- Sep 19, 2013
- 267
- 10
- 45
Bosses need to be far stronger and smarter, more of a challenge. and feel like an accomplishment and always give out a reward at the end.
should require prepration, huge groups and and loads of body bags!
Atm these mindless, bad A.I, dumb, dropping nothing useful bosses are slowly becoming dull and pointless and other areas in the game are lacking.
For example;
DarkDevil -
100% Hp// Normal attack (same as just now)
75% Hp// Spawns 20 Archers around it and uses a massive attack that puts everyones mp to 0
50% hp// spawns 20 archers and 20 moths
25% hp// It doubles it's self - one is fake and one is real (both can teleport randomly to a player)
0 hp// It drops a nice lvl 35+ rare
how many people would it take to kill that beast ? It would be a challenge! Different ideas could be done for different bosses.
**** knows! Seems like a game changer to me tbh! What do you guys think ?
should require prepration, huge groups and and loads of body bags!
Atm these mindless, bad A.I, dumb, dropping nothing useful bosses are slowly becoming dull and pointless and other areas in the game are lacking.
For example;
DarkDevil -
100% Hp// Normal attack (same as just now)
75% Hp// Spawns 20 Archers around it and uses a massive attack that puts everyones mp to 0
50% hp// spawns 20 archers and 20 moths
25% hp// It doubles it's self - one is fake and one is real (both can teleport randomly to a player)
0 hp// It drops a nice lvl 35+ rare
how many people would it take to kill that beast ? It would be a challenge! Different ideas could be done for different bosses.
**** knows! Seems like a game changer to me tbh! What do you guys think ?
