DarkMyst 2.3

  • Remember! Never use the same account usernames and password across different servers!
Play Now

Thanatos

LOMCN Veteran
Veteran
Nov 26, 2003
270
0
43
Sheffield
Server hopefully going up in 1-2 days for beta testing.

There will be a restart after the beta testing, but those who i feel have helped the server, rather then mess about on it during beta will be rewarded once the server becomes live,

please PM me to be involved in part of the beta testing.

/Buggy
 

Thanatos

LOMCN Veteran
Veteran
Nov 26, 2003
270
0
43
Sheffield
spending more time on it, want to make sure everythings working spot on.

making sure all the big maps of new provinces ect work, just making sure everything is correct really, probably going to add a lot onto the release date, but for lower exp servers to work, they need to be well desighned.

also a lot of work going into graphical side atm.

/Buggy
 

Killmaster

Legend
Legendary
Golden Oldie
Loyal Member
Nov 13, 2003
3,967
27
274
Inactivity, for a while, any update of the status of the server before thread gets locked?
 

JohnBarny

Known Cheater
Untrusted Member
Golden Oldie
Apr 16, 2003
1,804
65
240
Ya Mums
Hes still working on it i talk to him on msn, hes making some new weapons for it atm (graphics wise)
 

Thanatos

LOMCN Veteran
Veteran
Nov 26, 2003
270
0
43
Sheffield
sorry yep, just writeing quests atm, and trying to make some new tiles for maps, (trying is the most descriptive word) hopefully not too much longer to go.

release date will be after christmas im gueseing

cheers

/Buggy
 

lossomet

Dedicated Member
Dedicated Member
Apr 16, 2003
50
0
82
Gold hopefully will be the currency on the server.

One thing i've found frustrating with servers atm is that everyone just hopes that gold will be a worthwhile currency, but it just turns out worthless on nearly every server.

Don't just hope people will use it...make it valuable. One thing i'd personally do is put a standard kit set (say every 10 or so levels for example) on npc's for a real high price so people need gold to afford it. More gold than they will get from just leveling alone. And then that kit will be replaced by better stuff from bosses or the next kit up. And to afford the next kit up, they may need to sell their current npc bought kit to players etc for gold. But obviously boss kit/rare drops in leveling zones should be slightly to a lot better, depending on the difficulty of getting the item.

Obviously these standard kits should stop at a fairly early point forcing all items past that point (say 37 or so on a low-med rate serv) to be boss dropped or whatever, so that everyone isn't just running the same default kit.

Just an idea i had for actually making a server economy based around gold instead of just item trades and i'm not going to make my own server so i figure i'd share it.
 

Thanatos

LOMCN Veteran
Veteran
Nov 26, 2003
270
0
43
Sheffield
One thing i've found frustrating with servers atm is that everyone just hopes that gold will be a worthwhile currency, but it just turns out worthless on nearly every server.

Don't just hope people will use it...make it valuable. One thing i'd personally do is put a standard kit set (say every 10 or so levels for example) on npc's for a real high price so people need gold to afford it. More gold than they will get from just leveling alone. And then that kit will be replaced by better stuff from bosses or the next kit up. And to afford the next kit up, they may need to sell their current npc bought kit to players etc for gold. But obviously boss kit/rare drops in leveling zones should be slightly to a lot better, depending on the difficulty of getting the item.

Obviously these standard kits should stop at a fairly early point forcing all items past that point (say 37 or so on a low-med rate serv) to be boss dropped or whatever, so that everyone isn't just running the same default kit.

Just an idea i had for actually making a server economy based around gold instead of just item trades and i'm not going to make my own server so i figure i'd share it.

thanks for the idea, unfortunatly the server files are euro mir clone with added sets at lvl 30 40+50 and new items here and there, for instance u have a coral ring at lvl 25, at lvl 27 there is a ring that is dc3-4 which is about as rare as a dragon ring.

the gold on the server is the same as euro mir, (maybe decreaseing it a little) and a system like the mir3 booty sale.

The difference on this server is that people will need money to repair there expensive armours, (which are the less rare of all items ingame)

a heaven armour value is 700k
a mir armour is 800k
and darkmyst armour is 1mill.

the idea needs a lot of playing around with, but will get it right, its the only part of mir that u can really edit with great efficiancy nowa days. so im looking to put it to the best use.

/Buggy