Atomicide.com Server team. - Server anme and version TBA.

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Atomicide

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Server work is starting soon as is stated in the first post, although most of the begining work will hopefully be getting some ideas in from people about what they would like to see in the server.

After that we either have to wait for the diamondM2 serverfiles to be released, or make do with either the original 1.4 / 1.9 files.
 

Gamedude

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I think they are starting maiking the sevrer soon, Atomicide should post more info in here tomorow.
 

daneo1989

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lol i recon they only have a few idea's and askin ppl what they like to add them tbh...
 

Atomicide

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daneo1989 said:
lol i recon they only have a few idea's and askin ppl what they like to add them tbh...

Yeah, the problem is when you make a stupid statement like that, you need something to back it up, when i make a claim like the one i did, i need evidence to back it up, therefore i refer you to this post which contains information.

This is a server i started work on before, but the files at the time couldnt support everything i wanted to add: http://www.lomcn.co.uk/forum/showthread.php?t=30256&highlight=Oblivion

Enjoy, ill accept an apology by PM or on this thread.
 

daneo1989

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Atomicide said:
Updated as of 20/05/2006 @ 20:05

http://www.atomicide.com/forum/index.php?showforum=17

Ok, this is some of the stuff i hope to have working on the server, some of it is minor, and some is significantly awesome. Your job is to provide info on what you want in, and what you want out. What your going to have to do is read this entire thing, becuase many implemented ideas, cross over with other ideas.

lets start with some good stuff.

1. Sabuk Wall - The wars almost always seem pointless, so a rejuvenated system is being put in place that will only allow sabuk wall owners to use the refiner. Sabuk wall owners will also have access to a special set of Dungerons with a slight increase in experiance and drops. The wall wars will be improved with the addition of seige golem mobs that can be summoned by each team when a war is on. To stop players from camping inside the palace, a hard mob (non dropping) will occasionally spawn in the room to liven thigns up a bit.

2. Guilds - were going to limit the number of guilds to make sure there is always a fair number of players in each guild, so that one guild cannot tkae a majority of players and control the entire server. The number of guilds available will increase with the number of players on the server. Each guild will be given their own map, which they must defend, or they risk loosing their town and the bonuses that come with it. It will be up to the guild leader to organise the inital defence of the town, but it can be actively attacked by anyone at any time. Guilds will always be available in even numbers, so 2 at the start, increase to 4, for the urpose of the following idea.

3. Religion - this forms the basis of the defence of a town, as well as providing a number of other important functions. Firstly, the religion you follow will determine the type of summon you get when at a sabuk wall war. The same creature will also be used in the defence of your guild town in times of need. The religion also dictates the trials and challenges your guild will face, and these will be set by a "Shrine NPC" that will start a long quest which will involve teamwork and solo play to complete the quests and gain good rewards. The first such quest will be a quest to gain your summoned creature spell ring.

4. Guild Towns - The guilds town maps can be selected on any of the new maps added to the server, you will have to have a guild first, and then you need to select a map. Your guild town can basically be built in any location you choose, and for a fee of gold can be modified, added to, or redesigned. This work will require a certain about of time to take place depending on the size of the changes your making (this also gives our map maker *richie* time to make the map) Guild towns will offer lower priced goods to guild members, each town will also have a raid temple that will open during a specific time frame once the guild is strong enough to get in. The rights to the temple are owned by whatever guild currently holds the town, so if you dont defend your guild town, and lose the rights to it, you will have to wait until you can get back in, or try and take another town. Each raid temple will drop a part of a set, so guilds will have to trade parts they have for parts they need, or try and take over the town to get the rights to the temple. in total there will always be a few more towns maps than there are guilds, so players should always be able to take one town.

5. Events will be held regularly with auto-spawn events being set by the server after certain actions or just by chance at times. Certain accomplishments ingame will only be available after an invasion of mobs has succesfully been defeated, The first such scenario will involve players having to take back the main town in the game. Other events will include opening new temples and Zones, and invasions of player owned towns, and the occasional subuk invasion during a war.

These are the primary concepts im looking at getting ingame at this point in time, once they are in place, working and tested we can look at adding more of them. Certain things are not garunteed in the game as we still need to work out the details of exactly how to get them to work etc. but we till keep you posted on whats happening with the server planning.

If anyone has any ideas they would like us to consider you need to start submitting them soo so work on them can begin

so did you get these other idea's from other private server's / people or did you come up with on your own?
 

daneo1989

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Atomicide said:
Yeah, the problem is when you make a stupid statement like that, you need something to back it up, when i make a claim like the one i did, i need evidence to back it up, therefore i refer you to this post which contains information.

This is a server i started work on before, but the files at the time couldnt support everything i wanted to add: http://www.lomcn.co.uk/forum/showthread.php?t=30256&highlight=Oblivion

Enjoy, ill accept an apology by PM or on this thread.

and that sound'd rushish also..
 

Perebble

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daneo1989 said:
and that sound'd rushish also..

Just shut up tbh.

:bbcguy:



We're gonna spend quite a while on this seeing as there's going to be a quantitive amount of maps, npcs, items, mobs, etc.



And Atom comes up with all his own ideas, and is ****ing awesome compared to you.
 

daneo1989

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Perebble said:
Just shut up tbh.

:bbcguy:



We're gonna spend quite a while on this seeing as there's going to be a quantitive amount of maps, npcs, items, mobs, etc.



And Atom comes up with all his own ideas, and is ****ing awesome compared to you.

lol me shut up.. you shut up ive been playin mir for last 5year's.. i no alot about the server's i agree people do no alot more then me.. but you get stuffed.. playd atom's last server didnt like one bit of it
 

Flame

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daneo1989 said:
lol me shut up.. you shut up ive been playin mir for last 5year's.. i no alot about the server's i agree people do no alot more then me.. but you get stuffed.. playd atom's last server didnt like one bit of it

If you dnt like Atom's servers then just stop posting sh*t in his thread then so you've played mir for thel ast 5 years along with 90% of the LOMCN populatin big wow.

Atom server sounds like its gonna be awesome looking forward to it :)

/Stu
 

Atomicide

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daneo1989 said:
and that sound'd rushish also..

Make something better, then you can complain about my ideas, i made those ideas 100% myself. hell there even from a post I WROTE over a year ago. now unless you can actually justify these stupid comments ill regard it as flaming and report you to a moderator.
 

-Raz0rfang-

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This server actually sounds good, as it's got features I like in it, Good Luck with the server Atom and the team.
 

urbanfox

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daneo1989 said:
lol me shut up.. you shut up ive been playin mir for last 5year's.. i no alot about the server's i agree people do no alot more then me.. but you get stuffed.. playd atom's last server didnt like one bit of it
If you don't like the server then don't post because anything fromt this point I can only attribute to you wanting to start trouble.