Interested to hear peoples thoughts on this? There are still bosses that haven't been killed so I don't believe it to be lack of content?
Sam
Problem is not everyone wants to just be killing the big bosses, alot of people i know have left because, unless it's just killing bosses there's nothing else fun to do.(And the bosses, unless it's orc ones i hear aren't really worth killing anyway) Not enough dropping (item to level) unless it's leveling which feels a huge ball ache that's about it. I did enjoy leveling, but everything seems so hard, so much effort for no reward at all.
The mobs don't have enough chance to drop, and i personally dont have the kit/friends online anymore to kill subs etc, not that they're much better. Even looking at IWT's where on ace i used to live every day because it was worth the time, they're just not worth the effort/time anymore, not that i have the kit for my level to kill them lol.
I do want to play, but 99% of people i played with have left, therefor i don't play anymore. It feels impossible to solo, because what once i found the most enjoyable aspect (the grind) has because what feels like a chore.
I/and other's i know want to look forward to something, to feel as if we have a chance each day of something nice dropping ( i mean, even a pring, dragon ring, something..) without having to be in a guild who boss hunts all day everyday.
Think we should all be in kit related to our level, not level 44 taos in serp swords, or 43 wars in corals because nothing drops from mobs >.<
P/s i want nothing but the best for the server,
hell i want to play it, and it's annoying me that i can't, but everytime i log in, and run to zt/bdd etc to level but then i think, do i really want to be sitting here for the next 6 hours getting 0.0.0.0.0.1% per mob for absolutely no gain, so i log. :zz
The longer it takes for 2.0 to come in, the more will leave and the harder you'll find it to gain the player base back, which is a shame because i know how much time and effort nemo has been putting into 2.0.
