can't tell youwhere it went wrong but my guess would be to start looking at weapon crafting.

Next patch:
auto run enabled,
no flinch enabled
can now run through players and monsters.

Merry Christmas.
 
Last edited: