- Feb 8, 2014
- 501
- 9
- 60
So its not avoid flinch. Might let me run away from 3mobs but id prefer fight them to be honest without flinching 2-3 times per one of my swings with aspped8... Unless running away grants exp lol.
Sam can i suggest you try a sin lvl 30-35 with shop kit and spells up to lvl 30 n see how pointless agil is and how pointless aspeed is against more than 2 mobs.
Im sure you guys have a vision and ensuring the sin didnt dominate was part of it. this has been done well but at the same time rendering a praportion of their skills pointless.
I think a sin should have by FAR the most base agil.
Lots of archer items have +crit fair. Sin armor and sin cloaks(isntead of helm) should have agil. Dodging 1/3 - 1/2 of all attacks should be achievable in my opinion. That way the very low hp and appaling ac would be balanced for both pve and pvp. War would take 3-6 hits to kill sin instead of 2..
I dunno just my thoughts. Whatever you do is up to you guys and im confident sins will get change at some point. if you want any adult constructive feedback/ideas drop me a pm im sure i could provide some positive input in further character developments.
Sam can i suggest you try a sin lvl 30-35 with shop kit and spells up to lvl 30 n see how pointless agil is and how pointless aspeed is against more than 2 mobs.
Im sure you guys have a vision and ensuring the sin didnt dominate was part of it. this has been done well but at the same time rendering a praportion of their skills pointless.
I think a sin should have by FAR the most base agil.
Lots of archer items have +crit fair. Sin armor and sin cloaks(isntead of helm) should have agil. Dodging 1/3 - 1/2 of all attacks should be achievable in my opinion. That way the very low hp and appaling ac would be balanced for both pve and pvp. War would take 3-6 hits to kill sin instead of 2..
I dunno just my thoughts. Whatever you do is up to you guys and im confident sins will get change at some point. if you want any adult constructive feedback/ideas drop me a pm im sure i could provide some positive input in further character developments.
