Class Balance

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Jiggy

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People are just completely biased,

If any class is overpowered its a warrior, out damage most sins and have a greater health pool....

Biased against what? or in favour of what?

You say some of the high end USA skills didnt work properly so they seemed unbalanced. LIke plague? Like haemorage? Blizzard you say does no damage but slows everything. These skills like much else on USA just made everything easy. Much of USA was bugged and didn't work properly except for gameshop and even there ppl said some things didn't work right
Surely a warrior in shop kit should be able to kill a wizard similar level and kit wit out too much difficulty unless the wiz is very fast or very skilled.


Back in euro all wiz wanted a RedMoon sword because of the base stat. Now they have MB instead. Sword stats were changed.

Why?? Why should a warrior of a certain level in shop kit be able to easily kill a wiz of a similar level?? Where did these rules come from?
 

evilwomann

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I haven't 1 hit any1 similar level to me.... Tori black jus ss's away (gd sin) any warr can dash thru blizz while not taking any damage, I've had archers making me look like a knob by decoying around me and smashing me with ab...... There's loads of ways to fight a high wizz

ovs it's not easy and requires gd timing n that but that's jus part of the fun....

I don't stand and toe to toe any warr because it's jus a silly idea, 2 nice tdb's and I'm alrdy using suns

all the people moaning are what lvl 45ish? How about going and fighting a 45wizz?? Pretty sure u wouldn't cry op then....
 

Jicaa

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TBH i think your average Wiz is perfectly fine, the high end wiz, well they spent the time levelling so deserve to be OP

If every class was given a skill like FF for leveling then I would agree they spent the time leveling, but to have a spell that helps you level 2x faster than everyone else I can not agree with. Not to mention the fact that they can also 1 shot archers in BDD, no other class can 1 shot for that much exp.

Wizard are OP, regardless of what many people think, they are in fact OP. My main reasoning for starting this post is to point out that a Wizards AoE is hitting for more then an Archers ST when attacking only 1 monster. An AoE spell shouldn't be hitting more than ST in any cases, why would it when it is meant for AoE....

If Flamefield is allowed to hit for 300(based on good kit) on a ST then could you please buff FireShot to hit for atleast 500, TDB to hit for 2 x 200 and SFB to hit for at least 200(I left this lower cause everyone says Taoist is a "Support" class)(all based on good kit), only makes sense that a ST spell hits for more on 1 target than an AoE :RpS_rolleyes:
 
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Razarus

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If every class was given a skill like FF for leveling then I would agree they spent the time leveling, but to have a spell that helps you level 2x faster than everyone else I can not agree with. Not to mention the fact that they can also 1 shot archers in BDD, no other class can 1 shot for that much exp.

Wizard are OP, regardless of what many people think, they are in fact OP. My main reasoning for starting this post is to point out that a Wizards AoE is hitting for more then an Archers ST when attacking only 1 monster. An AoE spell shouldn't be hitting more than ST in any cases, why would it when it is meant for AoE....

If Flamefield is allowed to hit for 300(based on good kit) on a ST then could you please buff FireShot to hit for atleast 500, TDB to hit for 2 x 200 and SFB to hit for at least 200(I left this lower cause everyone says Taoist is a "Support" class)(all based on good kit), only makes sense that a ST spell hits for more on 1 target than an AoE :RpS_rolleyes:

Yeah I've said a few times that an AOE doing more singe target damage than a singe target spell/skill is stupid.

The more I think about my idea of reducing AOE damages if its cast on less targets the more its sounds in-genius.
FF 1 target your only doing 20% damage mate because your trying to use AOE for single target damage.
 

ILovePie:D

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FF requires you to be beside your targets, meaning you can be killed easier.

Blizz / Met are from ranged.
 

evilwomann

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Lol I've seen tdb hit near 200.... And I can almost be 1 shoted by ab without shield........ And that's with some hp on

end game warr and Tao can lvl faster than a wizz in hell cave

Luck7 sin can lvl as fast if not faster.....

fastest lvling for a wizz is to hunt with a Tao.....
 

Rollcage

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Excuse me rainstone, that is very very rude.
I will post my opinion whenever I see fit, I have a good understanding of this server thank you for your concern.

Level 52 wiz = Massive MC boost
Level 52 Archer = NOTHING
Level 52 Assassin - Level 3 DarkBody (designed to flinch enemy not do damage)
Level 52 Taoist - NOTHING
Level 52 Warrior - NOTHING

As you can see LEVEL is not the concern here, we are not talking about a little extra HP or MP you jumped up prick.

I will forgive your ignorance because you are not from these lands, You do not know this country very well or the language but you are still entitled to an opinion.

As I'm sure you can see, EVERYONE at level 52 is still not balanced.
so do shut the hell up.

get a clue. when SB is ingame ull be cryin about warrs being OP too, then that new tao spell for lvl 50? and so on.

---------- Post Merged at 06:30 PM ---------- Previous Post was at 06:27 PM ----------

haven't read this whole post but i do think it's worth reviewing wizards. they were naff at the start of this server because people were stupid and didn't wait to get the higher level spells before passing judgement, but wizzies have always been shite at lower level. but it does seem it's one extreme to the other now - there are lvl 48 wizzies doing near 400 damage with FF. they're practically one hitting sins and two hitting warrs. i think their AoE should be powerful yes, but this is ridiculous and no way should any class be able to output 400+ damage with every cast.

Consider it in terms od damage per second, high lvl warriors/sins with the kind of kit ur talkin about can output more than that in the time it takes to cast 1 ff, the only advantage is that its an AOE which is what makes a wiz a wiz

---------- Post Merged at 06:31 PM ---------- Previous Post was at 06:30 PM ----------

Played high level tao, warrior and sin all with relevant skills and endgame kit. Favourite is still Taoist and Id say all 3 are well balanced. Wizard takes skill to operate but if done well is the most powerful! Archer just seems to be a bit of lost content outside of certain bosses...

This.

---------- Post Merged at 06:36 PM ---------- Previous Post was at 06:31 PM ----------

Well at the moment the biggest problem is wizzys being overpowered, they can now sit there out-tanking people with shield up while dropping 400-500 dmg FF's with magicbooster and are comfortably out-tanking warriors etc with shield up. Fair enough they are ment to do high damage but what happened to the ''Glass cannon'' effect? atm Wizzys are just pure Cannons, and that's without mentioning those that run around with level 7 FT's or CS or Khazards

Im not sure what kind of warriors you're coming across, but it would have the be a d ring/martial sword warr for me to be able to tank it at lvl 49

Warriors with 80ish dc take more than half of my hp in 1 tdb, and at endgame they all have over 100, so while im losing 250 of my 280 hp in 1 hit ur here saying wiz tank too much? dont be daft.

---------- Post Merged at 06:41 PM ---------- Previous Post was at 06:36 PM ----------

same can be said that if you end up against a damage dealing warrior stay away from them? hmmmmm
a warrior should always drop a wizard. You are an AOE leveling class not a Tank DPS PVP master.

Wiz cant tank, stop saying stupid ****, wiz are not an AOE lvling class they are a DAMAGE class.

---------- Post Merged at 06:52 PM ---------- Previous Post was at 06:41 PM ----------

If every class was given a skill like FF for leveling then I would agree they spent the time leveling, but to have a spell that helps you level 2x faster than everyone else I can not agree with. Not to mention the fact that they can also 1 shot archers in BDD, no other class can 1 shot for that much exp.

Wizard are OP, regardless of what many people think, they are in fact OP. My main reasoning for starting this post is to point out that a Wizards AoE is hitting for more then an Archers ST when attacking only 1 monster. An AoE spell shouldn't be hitting more than ST in any cases, why would it when it is meant for AoE....

If Flamefield is allowed to hit for 300(based on good kit) on a ST then could you please buff FireShot to hit for atleast 500, TDB to hit for 2 x 200 and SFB to hit for at least 200(I left this lower cause everyone says Taoist is a "Support" class)(all based on good kit), only makes sense that a ST spell hits for more on 1 target than an AoE :RpS_rolleyes:

Warrs and sins can lvl at almost the same speed as wiz... and taos? they can just tag along with either melee and they golden, so shut up about that already.

FF is the spell that MAKES the wzard class in mir, what ur saying is like saying, half tdb damage, or double slash

---------- Post Merged at 06:54 PM ---------- Previous Post was at 06:52 PM ----------

Lol I've seen tdb hit near 200.... And I can almost be 1 shoted by ab without shield........ And that's with some hp on

end game warr and Tao can lvl faster than a wizz in hell cave

Luck7 sin can lvl as fast if not faster.....

fastest lvling for a wizz is to hunt with a Tao.....

not near 200 mate, over 200 and there a handful of warr ingame that can do this, not just depress
 

Koriban

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FF requires you to be beside your targets, meaning you can be killed easier.

Blizz / Met are from ranged.

is 3x3 aoe instant cast really being "beside your target" though?

Tbh I don't care if wizzies do insane damage with any spell. They should not be able to guzzle sun pots and tank as much damage as they can, due to shield.

Perhaps sunpots are the real problem here? Personally I think MagicBooster shouldn't be giving base MC as that's what people are moaning about mostly. MB's base MC boost makes fighting an FF wizz a suicidal task.
 
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evilwomann

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Exactly, so if one of these warrs get a lucky tdb, I'll be on the floor even with shield up..... As expected from end game warrs.... Lol
 

Koriban

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Exactly, so if one of these warrs get a lucky tdb, I'll be on the floor even with shield up..... As expected from end game warrs.... Lol

Remind me again what is required to reach an End-Game warrior kit?

DC/Speed/Acc/Slow ideally, is what I'd say is end-game warrior. 4 different types of gems on all of your gear all over. Speed needs to be 5+ DC overall 12+ acc overall 4+ slow overall 4+

Then, yes. That warrior, or No4 (mr money bags) in this instance, will likely 1hit you (did I mention he has luck7?)

What do wizzies need to get?

MC Gems.

They also level 2x faster than any other class, how bout that!

The point I'm trying to make is that you're comparing end-game to end-game when one requires insane amounts of gold and sacrifices of kit to obtain, whilst the other requires little to no effort to obtain.

And the means of outputting that damage?

One requires you to be standing next to the opponent.

The other requires you to be anywhere in a 3x3 radius of another person.

Can't really explain it any simpler. It's not that wizzies are OP. It's that wizzie's require so little effort to be OP and output that damage on a 3x3 scale that's unblockable.

Don't even get me started on PurifiedWaters that give wizzies 30% extra HP (100), last an hour long and are currently 90k a pop!
 
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Razarus

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get a clue. when SB is ingame ull be cryin about warrs being OP too, then that new tao spell for lvl 50? and so on.

---------- Post Merged at 06:30 PM ---------- Previous Post was at 06:27 PM ----------

I have a clue thank you very much.
Why would I suggest balancing something that is not in the game yet?
Because you cant see if its balanced or not. If SB comes into game and end up being overpowered I will also suggest that gets fixed.

My concern is with the CURRENT balance, giving that the current situation is the only scenario that was have stats and experience from.
Please if you're going to post, at least make it relevant.

"yeah but a level 5000 warrior will 1 shot everyone"
That's what you sound like... shocking.
 

Jicaa

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Love how no one seems to mention how Archer's who were meant to be the biggest single target hitters(I mean 1 hit doing the highest damage) are currently hitting for less than an AoE spell. I am not counting in AB as that has a cool down, but FireShot should be hitting for more than FF. Oh they should also have a shield type effect, not as strong as Wizards, maybe 20-30% reduction.

This is also why ages ago I said make all spells available to everyone, this way it could of been seen earlier that certain spells are way to over tuned.
 
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Felicity

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Perhaps sunpots are the real problem here?
Personally I think MagicBooster shouldn't be giving base MC as that's what people are moaning about mostly. MB's base MC boost makes fighting an FF wizz a suicidal task.

Sunpots are the issue. Remove OW from gryong. Reduce sunpot(m) drop rate. I'd even go as far to say remove (m)'s from the game.
As for magic booster adjust/remove the base mc effect and/or increase cooldown / mp consumption of skills.
 

ziiid

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Remind me again what is required to reach an End-Game warrior kit?

DC/Speed/Acc/Slow ideally, is what I'd say is end-game warrior. 4 different types of gems on all of your gear all over. Speed needs to be 5+ DC overall 12+ acc overall 4+ slow overall 4+

Then, yes. That warrior, or No4 (mr money bags) in this instance, will likely 1hit you (did I mention he has luck7?)

What do wizzies need to get?

MC Gems.

They also level 2x faster than any other class, how bout that!

The point I'm trying to make is that you're comparing end-game to end-game when one requires insane amounts of gold and sacrifices of kit to obtain, whilst the other requires little to no effort to obtain.

And the means of outputting that damage?

One requires you to be standing next to the opponent.

The other requires you to be anywhere in a 3x3 radius of another person.

Can't really explain it any simpler. It's not that wizzies are OP. It's that wizzie's require so little effort to be OP and output that damage on a 3x3 scale that's unblockable.

Don't even get me started on PurifiedWaters that give wizzies 30% extra HP (100), last an hour long and are currently 90k a pop!

Well said. Catching and hitting someone for high DPS is very different from 1 hitting with large aoe skills that require no aiming and can't miss or be avoided.
 

MartialLaw

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Well said. Catching and hitting someone for high DPS is very different from 1 hitting with large aoe skills that require no aiming and can't miss or be avoided.

Agreed, also agree with the fact sunpots are too readily available beside the fact you got bots botting OW's in castle GI and selling suns to the shop


HMM FlameField selling a whole page of sun buns in tm, just saying...
 

terriblen

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If you don't want to take out sun(M) make them not sellable on tm.
IS there a way to make them tradeable only between guildies?
Maybe a guild store account linked to leader name could be implemented. Would be very useful. Most guilds have a noob account for this anyway.
 

ziiid

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If you don't want to take out sun(M) make them not sellable on tm.
IS there a way to make them tradeable only between guildies?
Maybe a guild store account linked to leader name could be implemented. Would be very useful. Most guilds have a noob account for this anyway.

Taking out Suns would only exacerbate most issues in this thread.
 

Felicity

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Agreed, also agree with the fact sunpots are too readily available beside the fact you got bots botting OW's in castle GI and selling suns to the shop


HMM FlameField selling a whole page of sun buns in tm, just saying...

Yeah loving the NONOY sunpot bot in GI
 

Unseen0202

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I banned that account 2 days ago and also banned the accounts related to it

BH
Funny how over has around a full page of sun potion budles the evidence is overwhelming do something about it please.