- Feb 25, 2010
- 574
- 14
- 104
86.135.36.184 - Server is in Open Beta. Up 24/7. Has been 0 downtime since I started.
Download!
Thanks Weikster
Rate:Medium (Custom exp tables.) Easy to 42, 42-50 a challenge and 50-60 will be obtainable for those that want to get that extra advantage.
The server has a small quest for you to complete after logging in. You get a pet to help to around 25. I wanted to keep these levels in, but not draw them out. It should take no longer than a half hour to get to 25+, although its not a low rate later on. You can however skip this, you will still receive a kit and be @levelled to 24, but will lose out on a bonus item and the pet.
The server is using 2.3 files ut the mongen, items, npcs have for the most part, been totally redone.
Items - Every item is custom and most have unique skins. You have 'shop' kit that drops from mobs and you get a new set every 6-7 levels. These sets are not gemmable. Then you have the rare items that drop off bosses, which are gemmable.
Skills - Most skills up to 40 will be in shops. Some obtainable from a quest. The 'Uber' skills eg flamefield will drop from bosses primarily. There will also be severely reduced skill points for skills.
Host - Dual Core 3.2 ghz with 4GB of RAM.
Donations - Are in, but limited to consumables, minor exp buffs, stones, and boss scrolls at first. I dont want to flood the game with epic items and high levels straight after launch. Donations will go solely to the running of the server. 100% of the initial donations will be spent on a dedi.
And finally about the host. I have played Mir since beta, and I have played alot (Most) private servers going. I know what works and what doesnt. This is a part time project which I am suprised to find I am enjoying. I work for a living and have no drug habits to speak of, so any donations you do make wont be fuelling some students nights out/weed addiction.
Please leave your feedback and pm me with any bugs.
Download!
Thanks Weikster
Rate:Medium (Custom exp tables.) Easy to 42, 42-50 a challenge and 50-60 will be obtainable for those that want to get that extra advantage.
The server has a small quest for you to complete after logging in. You get a pet to help to around 25. I wanted to keep these levels in, but not draw them out. It should take no longer than a half hour to get to 25+, although its not a low rate later on. You can however skip this, you will still receive a kit and be @levelled to 24, but will lose out on a bonus item and the pet.
The server is using 2.3 files ut the mongen, items, npcs have for the most part, been totally redone.
Items - Every item is custom and most have unique skins. You have 'shop' kit that drops from mobs and you get a new set every 6-7 levels. These sets are not gemmable. Then you have the rare items that drop off bosses, which are gemmable.
Skills - Most skills up to 40 will be in shops. Some obtainable from a quest. The 'Uber' skills eg flamefield will drop from bosses primarily. There will also be severely reduced skill points for skills.
Host - Dual Core 3.2 ghz with 4GB of RAM.
Donations - Are in, but limited to consumables, minor exp buffs, stones, and boss scrolls at first. I dont want to flood the game with epic items and high levels straight after launch. Donations will go solely to the running of the server. 100% of the initial donations will be spent on a dedi.
And finally about the host. I have played Mir since beta, and I have played alot (Most) private servers going. I know what works and what doesnt. This is a part time project which I am suprised to find I am enjoying. I work for a living and have no drug habits to speak of, so any donations you do make wont be fuelling some students nights out/weed addiction.
Please leave your feedback and pm me with any bugs.
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