- Aug 12, 2010
- 1,939
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Tbh I got tired towards reading the end of it. Not because it is boring but because I'm in my break in work.
I agree totally with everything I read. This game forces low levels. As low as level 30 to need to boss hunt. But every boss is taken by someone of atleast level 40.
Some stuff should drop from mobs like I said On The thread I made but on here it's just awful.
Does the one drop system have things as **** as dragon rings in or are they more use able?
---------- Post Merged at 05:03 PM ---------- Previous Post was at 04:59 PM ----------
I agree totally with everything I read. This game forces low levels. As low as level 30 to need to boss hunt. But every boss is taken by someone of atleast level 40.
Some stuff should drop from mobs like I said On The thread I made but on here it's just awful.
Does the one drop system have things as **** as dragon rings in or are they more use able?
---------- Post Merged at 05:03 PM ---------- Previous Post was at 04:59 PM ----------
I think it was more like the fact that drops where something like 1/1000000 that's what made people quit not b cause they knew what dropped what.The leaked drop files made the user count fall by about half.
Knowing what drops where takes away the chance/random factor that mir is built around. Its a game of chance.
Maybe some of the drop files should be tweaked but if they are they should be changed every few weeks(more work for the staff)
