I used “@mob zumataurus 10” to generate a bunch of zumataurus while in GM mode. The problem is that these zumataurus are all like stones. How can I make them active as soon as they are generated instead of being like a pile of stones there?
I just came here and saw your reply. Thank you for your response. I also found this method myself, and exploring on my own has given me some understanding of C# and this game code. Thank you.
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