Class Switch option

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Kai

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Just an idea about possible class switching.

1. Fee: some sort of scaling fee based on level as noobs won't have gold but a level 50 will definitely have access to gold.

2. Refunds all skill books.

3. Player would have no skills of the new class.

4. One time only option to level shop skills for a fee.

5. Required to remove all gear before switch. (due to instances of class only gear)
 

Male

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Lincoln
Just an idea about possible class switching.

1. Fee: some sort of scaling fee based on level as noobs won't have gold but a level 50 will definitely have access to gold.

2. Refunds all skill books.

3. Player would have no skills of the new class.

4. One time only option to level shop skills for a fee.

5. Required to remove all gear before switch. (due to instances of class only gear)

Been mentioned before and was pointed out then, we would all play as wizzards to level 50 as its the fastest class to level.

So no, bad idea level from scratch if you want a different class
 

WhiteTiger

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Been mentioned before and was pointed out then, we would all play as wizzards to level 50 as its the fastest class to level.

So no, bad idea level from scratch if you want a different class
Whitetiger likes this. P.S why do people seem to like notifying me if they don't like my response?
 

Kai

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Been mentioned before and was pointed out then, we would all play as wizzards to level 50 as its the fastest class to level.

So no, bad idea level from scratch if you want a different class

This isn't logical. In fact it helps to bolster my point. Since there are big differences between classes this would be a solution to 'leveling' balance. Character level is arguably the biggest factor in strength so it makes sense for all classes to have access to the same leveling rate.
 

shane1985

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This isn't logical. In fact it helps to bolster my point. Since there are big differences between classes this would be a solution to 'leveling' balance. Character level is arguably the biggest factor in strength so it makes sense for all classes to have access to the same leveling rate.
Makes sense to me, seems like a good idea.
 

ziiid

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This isn't logical. In fact it helps to bolster my point. Since there are big differences between classes this would be a solution to 'leveling' balance. Character level is arguably the biggest factor in strength so it makes sense for all classes to have access to the same leveling rate.

Agreed!
Switching would still be a pain with getting all different skills and gear but it would make the option at least more feasible than having to start a new 3 month leveling process.

I think this should be in.
 

Hoody

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This is what I resort too when im playing a long with mongs
i agree! everybodys ****ing mongs! im the bestest you all ****in suck! cept me!


ANYWAY!
i mentioned this idea awhile ago to gms for rl money to help with server funding but the GMs found it abit much like pay to win i think. level a char with a wiz then change to war XD
 
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czeldabolg

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It shouldn't be in at all, you'd have too many players just swapping around every time a class gets buffed / nerfed / balanced. It also takes away the diversity of having more than one character, the f***'s the point if you can just swap around.

I don't even think this was in euro, so you're asking for a really custom idea here and I highly doubt and hope it won't be implemented.

On character leveling rate, they've never had the same leveling rate, Taoists have always been at the bottom, wizards at the top and warriors the main tank soloing sods. Just some areas are easier for ranged classes, some for melee (How it's supposed to be).

/Zelda
 

Hoody

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It shouldn't be in at all, you'd have too many players just swapping around every time a class gets buffed / nerfed / balanced. It also takes away the diversity of having more than one character, the f***'s the point if you can just swap around.


/Zelda


id make it a one time use only deal :P can only do it once
 

Male

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May 22, 2013
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Lincoln
Whitetiger likes this. P.S why do people seem to like notifying me if they don't like my response?

It makes them feel better and they believe you might care, personally i find most of them funny

This isn't logical. In fact it helps to bolster my point. Since there are big differences between classes this would be a solution to 'leveling' balance. Character level is arguably the biggest factor in strength so it makes sense for all classes to have access to the same leveling rate.

there are big differences between classes

You made the point yourself, the classes are inherently different and as such you can't compair them. Wiz's level fast, War's are build like tanks and poor Tao's are just trying to get along. You might as well ask for level 50 toon's to be sold.

Makes sense to me, seems like a good idea.

Nobody asked you! Plus you would switch every other week and i'd just get lost as to what the hell i'm hunting with ¬.¬

Agreed!
Switching would still be a pain with getting all different skills and gear but it would make the option at least more feasible than having to start a new 3 month leveling process.

I think this should be in.

3 month leveling process? think most people hit 45 with in one month playing solo, hell only took me 2 and i don't normally play during the week. As for gear, Really? leveling an alt or having a pre-made one you'd still need the gear plus if you could switch you'd have your old gear to sell to buy new with so you would be better off.

i agree! everybodys ****ing mongs! im the bestest you all ****in suck! cept me!


ANYWAY!
i mentioned this idea awhile ago to gms for rl money to help with server funding but the GMs found it abit much like pay to win i think. level a char with a wiz then change to war XD

Lets face it, who would level on anything but a wiz? No one but the people who can't/won't pay for a swap later on.

It shouldn't be in at all, you'd have too many players just swapping around every time a class gets buffed / nerfed / balanced. It also takes away the diversity of having more than one character, the f***'s the point if you can just swap around.

I don't even think this was in euro, so you're asking for a really custom idea here and I highly doubt and hope it won't be implemented.

On character leveling rate, they've never had the same leveling rate, Taoists have always been at the bottom, wizards at the top and warriors the main tank soloing sods. Just some areas are easier for ranged classes, some for melee (How it's supposed to be).

/Zelda

As above, this is Mir its not new you should know how the game works by now effort and a little luck get you the prize.

id make it a one time use only deal :P can only do it once

I'd just have 3 level 50 wiz's then swap one war and one tao, job done.
 

Kai

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Male, your just continuing to prove my point...

If people want to play a different class they can remove the surplus gold from the economy.

You still have to buy new books for the class you switch to, then level them up.

Why should leveling for arguably the strongest 'stat' ingame be imbalanced? Merely because the classes are different? Because its nostalgia? You have no positive gameplay points, only issues that solidify the problem my suggestion is trying to solve.
 

Male

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May 22, 2013
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Lincoln
I fail to see how?

It would remove gold, fair point and a good one but it would also flood the server with even more unwanted items/skills (as you said you would get all skill books back.) which would be just as big an issue where as having to buy books from the gold you have made already keeps people hunting as well as the server economy working, simple supply and demand.

While level is as you said arguably the strongest stat in game its also one that can't be sold or bought which is the reason it is so strong. Let me ask you this, would you agree that we should make all skills learnable by all classes? as this would also remove the leveling imbalance.

Point being is what you are saying/suggesting would dilute the classes down to the point of just removing them completely and letting people use which skills they want, Its the same thing.
 

Reverance

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When would the stopping point be?

How long before I decide to stop being a wizard and levelling at an insane rate?
 

Kai

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I fail to see how?

It would remove gold, fair point and a good one but it would also flood the server with even more unwanted items/skills (as you said you would get all skill books back.) which would be just as big an issue where as having to buy books from the gold you have made already keeps people hunting as well as the server economy working, simple supply and demand.

While level is as you said arguably the strongest stat in game its also one that can't be sold or bought which is the reason it is so strong. Let me ask you this, would you agree that we should make all skills learnable by all classes? as this would also remove the leveling imbalance.

Point being is what you are saying/suggesting would dilute the classes down to the point of just removing them completely and letting people use which skills they want, Its the same thing.

The classes are still good there is nothing wrong with them. Its leveling that is the central point for this.

Could just as easy have no skill books refunded.

You are only buying the option to play a different class. This requires you to first spend the time to level, then also to spend the time to make gold.

And hoody suggested already a one time only option. Cost can easily be a limiting factor as well.

There is nothing diluting about the classes, you can still play the individual classes with their unique play styles you just have flexibility to make a major change at some sort of cost to do something you would enjoy.
 

Male

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May 22, 2013
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Lincoln
The issue with one time only i have already pointed out most as i personally would level two mages and swap them to war tao.

Making gold on this server is beyond a joke at how easy it is, i'd say most people walk around with 5mil at any point and thos that are the "harder" members of the server 50mil plus. As such the cost is a none issue to most so the reduced time to level would be worth it, your comment also leads to the idea that adding in a gold for exp buff would also work, tho i'm not so blind as to see that would not level the playing field.

Your talking about the central point of this being the imbalance to leveling, so stick to it
you just have flexibility to make a major change at some sort of cost to do something you would enjoy.
This is not anything to do with the imbalance of leveling is it?

Also you say that the leveling is imbalanced, your right it is. So?
Your making it sound like this is the only imbalance in the game but its not is it?
Last time i looked Tao's will 99% of the time win a fight 1v1 against a wiz or war, this is imbalanced.
Last time i looked War's are the only class that can stand toe to toe solo against DD and win, this is imbalanced.
Or you could stop using the word imbalanced and start using the word strength, Wiz's strength is there leveling speed so why should they be the target of persecution for there class strength?

Its sounding more like sour grapes that your playing a war/tao and not leveling as fast as wizzards and now want a bit of there leveling speed.
 

Foopah

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Yeah, no... This is possible one of the worst ideas I have ever heard for mir. Sure there is an imbalance in classes, always has. This would take any fun or point out of this game. 200 wizzies flying around trying to level... Hmmm, I say no.
 

FUTURA

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I think we should have temporary class switches. So, you can switch for 1hour-1day max. If you switch for 1 hour then you cant switch again that day. If you switch for 1 day, you cant switch again that week. If you switch for 1 hour you can switch for another hour the next day.

Furthermore, I think there should be an option for classes to temporarily learn a spell from another class for a certain amount of time. Limit the spells (so you wont have a lvl 50 warr with FF). However, things like REV could be useful for a wiz or warr.

I also really really like the idea suggested earlier in this thread about novelty items and weapons. It would add an element of fun to the game. It wont take long to change the image of a judgement mace pink, call it DILDO OF DOOM, and watching people slapping the **** out of each other will be priceless.