you seem to be assuming warriors will be hitting max dmg every hit and also that they will always have max ac
most warriors dont have luck+7 they barely have luck+2 lol and most of those TDB hits that land do 20-30 dmg each hit.
you also pulled 20 ACC magically out of your arse... warriors have 17 acc base if we stack more acc we loose either AC or DC.
Bro it comes to The fact that warriors deal to much damage and are too tanky for the damage they deal, if you'd ask me I'd reduce tdb it's damage scaling and drop warriors their hp pool by 10-15% cause I'd almost say that a assassin is forced to wear mundane ring/glove just so that they can be abit tankier
hint to higher level assassins:get yourself some slotted mundanes 2/3 slotted does best put a hp rune and dc inside it and you get 90 hp from 2 items and if ring had 3 slots still get 1-4 dc and 0-3dc 0-2 ac glove just dunno if added mundanes actually are dropping just theory crafting ere.
Off-topic : I think B/G/R DA should have their hp stats on them removed only thing they will do is give an assassin more then enough hp prettymuch making it a warr give warrs too much hp they will never die example(On Acem2 SonOfTheDog was 1v3ing people without using sunnies in monchon and if he'd be a little in trouble shoulder dash walk cpl seconds and carry on fighting ) This is also the armor that makes wizards massively overpowered where they become a magic tank and since it hasn't dropped yet it can still be nerfed /taken out of drops.(bda is prettymuch the best armor in game even surpasses mirarm in my eyes for squishy classes)
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