Archer nerfed or not?

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Samuel

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I mimicked Tashs DC + Crit and could hit 750 with a lucky hit...

This needed a nerf and it got one.

Sam
 

Xx69xX

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I mimicked Tashs DC + Crit and could hit 750 with a lucky hit...

This needed a nerf and it got one.

Sam

Did u mimic a normal archers DC and do this. If you didn't then you should have

Maybe, just maybe the problem was in the DC of the Bow?

Please don't punish everyone because 1 person has an amazing item.

Go and mimic another Archers DC and do it, youll be shocked at how different the result is.

It would actually piss me off a hell of a lot of this is the only reason you nerfed it, because of Tash. You need to start testing these kind of things more extensively, because archers (normal archers) are nowhere near OP compared to Tash
 

Exwizz

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Haha ill not be surprised if you tested it with level3 AB, and i also wouldn't be surprised if you didn't test it after you nerfed it.
 

rayray

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Its tits like this what ruin servers.

Lets straighten a few things out because you're a clueless moron (as i stated ingame).

Potato farmer seems think because he has luck 7 he can go around smashing the server up because he has luck 7, when matter of fact hes slow and just a overall terrible sin.. who runs into fights 5v1 dies and says "archers op", this guy is a joke and if the gms are listening to people like this then this isnt the server for me.


character deformation... class act. excatly what do i smash up?

yeh im not the fastest on the server.... do i care ? no ?

luck 7 isnt all i have... slow +1 boundless , dc3 + power ring x2 , dc+2 slow +1 p ring . dc 5 brace's with acc add. dc added to my boots + helm... my kit is better than any1's. FACT.

and its all you hater's that got a problem with luck 7.. its give a 33% damage boost from l1 . or thats what the trainer says with average dps over 30's

if i had a better wep say blades of magi im sure my dps would be the same as it is now.

and for som1 thats so **** why do i rarely die and lay loads out.

your a mess mate sort your life out :cheerful:

AB needed tweaking but not to be made completely usless IE. one fireshot does more damage than AB, you say that AB is our nuke spell and we should be using it when players are 1/3 of hp.. well you're wrong because there is also another aspect of the game which totally ****s archers along with the disgusting nerf they just got which is called a tiger necky.. Im lucky if i can hit 1/4 ABs and 1 in 3 fireshots when some1 is wearing a tiger necky.

lets be honest about fireshot... its ****ing OP aswel. and is part of the reason AB needed such a nerf. no other normal spell ingame hits 100+ every hit.

why should fireshot ?

How can this only apply for archers? if 4-5 warriors went up and flaming sworded one person they would drop like a fly also?

.....replys in red x
 

reecew

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yeah lets mimic the archer with the rarest wep in game.... 47 dc wep ofcourse he will hit hard isnt that ment to be a rare wep? what happened to high damage single target... you guys a joke you completely **** every class up... wizz sin archer.. tao with deva good job!
 

mattimean

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AB's powered needed nerfing since Beta.... only thing tht was done about it @ tht time was a cooldown added as was stupid with no cooldown, but now he's nerfed it good job its wot was needed
 

Xx69xX

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WoW I seriously cannot believe some of the replies, iv just realised RayRay is PF. I mean seriously... Seriously, this fool replying should be banned let alone taken his oppinions into account.

Sam, Please don't think you have done the correct thing just because you looked at one character. Go and test on a normal archer. Your welcome to use mine. I hit like 110/75/75 (a total of 260, lvl 2 ab dc 90). Dare to think what im going to hit now.
 

Babyhack

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WoW I seriously cannot believe some of the replies, iv just realised RayRay is PF. I mean seriously... Seriously, this fool replying should be banned let alone taken his oppinions into account.

Sam, Please don't think you have done the correct thing just because you looked at one character. Go and test on a normal archer. Your welcome to use mine. I hit like 110/75/75 (a total of 260, lvl 2 ab dc 90). Dare to think what im going to hit now.

Question for you, and all archers.

What should AB be hitting for, there is nothing to compare it to so how do we know what is right or wrong?

BH
 

Rollcage

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its a lvl 40 nuke spell, put it on par with flamefield (at lvl 3 with alot of mc hitting for around 350), instead of putting it on par with a lvl 3 lvl 49 wiz skill like u had done since start of the server
 

Follower

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Question for you, and all archers.

What should AB be hitting for, there is nothing to compare it to so how do we know what is right or wrong?

BH

Have you guys considered an open test server to let people log in a test this stuff out on before applying to the official version?

Obviously when i say open test, i mean you put the test server online for a weekend with new changes prior to adding them in the following weekend... i don't mean online 24/7
 

Babyhack

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its a lvl 40 nuke spell, put it on par with flamefield (at lvl 3 with alot of mc hitting for around 350), instead of putting it on par with a lvl 3 lvl 49 wiz skill like u had done since start of the server

It is hitting for 260 at level 2, would hit for around 300/350 at level 3 but I will test this later

BH
 

Xx69xX

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Question for you, and all archers.

What should AB be hitting for, there is nothing to compare it to so how do we know what is right or wrong?

BH

Haha after all my moans, im stumped, This is a good question.

So I agree with what you say about having it level 3 orientated. But You have not yet adjusted the exp have you? So this is like a crazy implement until the exp is done no?

Erm IMO honestly, despite all the moans I think it was fine before, I think maybe you need to address the 43 bow if your not happy with 'Tashs' Damage, but like I say his power cannot be pushed onto the rest of us? Its not our fault.
i was hitting hardish with it, but nothing game changing, suns pots are in shop. its not like pots are hard to use.

Iv said it previously I don't disagree that tash hits hard like fk, but its only him who has that ability. So is it the Bow? Is it the crit damage? Id suggest one more thing, Remove Crit from that bow on a test, do exacly the same test as before you said you did, (Ensuring that the spell is level 2) And do the test again.

Im not sure, but to make it rubbish was a poor decision.
 
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Exwizz

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Level 40 archer spell with a 15 second cooldown and can be dodged with a tiger necky should be doing some serious damage to make up for being very squishy with no REAL get away or repulse and can be 2 hit by sins and warriors.

Honestly how do you think warriors are going to die now?
 

Babyhack

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Have you guys considered an open test server to let people log in a test this stuff out on before applying to the official version?

Obviously when i say open test, i mean you put the test server online for a weekend with new changes prior to adding them in the following weekend... i don't mean online 24/7

This is a good idea, the only real issues is resources

BH
 

Xx69xX

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Level 40 archer spell with a 15 second cooldown and can be dodged with a tiger necky should be doing some serious damage to make up for being very squishy with no REAL get away or repulse and can be 2 hit by sins and warriors.

Honestly how do you think warriors are going to die now?

This??

Warriors dont die, archers HAD the best chance, now one 1 does again.

I get warriors should be strong, but no 1 can kill them with potting.

Archers nerf is crazy, I cant believe you had a good class and blew it out the window?
 

davey_boyy

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yeh its ****ed

hahaha cry cry cry .... barrage was very very OP it was doing silly too consistent high damage every hit now you know what its like just to be a normal class and not 1 shot everyone suck it up and live with it buddy x x

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please actually look into it. Don't need another broken flipping class. If your unable to sort out AB properly, then leave it alone until the class is sorted, last thing the server needs is for Archerss and wizzes to be ****. How do you expect us to kill the hardcore stuff if your only ranged classes are pants!?

Forget sorting AB theres nothing at all wrong with it before reboot. You have responded to Crys because TASH only can 2 hit sins. He has the best weapon possible why shouldn't he?

You really think when a warrior gets a SOWG he wont be able to FS a sin dead?

so unfair as per usual.

Like I have said previously: get on the test server, Get a warrior with good gear and SOWG vs a sin with average gear. Youll see what I mean. If you lower AB, for EVERYONE but tash, its gunna be ****. All you have now done, is piss of 99.9% of archers, as he is the only one with stupidly high DC and he will still hurt (but he wont hurt enough to merit how good his kit is).

lmao don't talk absolute rubbish your so biased towards your own class AB was ok fine before? plz.. it was hitting insane damage even in low-average kit in around 70 dc it cud hit 300++ that was stupid and when you get decent kit it cud hit anywhere up to 500hp in one hit that is ridiculous and it was ruined PVP tbh was so unbalanced.
Archers were broken from the start... the damage they were dealing for a RANGE class was ridiculous now they are on a normal lvl like everyone else so get used to it...
 
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reecew

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seems strange how archers get nerfed time after time and they buff other class's warrior is tanky as hell and gets to lay out crazy amounts of damage with the non stop TDB
archer spells can be avoided with tiger and added magic avoid.. we have tested this in game... you miss most of your hits before you make massive changes like this they should be tested or you should atleast come in game and ask archers to test it on your test server before you totally destroy the class... archer with 90 dc was hitting 60-40-40 on trainer so how does that work... when a warrior with 90 dc would hit over 300 with ease with flaming sword...
 

Rollcage

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seems strange how archers get nerfed time after time and they buff other class's warrior is tanky as hell and gets to lay out crazy amounts of damage with the non stop TDB
archer spells can be avoided with tiger and added magic avoid.. we have tested this in game... you miss most of your hits before you make massive changes like this they should be tested or you should atleast come in game and ask archers to test it on your test server before you totally destroy the class... archer with 90 dc was hitting 60-40-40 on trainer so how does that work... when a warrior with 90 dc would hit over 300 with ease with flaming sword...

not 300 mert
 

Xx69xX

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hahaha cry cry cry .... barrage was very very OP it was doing silly too consistent high damage every hit now you know what its like just to be a normal class and not 1 shot everyone suck it up and live with it buddy x x

---------- Post Merged at 02:05 PM ---------- Previous Post was at 02:04 PM ----------



lmao don't talk absolute rubbish your so biased towards your own class AB was ok fine before? plz.. it was hitting insane damage even in low-average kit in around 70 dc it cud hit 300++ that was stupid and when you get decent kit it cud hit anywhere up to 500hp in one hit that is ridiculous and it was ruined PVP tbh was so unbalanced.
Archers were broken from the start... the damage they were dealing for a RANGE class was ridiculous now they are on a normal lvl like everyone else so get used to it...

Another Bullshit Rubbish reply

If dc 70 is hitting 300++ I agree its wrong. (this is such Crap btw no dc 70 archer with lvl 2 AB could hit 300+++ often lol)
So ur saying, if I hit you now (with my dc 90) for 300 you will be fine with it?

If so then ill stop talking, id be VERY happy with my current gear to hit ABs for 300+- so please follow his advice. Iv never hit a 400+ with AB,, wish I had. Seems only Tash really could.
 

LordOfWar1

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Nobody can deny AB wasn't op for a lvl 2 spell, but i think you should do do damage by distance of opponent from you and the archer, it would be better for all round pvp, would require more tactics for archer and archer would need to be in a 2 step distance to actually do ok dmg, 1 step to do even better...so it would remove the barrier of op damage from far, and make Melle fighters stand more of a chance of hitting the archer when he uses AB and cause them to wait for the right moment to use it
 
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