Atomicide.com Server team. - Server anme and version TBA.

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Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
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Updated as of 20/05/2006 @ 20:05

http://www.atomicide.com/forum/index.php?showforum=17

Ok, this is some of the stuff i hope to have working on the server, some of it is minor, and some is significantly awesome. Your job is to provide info on what you want in, and what you want out. What your going to have to do is read this entire thing, becuase many implemented ideas, cross over with other ideas.

lets start with some good stuff.

1. Sabuk Wall - The wars almost always seem pointless, so a rejuvenated system is being put in place that will only allow sabuk wall owners to use the refiner. Sabuk wall owners will also have access to a special set of Dungerons with a slight increase in experiance and drops. The wall wars will be improved with the addition of seige golem mobs that can be summoned by each team when a war is on. To stop players from camping inside the palace, a hard mob (non dropping) will occasionally spawn in the room to liven thigns up a bit.

2. Guilds - were going to limit the number of guilds to make sure there is always a fair number of players in each guild, so that one guild cannot tkae a majority of players and control the entire server. The number of guilds available will increase with the number of players on the server. Each guild will be given their own map, which they must defend, or they risk loosing their town and the bonuses that come with it. It will be up to the guild leader to organise the inital defence of the town, but it can be actively attacked by anyone at any time. Guilds will always be available in even numbers, so 2 at the start, increase to 4, for the urpose of the following idea.

3. Religion - this forms the basis of the defence of a town, as well as providing a number of other important functions. Firstly, the religion you follow will determine the type of summon you get when at a sabuk wall war. The same creature will also be used in the defence of your guild town in times of need. The religion also dictates the trials and challenges your guild will face, and these will be set by a "Shrine NPC" that will start a long quest which will involve teamwork and solo play to complete the quests and gain good rewards. The first such quest will be a quest to gain your summoned creature spell ring.

4. Guild Towns - The guilds town maps can be selected on any of the new maps added to the server, you will have to have a guild first, and then you need to select a map. Your guild town can basically be built in any location you choose, and for a fee of gold can be modified, added to, or redesigned. This work will require a certain about of time to take place depending on the size of the changes your making (this also gives our map maker *richie* time to make the map) Guild towns will offer lower priced goods to guild members, each town will also have a raid temple that will open during a specific time frame once the guild is strong enough to get in. The rights to the temple are owned by whatever guild currently holds the town, so if you dont defend your guild town, and lose the rights to it, you will have to wait until you can get back in, or try and take another town. Each raid temple will drop a part of a set, so guilds will have to trade parts they have for parts they need, or try and take over the town to get the rights to the temple. in total there will always be a few more towns maps than there are guilds, so players should always be able to take one town.

5. Events will be held regularly with auto-spawn events being set by the server after certain actions or just by chance at times. Certain accomplishments ingame will only be available after an invasion of mobs has succesfully been defeated, The first such scenario will involve players having to take back the main town in the game. Other events will include opening new temples and Zones, and invasions of player owned towns, and the occasional subuk invasion during a war.

These are the primary concepts im looking at getting ingame at this point in time, once they are in place, working and tested we can look at adding more of them. Certain things are not garunteed in the game as we still need to work out the details of exactly how to get them to work etc. but we till keep you posted on whats happening with the server planning.

If anyone has any ideas they would like us to consider you need to start submitting them soo so work on them can begin
 
Last edited:

kevin87

Night date without obligations, one night only
Veteran
Loyal Member
Sep 11, 2005
757
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tbh m8 no offense low exp jst doent sound gd :S
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
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kevin87 said:
tbh m8 no offense low exp jst doent sound gd :S

not everyone wants "ub0r start at level 200 and 500X normal EXP get to max level in 5 minutes with all rares in your bag".

Obviously your entitled to what you like, which is a nice easy server, whereas others like a challenge, just because it doesnt please you doesnt make it a bad server.
 

Perebble

LOMCN Veteran
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Apr 11, 2006
792
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www.atomicide.com
More people would prefer low exp, low stat, long term servers than some high level, high stat piece of crap (not saying all high exp and stat servers are crap because I like some).
 

JadeFox

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Veteran
Oct 27, 2005
441
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Maybe try medium exp and so on, that would sort of be a bit of both. High and low. :P Just in the middle ^^. Hope it goes all well.
/JadeFox
 

daneo1989

I am Ancient.
Staff member
Super Moderator
Dec 5, 2005
6,034
1
276
330
UK
i'm good at scripting if u need any help in that area..
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
ali-g said:
speak 2 me on msn, i've added you :)
if not add me [email protected]
=)


ali

no offense, although you probably will take some, but me and you would never ever, get on in a team, ever.


What i can say about the server is were not looking at Minimal stats, but your not going to hit maximum level in 5 days, and spend the rest of your life farming bosses. When a server is like that it gets repetitive and boring. If your at max and your just killing bosses to get items for no reason, whats the point in playing.

People need to be able to commit to the server both as players and as part of the team.

Edit: www.atomicide.com there is a thread in the forum where people can place applications to join the team. You will need to regsiter first. All decisions about who gets in and who doesnt will be made and posted on the site.
 
Last edited:

Neptune

Golden Oldie
Golden Oldie
Nov 19, 2003
1,473
9
175
Chester :P
finally a server iv been waiting for hehe :) i kno izars out and devil soul played them for a bit but izar kiks me off wen it lags that bad like every 5 mins :S .

like i say finally a server i can enjoy a long term low stats and exp server the SW wars shud b good not like the owner guild having it for like 5 months bc they can kill sum 1 with like 1 t bolt an 1 FS or shinnys just getting them an them havin over 100 - 300 dc lol.

with me beeing a tao on server now m8 can u post some info about the strenght of skeles dogz an deva if ur able to put into server thnx m8.
 

ali-g

Permanently Banned
Dedicated Member
Jan 24, 2006
139
0
43
In a box.
Neptune said:
finally a server iv been waiting for hehe :) i kno izars out and devil soul played them for a bit but izar kiks me off wen it lags that bad like every 5 mins :S .

like i say finally a server i can enjoy a long term low stats and exp server the SW wars shud b good not like the owner guild having it for like 5 months bc they can kill sum 1 with like 1 t bolt an 1 FS or shinnys just getting them an them havin over 100 - 300 dc lol.

with me beeing a tao on server now m8 can u post some info about the strenght of skeles dogz an deva if ur able to put into server thnx m8.

I gna b a wizzy, wizz pwn all :P
unless pro's are very rare / hard 2 get then no,
TAO FTW


ali
 

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
1,311
28
184
I would love to join a server team, if only you were asking a month ago... or a month from now lol - i have exams atm, sucks.
Goodluck with your server, sounds like it could turn out to be decent. :agree:
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
were not actually planning to start work till late may/ june, the reason being we dont want it to get in the way of peoples exams. But thats unlikely if the bulk of the team dont actually end up having exams.
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
Re: Atomicide.com Server team. - Server name and version TBA.

Updated as of 20/05/2006 @ 20:05

http://www.atomicide.com/forum/index.php?showforum=17

Ok, this is some of the stuff i hope to have working on the server, some of it is minor, and some is significantly awesome. Your job is to provide info on what you want in, and what you want out. What your going to have to do is read this entire thing, becuase many implemented ideas, cross over with other ideas.

lets start with some good stuff.

1. Sabuk Wall - The wars almost always seem pointless, so a rejuvenated system is being put in place that will only allow sabuk wall owners to use the refiner. Sabuk wall owners will also have access to a special set of Dungerons with a slight increase in experiance and drops. The wall wars will be improved with the addition of seige golem mobs that can be summoned by each team when a war is on. To stop players from camping inside the palace, a hard mob (non dropping) will occasionally spawn in the room to liven thigns up a bit.

2. Guilds - were going to limit the number of guilds to make sure there is always a fair number of players in each guild, so that one guild cannot tkae a majority of players and control the entire server. The number of guilds available will increase with the number of players on the server. Each guild will be given their own map, which they must defend, or they risk loosing their town and the bonuses that come with it. It will be up to the guild leader to organise the inital defence of the town, but it can be actively attacked by anyone at any time. Guilds will always be available in even numbers, so 2 at the start, increase to 4, for the urpose of the following idea.

3. Religion - this forms the basis of the defence of a town, as well as providing a number of other important functions. Firstly, the religion you follow will determine the type of summon you get when at a sabuk wall war. The same creature will also be used in the defence of your guild town in times of need. The religion also dictates the trials and challenges your guild will face, and these will be set by a "Shrine NPC" that will start a long quest which will involve teamwork and solo play to complete the quests and gain good rewards. The first such quest will be a quest to gain your summoned creature spell ring.

4. Guild Towns - The guilds town maps can be selected on any of the new maps added to the server, you will have to have a guild first, and then you need to select a map. Your guild town can basically be built in any location you choose, and for a fee of gold can be modified, added to, or redesigned. This work will require a certain about of time to take place depending on the size of the changes your making (this also gives our map maker *richie* time to make the map) Guild towns will offer lower priced goods to guild members, each town will also have a raid temple that will open during a specific time frame once the guild is strong enough to get in. The rights to the temple are owned by whatever guild currently holds the town, so if you dont defend your guild town, and lose the rights to it, you will have to wait until you can get back in, or try and take another town. Each raid temple will drop a part of a set, so guilds will have to trade parts they have for parts they need, or try and take over the town to get the rights to the temple. in total there will always be a few more towns maps than there are guilds, so players should always be able to take one town.

5. Events will be held regularly with auto-spawn events being set by the server after certain actions or just by chance at times. Certain accomplishments ingame will only be available after an invasion of mobs has succesfully been defeated, The first such scenario will involve players having to take back the main town in the game. Other events will include opening new temples and Zones, and invasions of player owned towns, and the occasional subuk invasion during a war.

These are the primary concepts im looking at getting ingame at this point in time, once they are in place, working and tested we can look at adding more of them. Certain things are not garunteed in the game as we still need to work out the details of exactly how to get them to work etc. but we till keep you posted on whats happening with the server planning.

If anyone has any ideas they would like us to consider you need to start submitting them soo so work on them can begin
 
Last edited:

jane

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Loyal Member
Mar 28, 2003
304
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Great Britain
hmmm what would you expect out of a host?? i have 3 pc's and a 10 meg line so i could host on 1 of these machines, i have never hosted before so thats why i ask and im an adult so i wont give u bull i just wanna know what you expect

this would be the machine i host on
------------------
System Information
------------------
Time of this report: 5/9/2006, 13:14:08
Machine name:
Operating System: Windows XP Professional (5.1, Build 2600) (2600.xpclnt_qfe.021108-2107)
Language: English (Regional Setting: English)
System Manufacturer: Compaq
System Model: Evo D500
BIOS: 686Y2 v2.11
Processor: Intel(R) Pentium(R) 4 CPU 1.70GHz, ~1.7GHz
Memory: 768MB RAM
Page File: 129MB used, 1749MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
From a host, i would need someone that really knows how to work with the files. At the moment im waiting to hear back from a couple of people i know quite well who want to host, so ill see how it goes with them. If it doesnt work out with them, then ill post some more info on here.

The main thing to remember is were gonna start work on the files in june, and were no sure when they will be finished, so its best if you look for someone who needs a host now, as you could be waiting a long time for our team to finish.
 

jane

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Mar 28, 2003
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tbh im in no rush to host for any 1 i just thought u guys were stuck so was just offering anyway i dont know how to work the files but im a quick learner
 

Atomicide

Golden Oldie
Golden Oldie
Jul 4, 2003
1,032
10
175
well we can see what happens once the work on the server starts, im reluctant to get into it now incase the team falls apart, so feel free to look for other servers to host in the meantime. Experiance is the best asset for a potential host.