Away with the 1 drop system, On with the new content!

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d1craig

Golden Oldie
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Aug 12, 2010
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Tbh I got tired towards reading the end of it. Not because it is boring but because I'm in my break in work.

I agree totally with everything I read. This game forces low levels. As low as level 30 to need to boss hunt. But every boss is taken by someone of atleast level 40.

Some stuff should drop from mobs like I said On The thread I made but on here it's just awful.

Does the one drop system have things as **** as dragon rings in or are they more use able?

---------- Post Merged at 05:03 PM ---------- Previous Post was at 04:59 PM ----------

The leaked drop files made the user count fall by about half.
Knowing what drops where takes away the chance/random factor that mir is built around. Its a game of chance.
Maybe some of the drop files should be tweaked but if they are they should be changed every few weeks(more work for the staff)
I think it was more like the fact that drops where something like 1/1000000 that's what made people quit not b cause they knew what dropped what.
 

Paloma

Dedicated Member
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May 3, 2013
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yes no
People wouldnt have known about the rates if the drop files weren't leaked was what I meant.

The drop files were bad though. heard some bosses didnt have a drop file at all.
But like I said, if they made better drop files quietly a and anopunced ALL NEW DROP FILES after a reboot no one would have left and ppl would of set out makin lists of what they got from each mob and tryin to keep it secret.
 

HarryH

On the bandwagon
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Apr 25, 2014
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The one drop system was amazing at the time, and suited all guilds. It made the game far more exciting, action packed and definitely spiced up gameplay for those with new spells and gear. The point would always come where everyone's kit was the best it could be, that's where new content comes into play in order to provide progression and allow the smaller players into the caves that used to be dominated by top tier.

This content took a very long time, and much is still promised.
 

Haytham

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Apr 21, 2014
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they cant even be assed answering questions about the monk and you expect them to redo the whole system haha not a chance in hell sadly. the teams amazing at coding and what they have come out with, but as GM's they cant cope. they avoid lomcn for days at a time because of "cry threads"

i myself after downloading the leaked files quit playing, mainly just down to how lazy the drops were, never mind the stupidly high rates at what even a power ring was set at. every sub boss, every boss, every group of cave mobs should have there own drop files. for the speed at which the team puts out new content tho it might add another month or so to the ETA.
 

d1craig

Golden Oldie
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Aug 12, 2010
1,939
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yes no
People wouldnt have known about the rates if the drop files weren't leaked was what I meant.

The drop files were bad though. heard some bosses didnt have a drop file at all.
But like I said, if they made better drop files quietly a and anopunced ALL NEW DROP FILES after a reboot no one would have left and ppl would of set out makin lists of what they got from each mob and tryin to keep it secret.

do you honestly think the drop files would have been changed if we hadn't seen them? I seriously doubt it. maybe now they would be considering Changing them.

there are still items that don't even have the correct stats ie. Freezingblades, red flower stuff with hp and mp.
 

ILovePie:D

Golden Oldie
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Apr 22, 2003
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do you honestly think the drop files would have been changed if we hadn't seen them? I seriously doubt it. maybe now they would be considering Changing them.

there are still items that don't even have the correct stats ie. Freezingblades, red flower stuff with hp and mp.

Not forgetting smash set bonus should only be +1
 

Mystickiller

Bored AF
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Not forgetting smash set bonus should only be +1

This as smash set on euro was only +2 as max was half the effective value. The current content is nowhere endgame. DK is a joke of a boss if anyone besides us has killed it multiple times. A few of the subs could do with a buff too. The cave was orig 48+ iirc or 45. It was due to whines and crys it was changed. Mob levels are between 50-70 so how is this not endgame when the average level is 46-49? I wonder what it feels like to be muh and have the logic of a 9 year old eating paint chips. Cant do math cant do logic. Waleran makes more sense than you kyle.
 

Muh

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Feb 13, 2014
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? I wonder what it feels like to be muh and have the logic of a 9 year old eating paint chips. Cant do math cant do logic. Waleran makes more sense than you kyle.
salty

Luck 1 of us is mad, wind ur necky in.
Geddit?
If u wanna lr go lvl same with any cave....
 
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ILovePie:D

Golden Oldie
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Apr 22, 2003
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This as smash set on euro was only +2 as max was half the effective value. The current content is nowhere endgame. DK is a joke of a boss if anyone besides us has killed it multiple times. A few of the subs could do with a buff too. The cave was orig 48+ iirc or 45. It was due to whines and crys it was changed. Mob levels are between 50-70 so how is this not endgame when the average level is 46-49? I wonder what it feels like to be muh and have the logic of a 9 year old eating paint chips. Cant do math cant do logic. Waleran makes more sense than you kyle.

Hell was 45+ to enter. Guess which guild moaned to get it changed because they didn't wanna level? Was fun when we had a 6 man group in there and no one else could go
 

Mystickiller

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salty

Luck 1 of us is mad, wind ur necky in.
Geddit?
If u wanna lr go lvl same with any cave....

I don't get mad lol no point stressing over a game. The world is so much bigger, just still not as big as my ego.

Hows the hunt for the red dark armor btw? Xele been chatting it up to you even though its as useless as you in a fight.
 

Seanofsmeg

Ex Moderator
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Apr 6, 2015
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I agree with this post, maybe not the idea presented but the idea of change. The argument put forward was that it is like euro..... It's not. On euro you could get by without joining the bigger guilds most of my favorite times was in a guild called Warlocks with a guild leader called QueenSuzzie hunting bdd/ZT rooms in groups of 5-6 level 20 odds. Boss hunting? we did WG's/ET/WT in piles and split what little cash we had between us.

Euro at one poins had a Queing system for KS everyone waits in line and helps the others in the hopes that it would "double" spawn by getting killed quick enough

Guilds were happy to hunt in Packs TS/FF from BDD 1st the whole way through. Haven't seen a single guild do this for the sheer fact noobs massivly drain exp and no rewards for helping someone level. Simple mentor system you help someone get 33+ u get a token tokens can be traded for X items and all the while yous can teleport to each other or we could put thoese "Skill Points" to use that are stiiting in the interface unused
 

Muh

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Wiggle wiggle?

LOL
Rip Bens servers ;l

---------- Post Merged at 09:21 PM ---------- Previous Post was at 09:13 PM ----------

I don't get mad lol no point stressing over a game. The world is so much bigger, just still not as big as my ego.

Hows the hunt for the red dark armor btw? Xele been chatting it up to you even though its as useless as you in a fight.
Calling me ****? Ur on a char 10x the strength of mine dyin 10x much losing 10x as much makin threads about speed cheats, ur days have passed bro ;p

Lol wut.
 

Mystickiller

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LOL
Rip Bens servers ;l

---------- Post Merged at 09:21 PM ---------- Previous Post was at 09:13 PM ----------


Calling me ****? Ur on a char 10x the strength of mine dyin 10x much losing 10x as much makin threads about speed cheats, ur days have passed bro ;p

Lol wut.

Must be imagining things, plus im not in c10, i could drop my entire kit and have it replaced the same day. /careface