NPC Labels have been added for guidence. Shows you which npc it is when you click it.
Tax has been implemented. Any feedback on this please.
the tax is what is the castle's fund? If so, depends on how rare money is on your server, if gold drops plenty then even if the castle fund is 100 million a week, won't make a difference. Only way you are going to make it mean anything is by having the economy on a tight rein, and that usually mean small gold drops. (something that generally isn't liked by players) Making an effective economy is probably harder than balancing the stats, it's the reason why so many servers end up with gold meaning nothing, and items can only be traded for. Good luck with that, what you are attempting is not going to be easy at all.
There you go squall thats the feed back am looking for.
I was only asking users what they thought. Basically we are trying a different feel to mir. Bringing real life stuff into place. Paying tax to pay for guards making the provinces safe of monsters. Provinces are not going to be filled with hens, sheep etc. Yes in the mystic creek you will have farm animals to start with but you will have mines. Provinces monsters will evolve as you evolve.
We know what mir users want, PvP which we are focusing around it. Balancing stats, pets etc.
Gold will not be like euro, but it will not be very high like dorf said 100mil with a week. Will be a challenge but not so much of a challenge that you will not be able to hunt.
Due to gold not being very high we are thinking of implementing a Bonus NPC e.g. it will give you (HP) & (MP)Bundles every 4 hours so you will not have to keep splashing your gold.
Wasnt that completed 10 years ago? :zzUpdate:
Server progressing very smoothly.
- Bichon Province nearly completed.
Wasnt that completed 10 years ago? :zz
Wasnt that completed 10 years ago? :zz
Camalot Dev Team
We have now decided not go ahead with the Subclass System. However I will keep the full script, scripted into the server incase we we bring it in the near future. We are however replacing it with a feature called 'Heaven & Hell'. Please read below to find out what this feature is.
New! 'Heaven & Hell'
Well am guessing you know the difference between the two. When you joint this server you will be prompt with a message saying 'Heaven & Hell'. You will have to decide which root to take, undoing this feature will be a no go so choose wisely mirians. Heaven will be for the pure soul providing the warriors of god with a blessing. Feeling dark mirian? Choose the Hell route if you are an aggresive player. Satan will embrace your loyallity and reward you.
Want to know the rewards and perks of both 'Heaven & Hell'? Come try it out yourself.
this could be good, or total the server.. why make such a huge decision at the first login screen? Bit mad in my book but hey who am I? (Just going off the fact most folk like pk)
It's all about choices on Camalot. There will be a brief description at start to supply you with a inncentive on what each is however, we wont be giving too much away. We want users to explor different player types whether it be a tanking warrior or an aggresive warrior. For example:
I joined Camalot and chose Heaven, I will get the Heaven perks plus the Elemental Era boost which would be Destructive. You could have a pure destructive soul. However if you picked Hell and destructive you would be a power mad warrior. Each method you choose will have its perks and will all balance each other out.
