Dark Armors

Mu online season 21 - grand opening

Rollcage

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just wondering if you could let us know the stats of them all, as i think there may be a problem with reguards to thier benefits for certain classes
 

Babyhack

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You can see the stats for them on our web page, also they are class locked.

May I ask what problem you think there might be

BH
 

Rollcage

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i meant the extra stats/hp/mp/regens n so on, dont seem to be showing for me on the site
just concerned that uve class locked wizzies with the most useless peice of **** armor imaginable for that class
 

Guccci

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The ac is good for wizzies.. Also the mp regane, and weight of the armour is very usefull.
 

Chriz

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No good wizard needs ac.. If I remember right red armour has less mc than a d robe and body weight isn't an issue for a 44 wiz.. I had reddarkarmour on euro.. It was only good with a pro ring.. Don't see many of those knocking about on here though lol.

Sent from my GT-I9300 using Tapatalk
 

Rollcage

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Its so useless that the koreans actually removed the mp armor entirely and replaced it with another hp 230 armor.

seems silly that every class gets a hp boost on thier dark armor...except for the lowest hp class.

---------- Post Merged at 10:50 AM ---------- Previous Post was at 10:50 AM ----------

No good wizard needs ac.. If I remember right red armour has less mc than a d robe and body weight isn't an issue for a 44 wiz.. I had reddarkarmour on euro.. It was only good with a pro ring.. Don't see many of those knocking about on here though lol.

Sent from my GT-I9300 using Tapatalk

exactly, unless u have a pro ring its actually a useless waste of time, really not sure why you have class locked them anyway
 

jez

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Its so useless that the koreans actually removed the mp armor entirely and replaced it with another hp 230 armor.

seems silly that every class gets a hp boost on thier dark armor...except for the lowest hp class.

---------- Post Merged at 10:50 AM ---------- Previous Post was at 10:50 AM ----------



exactly, unless u have a pro ring its actually a useless waste of time, really not sure why you have class locked them anyway

yer its a good point, makes no sense at all to class lock them. the game needs variety and choice.
all this does is limit that and piss the ppl off who have played mir for years, these things have never had a class specific lock.

All these little things that dont get addressed add up, and drive ppl away.
 

Samuel

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Wizards will not be getting a 200+ HP boost from any armour... If we unlock the armours then they will have their stats adjusted.

Sam
 

Vulcan

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perhaps alter the stats on red dark to give a small hp gain, and extra bag weight
 

ILovePie:D

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Wizards will not be getting a 200+ HP boost from any armour... If we unlock the armours then they will have their stats adjusted.

Sam

Could you please state how the wizard armour benefits a wizard?
 

omenking

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Wizards will not be getting a 200+ HP boost from any armour... If we unlock the armours then they will have their stats adjusted.

Sam

Seriously why? I don't know the stats of the Armours for all classes but if they all gain HP from them then that's seriously unfair, you're giving extra HP to classes that don't really need it, especially Warriors.

Give us Wizards some love, I have to agree with others that you seem to absolutely hate Wizards, what do you have against us? :(
 
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Kamikaze

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I personally think all 5 armours should have very similar hp/mp stats and just class specific stats like ac/amc and DC/SC/MC.
That said it takes a complete idiot to give +200 hp to the highest hp class ingame and the same with mp. Would be better with green for wiz blue for tao and red for warrior but make it +50 hp 150mp for wars.
 

Rollcage

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I personally think all 5 armours should have very similar hp/mp stats and just class specific stats like ac/amc and DC/SC/MC.
That said it takes a complete idiot to give +200 hp to the highest hp class ingame and the same with mp. Would be better with green for wiz blue for tao and red for warrior but make it +50 hp 150mp for wars.

i would agree with this, but hp is infinitely more apreciated on a warr than mp by time u can even use this armor.
i get why you would give a hp boost to warrs end of the day u can always use more hp, but +200 mp on red? really? why on earth do i need a bigger mp pool? u got spells in the works that take over 1k mp to cast?
 

Rollcage

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It would be good for vipers, wouldn't need a single pot to level, other than that its meh.

/Xele

not sure how regen works on this server, but as i saw it on usa it works like this, if you regen 100mp per tick, with added 20% regen, you would now regen 120mp per tick, not sure how this would mean u dont need to use pots in vipers anymore, but like i said, i havnt really seen it in actionon here
 

Kalamonde

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Wizards will not be getting a 200+ HP boost from any armour... If we unlock the armours then they will have their stats adjusted.

Sam

Reasons why?

your so scared of wizzies getting more hp for what reason, a class with 800 hp is fine getting another 200 but a class with 240 hp getting another 200p makes them the destroyer of worlds!?

you should just delete wizzies from this server, why make those that love the class suffer?


NO WIZ ON THE SERVER UNDERSTANDS YOUR LOGIC OF HOW WIZZIES SHOULD BE!

---------- Post Merged at 07:20 PM ---------- Previous Post was at 07:18 PM ----------

not sure how regen works on this server, but as i saw it on usa it works like this, if you regen 100mp per tick, with added 20% regen, you would now regen 120mp per tick, not sure how this would mean u dont need to use pots in vipers anymore, but like i said, i havnt really seen it in actionon here

MP regen prob will regen 20% less and slowly drain mp from wizzies on the 44 armor for them!

captain no fun (Sam) hates wizzies remember!
 

Babyhack

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Or you could all just wait and see what happens.

Why should Sam, myself or anyone for that matter reply to people who throw abuse at us all the time.
Some of the PMs I get from people are a disgrace and totally uncalled for.

We read and take on board everything players say and request.

The case with wizard and dark armour is very simple, why should one item DOUBLE their HP in a sense giving a level 44 wizard the same HP as if it was a level 75-80 wizard.

Stop with this Sam hates wizards crap because it is truly bullshit, both myself and Sam have been talking for days about trying to adjust wizards.

BH
 

FTM

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Or you could all just wait and see what happens.

Why should Sam, myself or anyone for that matter reply to people who throw abuse at us all the time.
Some of the PMs I get from people are a disgrace and totally uncalled for.

We read and take on board everything players say and request.

The case with wizard and dark armour is very simple, why should one item DOUBLE their HP in a sense giving a level 44 wizard the same HP as if it was a level 75-80 wizard.

Stop with this Sam hates wizards crap because it is truly bullshit, both myself and Sam have been talking for days about trying to adjust wizards.

BH

would it not be better to give it some agility instead of the hp/mp increase ?