Its easier for you to either translate it or make your own (azuras release didnt even have all the spell books/manuals on the database anyway). Seriously you have got to be the laziest gm I have ever seen on here. Every time you want something you expect people to hand you it on a plate!
Ejem u say azura's files dont have it.. :
BookConver.txt translated by azura.
;;;QQ:67762207
[@Warrior_Book]
{
#SAY
Hello there <$USERNAME>, Do you wish to train skills?\\
____[ <Warrior Skills/@WarriorSkills> ]\\
____[ <Wizard Skills/@WizardSkills> ]\\
____[ <Taoist Skills/@TaoistSkills> ]\\
[@WarriorSkills]
#IF
CHECKJOB Warrior
#SAY
{FCOLOR/10}(Warrior Spells){FCOLOR/12}\\
_<Fencing(Level 7)/@Warrior_Book_Convert(Fencing)> , <Slaying(Level 14)/@Warrior_Book_Convert(Slaying)>\\
_<Thrusting(Level 19)/@Warrior_Book_Convert(Thrusting)> , <HalfMoon(Level 24)/@Warrior_Book_Convert(HalfMoon)> \\
_<ShoulderDash(Level 27)/@Warrior_Book_Convert(ShoulderDash)> , <FlamingSword(Level 32)/@Warrior_Book_Convert(FlamingSword)> \\
_<DragonRise(Level 35)/@Warrior_Book_Convert(DragonRise)> , <BladeStorm(Level 38)/@Warrior_Book_Convert(BladeStorm)>\\
_<DSurge(Level 40)/@Warrior_Book_Convert(DSurge)> , <Interchange(Level 42)/@Warrior_Book_Convert(Interchange,42)>\\
_<Defiance(Level 44)/@Warrior_Book_Convert(Defiance)> , <Beacon(Level 46)/@Warrior_Book_Convert(Beacon)> \\
_<StrengthPower(Level 47)/@Warrior_Book_Convert(StrengthPower)> , <Might(Level 48)/@Warrior_Book_Convert(Might)>\\
_<DrakeBladeStorm(Level 49)/@Warrior_Book_Convert(DrakeBladeStorm)> , <Assault(Level 50)/@Warrior_Book_Convert(Assault)>\\
_<Endure(Level 51)/@Warrior_Book_Convert(Endure)> , <ReflectDamage(Level 53)/@Warrior_Book_Convert(ReflectDamage)>\\
_<Shackles(Level 55)/@Warrior_Book_Convert(Shackles)> , <EarthSurge(Level 70)/@Warrior_Book_Convert(EarthSurge)>\\
_<GreatAssault(Level 73)/@Warrior_Book_Convert(GreatAssault)> , <DragonStorm(Level 80)/@Warrior_Book_Convert(DragonStorm)>\\
<¹Ø ±Õ/@exit>
#ELSESAY
Your are not a Warrior!\\
<Exit/@exit>
[@Warrior_Book_Convert()]
#IF
#ACT
Mov A2 %ARG(1)
goto @ConvertRootinBook_Step1
[@WizardSkills]
#IF
CHECKJOB Wizard
#SAY
{FCOLOR/10}(Wizard Spells){FCOLOR/12}\\
<Fireball(Level 7)/@Wizard_Book_Convert(Fireball)> , <LightningBall(Level 8)/@Wizard_Book_Convert(LightningBall)> \\
<Iceball(Level 9)/@Wizard_Book_Convert(Iceball)> , <PowerBurst(Level 10)/@Wizard_Book_Convert(PowerBurst)>\\
<FlameRepulse(Level 12)/@Wizard_Book_Convert(FlameRepulse)> , <ElectricShock(Level 13)/@Wizard_Book_Convert(ElectricShock)>\\
<Teleport(Level 14)/@Wizard_Book_Convert(Teleport)> , <GreatFireball(Level 15)/@Wizard_Book_Convert(GreatFireball)> \\
<ThunderBolt(Level 16)/@Wizard_Book_Convert(ThunderBolt)> , <IceBlades(Level 17)/@Wizard_Book_Convert(IceBlades)>\\
<GreatPowerBurst(Level 18)/@Wizard_Book_Convert(GreatPowerBurst)> , <Hellfire(Level 20)/@Wizard_Book_Convert(Hellfire)>\\
<LightningBeam(Level 21)/@Wizard_Book_Convert(LightningBeam)> , <FrozenEarth(Level 22)/@Wizard_Book_Convert(FrozenEarth)>\\
<BlowEarth(Level 23)/@Wizard_Book_Convert(BlowEarth)> , <Firewall(Level 24)/@Wizard_Book_Convert(Firewall)>\\
<TurnUndead(Level 26)/@Wizard_Book_Convert(TurnUndead)> , <GeoManipulation(Level 27)/@Wizard_Book_Convert(GeoManipulation)>\\
<MagicShield(Level 29)/@Wizard_Book_Convert(MagicShield)> , <Explosion(Level 32)/@Wizard_Book_Convert(Explosion)>\\
<Lightning(Level 33)/@Wizard_Book_Convert(Lightning)> , <IceStorm(Level 34)/@Wizard_Book_Convert(IceStorm)>\\
<DragonTornado(Level 35)/@Wizard_Book_Convert(DragonTornado)> , <GtFrozenEarth(Level 38)/@Wizard_Book_Convert(GtFrozenEarth)>\\
<ChainLightning(Level 40)/@Wizard_Book_Convert(ChainLightning)> ,<MeteorShower(Level43)/@Wizard_Book_Convert(MeteorShower)>\\
<Renounce(Level 46)/@Wizard_Book_Convert(Renounce)>, <Tempest(Level 49)/@Wizard_Book_Convert(Tempest)>\\
<ThunderGuard(Level 52)/@Wizard_Book_Convert(ThunderGuard)>, <MassThunder(Level 54)/@Wizard_Book_Convert(MassThunder)>\\
<SelfMultiply(Level 56)/@Wizard_Book_Convert(SelfMultiply)>, <EvilSpiritPower(Level 70)/@Wizard_Book_Convert(EvilSpiritPower)>\\
<HellChain(Level 72)/@Wizard_Book_Convert(HellChain)>, <EvilStorm(Level 74)/@Wizard_Book_Convert(EvilStorm)>\\
<EvilFlame(Level 76)/@Wizard_Book_Convert(EvilFlame)>, <GtMagicShield(Level 78)/@Wizard_Book_Convert(GtMagicShield)>\\
<GreatRenounce(Level 80)/@Wizard_Book_Convert(GreatRenounce)>\\
<Exit/@exit>
#ELSESAY
Your are not a Wizard!\\
<Exit/@exit>
[@Wizard_Book_Convert()]
#IF
#ACT
Mov A2 %ARG(1)
goto @ConvertRootinBook_Step1
[@TaoistSkills]
#IF
CHECKJOB Taoist
#SAY
{FCOLOR/10}(Taoist Spells){FCOLOR/12}\\
<Healing(Level 7)/@Taoist_Book_Convert(Healing)> , <SpiritSword(Level 8)/@Taoist_Book_Convert(SpiritSword)>\\
<Poisoning(Level 12)/@Taoist_Book_Convert(Poisoning)> , <SoulFireball(Level 13)/@Taoist_Book_Convert(SoulFireball)>\\
<EvilSlayer(Level 14)/@Taoist_Book_Convert(EvilSlayer)> , <SummonSkeleton(Level 17)/@Taoist_Book_Convert(SummonSkeleton)>\\
<Hiding(Level 20)/@Taoist_Book_Convert(Hiding)> , <SoulShield(Level 21)/@Taoist_Book_Convert(SoulShield)>\\
<MassHiding(Level 23)/@Taoist_Book_Convert(MassHiding)> , <GreatEvilSlayer(Level 24)/@Taoist_Book_Convert(GreatEvilSlayer)>\\
<BlessedArmour(Level 25)/@Taoist_Book_Convert(BlessedArmour)> , <TrapHexagon(Level 27)/@Taoist_Book_Convert(TrapHexagon)>\\
<CombatKick(Level 28)/@Taoist_Book_Convert(CombatKick)> , <ElementalSup(Level 29)/@Taoist_Book_Convert(ElementalSup)>\\
<SummonShinsu(Level 30)/@Taoist_Book_Convert(SummonShinsu)> , <MassHealing(Level 31)/@Taoist_Book_Convert(MassHealing)> \\
<SummonJin(Level 33)/@Taoist_Book_Convert(SummonJin)> , <BloodLust(Level 34)/@Taoist_Book_Convert(BloodLust)> \\
<Resurrection(Level 35)/@Taoist_Book_Convert(Resurrection)>, <Purification(Level 38)/@Taoist_Book_Convert(Purification)>\\
<Strength(Level 40)/@Taoist_Book_Convert(Strength)> , <Transparency(Level 43)/@Taoist_Book_Convert(Transparency)> \\
<CelestialLight(Level 46)/@Taoist_Book_Convert(CelestialLight)> , <RaisingLife(Level 47)/@Taoist_Book_Convert(RaisingLife)> \\
<EnergyEnhancer(Level 48)/@Taoist_Book_Convert(EnergyEnhancer)> , <GreatExplosion(Level 49)/@Taoist_Book_Convert(GreatExplosion)>\\
<MassPoisoning(Level 50)/@Taoist_Book_Convert(MassPoisoning)> , <SummonDummy(Level 52)/@Taoist_Book_Convert(SummonDummy)> \\
<CombatKick(Level 54)/@Taoist_Book_Convert(CombatKick)> , <BlessedGuard(Level 70)/@Taoist_Book_Convert(BlessedGuard)> \\
<MoonExplosion(Level 72)/@Taoist_Book_Convert(MoonExplosion)> , <SummonJinShinsu(Level 76)/@Taoist_Book_Convert(SummonJinShinsu)> \\
<MassTrans(Level 78)/@Taoist_Book_Convert(MassTrans)> \\
<¹Ø ±Õ/@exit>\
[@Taoist_Book_Convert()]
#IF
#ACT
Mov A2 %ARG(1)
goto @ConvertRootinBook_Step1
[@ConvertRootinBook_Step1]
#SAY
Learn {FCOLOR/10}<$OUTPUT(A2)>{FCOLOR/12} Spell? You will lose the book.\\
<Continue/@ConvertRootinBook_Step3>\
<Cancel/@exit>
[@ConvertRootinBook_Step2]
#IF
checkitem %A2 1
#ACT
goto @ConvertRootinBook_Step3
#ELSEACT
goto @nobook
[@ConvertRootinBook_Step3]
#IF
checkitem %A2 1
Random 3
#ACT
take %A2 1
#ELSEACT
take %A2 1
actcmd addmagic %A2
#SAY
The book was too old I could not understand it!\\
<Exit/@exit>
#ELSESAY
You succesfully learnt {FCOLOR/10}<$OUTPUT(A2)>{FCOLOR/12}.\\
<Exit/@exit>
[@nobook]
#SAY
You do not have the required {FCOLOR/10}<$OUTPUT(A2)>{FCOLOR/12} Spell Book!\ \
<Exit/@exit>\
}
;;;QQ:67762207