Boss OverHaul

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Merc_Draven

LOMCN Veteran
Veteran
Sep 19, 2013
267
10
45
Bosses need to be far stronger and smarter, more of a challenge. and feel like an accomplishment and always give out a reward at the end.

should require prepration, huge groups and and loads of body bags!

Atm these mindless, bad A.I, dumb, dropping nothing useful bosses are slowly becoming dull and pointless and other areas in the game are lacking.

For example;

DarkDevil -
100% Hp// Normal attack (same as just now)
75% Hp// Spawns 20 Archers around it and uses a massive attack that puts everyones mp to 0
50% hp// spawns 20 archers and 20 moths
25% hp// It doubles it's self - one is fake and one is real (both can teleport randomly to a player)
0 hp// It drops a nice lvl 35+ rare


how many people would it take to kill that beast ? It would be a challenge! Different ideas could be done for different bosses.

**** knows! Seems like a game changer to me tbh! What do you guys think ?
 

Shane/Banshee

LOMCN Veteran
Veteran
Apr 25, 2013
1,217
24
99
Try orcs or jinchon. You need to use med sunnies against mobs. Inagine what the subs and boss are going to be like.
 

Raider

LOMCN Veteran
Veteran
Loyal Member
Jun 26, 2003
405
1
94
If you want a better challenge/drops go kill Evil Mir, Yimoogies, Frozen/Orc/Jinchon bosses
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,189
607
360
Sheffield
The problem with having bosses like that on mir, is it gives the smaller guilds/groups no chance of competing.

Big guilds will camp these hard bosses getting all the good drops, leaving the smaller groups camping bosses that drop nothing.

Easy to say "Well join a big guild then" but some people don't have the time to play and be part of the big guilds.
 

alison87

Dedicated Member
Dedicated Member
Jan 29, 2014
169
1
44
Usually as people level they move on to the bigger bosses, shame some of the lower bosses/caves cant be level specific to stop higher lvls going to camp them solo. Ive not seen some of the higher bosses on here, frozen, jinchon, orc etc. Just wondered if any of these used the skins of the bosses on Mir2 usa?

Ancient Ruins - Hellbringer (at quarter health spawned swarms of cave bats on steroids)
- KingofWildBeasts (large eagle that cast little whirlwinds that cud para and hurt like fk)
Hell cave/Frozen- Hell gatekeeper(static boss u had to kill to cross the bridge on 3f hell, had the rme floor thing going on that cud para lol)
-MasterRenjiKenji (boss of frozen hell)
- DemonofFire- boss of flaming hell, sat on a throne touted as the new EM, spawned loads of hell mobs

Ive seen some of these on other servers with different AI but theres loads u can do nowdays to make high bosses hard as nails
-
 

Insinia123

Dedicated Member
Dedicated Member
May 6, 2013
404
27
55
I agree bosses are jokes on this server most bug and are easy to kill hardly even need a grp to kill a lot of them. Would rather they be a challenge where full groups are needed instead of a few players camping then all day.