assassin vs the rest, pls read sam .

rayray

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yeh the extra agility didnt make a damn bit of difference lol :/

and some1 said about warrior's missing 1 hit of off 10 would be good ? - just lol .... sin dead after the 3 or 4th hit so really dont see how that wud help any.

also +1 to banshee's comment,

warriors needs cooldown on tdb or sin needs flash dash to work more often + fatal swords to proc more often.
and even with that it wont help us damage war's that much tbh mayb if flash dash worked more often or lasted longer i dno, but atm theres no way in hell a sin can kill a war.
 

Shane/Banshee

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Well another thing I hope the devs think about is in 2 months I expect peoples damage out put would have doubled. I dont see how hp kits or defence kit will counter the damage increase. Wars will end up 2 hitting every class. Theres not much that can be done other then increase hp of taos sins and archers. Wizzys should be ok I think but dont flame me on that. usa or ruby files worked ok for sins. Cant coment on archers obviously
 

eternallight

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im finding with agility 25 stone temple mobs miss 20% of the time. 20% less flinch = more dps
wont help me against TDB and still owned by bug bats but i am pleased with the Lightbody change so far
 

Laylas

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You sins drop like flys :D only got 52dc and he's can 2-3hit sins np at all, wait untill we have 70 80 90dc xD fun times that'll be
 

Jacko

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Instead of whining reroll warr or go cry in a corner.
be happy sam didnt give warrs rage at level 20 like he wanted to. Then once warrs had tdb theyd have 20% more dc too.
now we see assassins whining they cant drop warrs as fast as other classes. True but warrs dont really drop to assassins in the first place , take a look at league shyvana tank rapes an assassin 1v1 90% of the time
 

deano13

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Instead of whining reroll warr or go cry in a corner.
be happy sam didnt give warrs rage at level 20 like he wanted to. Then once warrs had tdb theyd have 20% more dc too.
now we see assassins whining they cant drop warrs as fast as other classes. True but warrs dont really drop to assassins in the first place , take a look at league shyvana tank rapes an assassin 1v1 90% of the time

Not whining at all we carnt drop wars, I totally agree a sin shouldn't be able to (they hardly scratch) but it would be nice to not die/rt while hunting everytime a war runs on the screen and TDBs you...
 

Insinia123

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It's the same problem most servers have warriors imo shouldn't be tank and dps should be one or the other similar to wow your either high dps but can't take much damage or high defence and don't deal much damage. Otherwise endgame it will be the same old warrs dominating being able to 1-3 hit everyone.
 

Phade

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It's the same problem most servers have warriors imo shouldn't be tank and dps should be one or the other similar to wow your either high dps but can't take much damage or high defence and don't deal much damage. Otherwise endgame it will be the same old warrs dominating being able to 1-3 hit everyone.

Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance
 
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NightScare

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^^^^

9f26f19c802fbc0bcb69661e1479fec2027fcd40d1bb655da3fb6e9480e2bfa4.jpg
 

Insinia123

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I think someone actually agreed with me which caused forum meltdown
 

deano13

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Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:51 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:52 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:52 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:52 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

---------- Post Merged at 07:52 AM ---------- Previous Post was at 07:51 AM ----------



Exactly! This is all about balance and unfortunately we are not there yet with chronicles. An assassin should have an average opportunity to kill a warrior the same difference with a warrior on a assassin. At this present time it isn't the case, I would argue that this does not indicate classes are balanced. One class should not dominate the other in every circumstance

Exactly. Being in a lure with half hp then a war runs up, 1 TDB dead... Not fun, and this is with low dc..
 

Phade

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Apologies for the rediculous quantities of posts on my last response. Lomcn lagged out when i tried sending my response, obviously it didn't like me pushing the button more than once ;D
 

tzuk

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tbh its not fair for sin most of the wizz gets pets they landed a hit on u what ever the spell is the pets will get u down or atleast use loads of hp pots + wizz is free 2 fc u that got better chance 2 first hit u purple or better blue and lets dont forget they do @100 dps per lighning thats 1/3 of a sin hp even more dmg will come whith more mc tao jos psn away use skelys and people who sayd u can kill tao in lure thats like 10 % chance bcause tao got invis hell hide all mobs wil lagro sin again dead end + a good tao know how 2 control pets can sumon pets next 2 him psn u and ull get agro again archers cant say much but just know he can 2 hit max 3 a sin when ur in lure whith mobs hell just hit static shot u wont have a chance even 2 get close 2 him and warriors pft tdb hits 40% from whole hp and flame i hade a flame dmg of 196 when my hp is 310 just do the math flame+tdb u wont have a chance + the original FLASH DASH it ment to dash thats y its called that way dash on euro if u remember each time u were using it u were dashing 1 step and was doing much more dmg i recon killing a warrior when i had 50 dc in 4-5 flash dashes now i do 10 flash dash on a warrior same lvl as me widowt hiting other skills i wont get even 25 % of hes hp same as wizz fight ataked whith flash dash charged and hited 1 thats a joc when using full dc kit whith 2 dragon rings 2 death gauntles amethist neck or claw neck tried it over and over but that skill is a joke even at lvl 3 still joke as trap well thats a skill that doesent worth payng fore aslong as n need loads of time 2 recharge its like tao trap hexagot only that is a fk aswell mpeater as i talked whith neo isnt that great after all another high lvl assasin skill that not helping 2 much just think about it all classes if they get lvl 35 skills aka sinsu/deva or tdb /blade avalanche or flame distruptop / flame field /dont know name of archer skills corectly but i hered something about fire shot and deadly aim thats fking loads of usefull skill what doese sin get a repulse that works like **** when u dont repulse all the targets that ar @yourself and trap skill that lvl 0 needs 30 s or more 2 cast it again oh ye u get psn sword that in in pvp aswell shitty skill never saw a sin using it :) save the sin dont let them die as close combat class u wont get an aoe skill till 40+ archers wizz tao ranged kills aoe pets nice warr close combat loads of ac not having probs on mobs if u go alone to lvl whith sin costs ar loads @150k per hunt and pots gows away so fast and the time u spend on a hunt its 15-20 mins after that your bag is empty the thing ull lack most is mana going on hunts 100L mp 40L hp if i go bdd thats 10-20 mins depends of how much flash dash works so u can stun mobs and again using it somethimes 5-9 times on a target and he wont get yelow psn from flash dash and as i recon its not worth 2 hit whith flash dash spending loads of mana when normal hits does more dmg ...
 

Laylas

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So sins only get one kind of dark arm? That's abit unfair init lol? War,wiz,Tao can mix and match sin/archer only get set arm?
 

deano13

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So sins only get one kind of dark arm? That's abit unfair init lol? War,wiz,Tao can mix and match sin/archer only get set arm?

Yup complete bollox, same goes with heaven arm and Mir arm, sin/archer have there own and cannot wear the normal ones, and they look total shite compared to the normal ones.... Heaven arm, Mir arm should be for all classes.. Not have all different looking ones for sin/arch
 

JoeDunn

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Yup complete bollox, same goes with heaven arm and Mir arm, sin/archer have there own and cannot wear the normal ones, and they look total shite compared to the normal ones.... Heaven arm, Mir arm should be for all classes.. Not have all different looking ones for sin/arch

do u want to edit all the images for the armors to match 2 new classes ???? both have complete different movements which is why all armors are split up stop being a retard and think about what your asking