Can we just get rid of this garbage?
How about we have unique drops on bosses and mobs to make them worth hunting for specific items besides the rare/semi-rare things like recall braces, lost maps, fox orbs?
Wouldn't it be nice for a level 36 to have a chance to get his 36 weapon by leveling on mobs instead of being pk'd just trying to kill something simple like GK?
Wouldn't you love to have actual guild and exp hunts that aren't just a burn on your pot cash and dura?
These are all suggestions as well as questions to the GM's and community. Make a reason for the bigger guilds to mix it up a bit instead of literally hunting just the very few that are in the 1 drop system. I'd love an actual reason to hunt things like RTZ for the 1/50000 SOWG drop or the real chance to get a red eye skull without having to camp the 3 bosses I know for sure have dropped it and no others.
This server needs to be made playable and enjoyable for every level and every class regardless if they want to boss hunt or not, we shouldn't have to chose between good exp and losing cash or poor exp and to make a lil bit. This is quite literally one of the most difficult to start servers i've ever played for people that don't want to invest cash into the game or be in one of the larger guilds. I've heard the "its like offical" statement battered to death at this point. We're not on official and there are loads of things that aren't like official(ie level 60 HA stats). This is chronicles its anything you want to be(you've made this abundantly clear). At this point its surpassed ace but at the same time its still years behind.
I know theirs even maps and items in the files that aren't even being used. Shake things up a bit don't sit tight with your security blanket worrying what you think the mass majority wants, because your wrong. Your no longer banshee/firephoenix's hostage, TKO is gone so you no longer have to worry about those kids crying that theirs "not enough item drops". Servers being released have been worked on by less people and literally 1/50th of the time.
So yea...lets doit. Most of these things aren't that hard. Few copy pastes, editing some text files, replacing some DB numbers and god forbid some imagination.
How about we have unique drops on bosses and mobs to make them worth hunting for specific items besides the rare/semi-rare things like recall braces, lost maps, fox orbs?
Wouldn't it be nice for a level 36 to have a chance to get his 36 weapon by leveling on mobs instead of being pk'd just trying to kill something simple like GK?
Wouldn't you love to have actual guild and exp hunts that aren't just a burn on your pot cash and dura?
These are all suggestions as well as questions to the GM's and community. Make a reason for the bigger guilds to mix it up a bit instead of literally hunting just the very few that are in the 1 drop system. I'd love an actual reason to hunt things like RTZ for the 1/50000 SOWG drop or the real chance to get a red eye skull without having to camp the 3 bosses I know for sure have dropped it and no others.
This server needs to be made playable and enjoyable for every level and every class regardless if they want to boss hunt or not, we shouldn't have to chose between good exp and losing cash or poor exp and to make a lil bit. This is quite literally one of the most difficult to start servers i've ever played for people that don't want to invest cash into the game or be in one of the larger guilds. I've heard the "its like offical" statement battered to death at this point. We're not on official and there are loads of things that aren't like official(ie level 60 HA stats). This is chronicles its anything you want to be(you've made this abundantly clear). At this point its surpassed ace but at the same time its still years behind.
I know theirs even maps and items in the files that aren't even being used. Shake things up a bit don't sit tight with your security blanket worrying what you think the mass majority wants, because your wrong. Your no longer banshee/firephoenix's hostage, TKO is gone so you no longer have to worry about those kids crying that theirs "not enough item drops". Servers being released have been worked on by less people and literally 1/50th of the time.
So yea...lets doit. Most of these things aren't that hard. Few copy pastes, editing some text files, replacing some DB numbers and god forbid some imagination.
