Fixed DiceGame.. Any Suggestions Please??

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Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
Hi Guys. I've been trying to get the roll result screen working but it's just not having it.
I've tried the [@Buy] [@Sell] and [Trade] options to get the screen view up and on but its 100% not working.

Any suggestions or furthered help would be great, thanks in advance.

;Main
;Script
[@main]
#SAY
Disabled until further notice.
We are experiencing some technical difficulties with the dice not showing.
We aim to resolve this problem in the next 7 days.

We hope you understand.
#ELSESAY
Welcome <$USERNAME>! Would you like to win some money!? \
Come and play this simple game with me and you could be raking in the cash \
in seconds! \ \

Would you like to play? \ \
<Yes please/@preplay> || <Rules/@rules> || <No thanks/@exit>

[@rules]
The rules are simple, we both roll a dice the highest number wins! My dice \
will show up on the right of the box, yours on the left. We bet on the outcome,\
i offer one set stake of 100k. If you win you get double your stake back, if you \
loose you get nothing. In the case of a draw you get three quaters of your \
stake back. \ \
Would you like to play? \ \
<Yes please/@preplay> || <No thanks/@exit>


[@preplay]
Excelent first we need to sort out your stake though. Which would you like? \ \
<Low Stake/@low> - 100,000 Gold \
<Exit/@exit>


[@low]
#IF
Checkgold 100000
#ACT
TAKE GOLD 100000
movr d0 6
movr d1 6
inc d0 1
inc d1 1
playdice 2 @lowplay
#SAY
OK, bets placed! Lets play some dice! <./@lowplay> \
#ELSESAY
You don't have enough gold to play. Please come back when you do. \ \
<Exit/@exit>

[@lowplay]
#IF
equal d0 1
equal d1 1
#ACT
GOTO @lowdraw
BREAK
#IF
equal d0 2
equal d1 2
#ACT
GOTO @lowdraw
BREAK
#IF
equal d0 3
equal d1 3
#ACT
GOTO @lowdraw
BREAK
#IF
equal d0 4
equal d1 4
#ACT
GOTO @lowdraw
BREAK
#IF
equal d0 5
equal d1 5
#ACT
GOTO @lowdraw
BREAK
#IF
equal d0 6
equal d1 6
#ACT
GOTO @lowdraw
BREAK


#IF
equal d0 1
equal d1 2
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 1
equal d1 3
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 1
equal d1 4
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 1
equal d1 5
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 1
equal d1 6
#ACT
GOTO @lowloose
BREAK


#IF
equal d0 2
equal d1 1
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 2
equal d1 3
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 2
equal d1 4
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 2
equal d1 5
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 2
equal d1 6
#ACT
GOTO @lowloose
BREAK


#IF
equal d0 3
equal d1 1
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 3
equal d1 2
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 3
equal d1 4
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 3
equal d1 5
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 3
equal d1 6
#ACT
GOTO @lowloose
BREAK



#IF
equal d0 4
equal d1 1
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 4
equal d1 2
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 4
equal d1 3
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 4
equal d1 5
#ACT
GOTO @lowloose
BREAK
#IF
equal d0 4
equal d1 6
#ACT
GOTO @lowloose
BREAK



#IF
equal d0 5
equal d1 1
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 5
equal d1 2
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 5
equal d1 3
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 5
equal d1 4
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 5
equal d1 6
#ACT
GOTO @lowloose
BREAK


#IF
equal d0 6
equal d1 1
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 6
equal d1 2
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 6
equal d1 3
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 6
equal d1 4
#ACT
GOTO @lowwin
BREAK
#IF
equal d0 6
equal d1 5
#ACT
GOTO @lowwin
BREAK
#ELSESAY
??????????????? \
<Exit>

[@lowdraw]
#ACT
GIVE GOLD 75000
#SAY
It's a Draw! \ \
<$USERNAME> rolled: <$STR(D0)> \
NPC rolled: <$STR(D1)> \ \
Here, take some money back. Play again?\ \
<Yes/@preplay> || <No/@exit>

[@lowwin]
#ACT
GIVE GOLD 200000
#SAY
You Win! \ \
<$USERNAME> rolled: <$STR(D0)> \
NPC rolled: <$STR(D1)> \ \
Here take your winnings. Play again? \ \
<Yes/@preplay> || <No/@exit>

[@lowloose]
#SAY
You loose! \ \
<$USERNAME> rolled: <$STR(D0)> \
NPC rolled: <$STR(D1)> \ \
No money for you i'm afraid. Play again? \ \
<Yes/@preplay> || <No/@exit>


;=================================================
 

horizon02

LOMCN Veteran
Veteran
Aug 5, 2012
275
1
153
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Your @MAIN has a #SAY and a #ELSESAY.. but no #IF? It'll never reach the #ELSESAY
Post automatically merged:

Also 1) there's no parameters on CHECKGOLD, should be CHECKGOLD > 99999 and TAKEGOLD should be 1 word, not 2
 
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Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
Your @MAIN has a #SAY and a #ELSESAY.. but no #IF? It'll never reach the #ELSESAY
Do you have any idea on how to get the roll result box working please?
Like, the interface bit?
Post automatically merged:

Your @MAIN has a #SAY and a #ELSESAY.. but no #IF? It'll never reach the #ELSESAY
Post automatically merged:

Also 1) there's no parameters on CHECKGOLD, should be CHECKGOLD > 99999 and TAKEGOLD should be 1 word, not 2
The issue i'm having is the actual result, is it just a script issue do you know?
It's just the script seems to be working perfectly fine using the int's but there's actually no result or prize showing.
The script it's self isn't any bother.
 
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horizon02

LOMCN Veteran
Veteran
Aug 5, 2012
275
1
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Dunno never used the system, I dont even know where you got the ACT commands for like movr and inc 🤷‍♀️

Also its "You lose" not "You Loose" you cant loose a game
Post automatically merged:

I assume it would just be like this

[@Main]
Let's play a dice game!

<Roll/@RollDice>

[@RollDice]
#ACT
ROLLDIE @CheckResult true

[@CheckResult]
#IF
EQUAL <$ROLLRESULT> 6
#ACT
GIVEITEM LOMCNWikiPage
LocalMessage "You rolled a 6! You win!" Hint
#ELSEACT
GOTO @Lose

[@Lose]
You rolled <$ROLLRESULT> and "loosed" it all

- But I don't know, just based on how the wiki says to use it
 

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Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
So I've located a better version of the DiceGame, it works 100% perfectly.
My initial though is that it seems pretty basic for a layout.
I,e (Please select a number from 1-8).
What I'm now actually in need of is the view of the dice, a physical rolling one.. Any ideas?


[@MAIN]
#IF
CHECKPKPOINT >= 100
#ACT
GOTO @YOUREAPKER
#ELSEACT
GOTO @NPCNUMBER

[@YOUREAPKER]
#SAY
I will not speak to such a person like you.

Your PK POINTS: <$PKPOINT>

<Exit/@Exit>

[@NPCNUMBER]
#IF
RANDOM 10
#ACT
MOV B3 1
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER1

[@NPCNUMBER1]
#IF
RANDOM 9
#ACT
MOV B3 2
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER2

[@NPCNUMBER2]
#IF
RANDOM 8
#ACT
MOV B3 3
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER3

[@NPCNUMBER3]
#IF
RANDOM 7
#ACT
MOV B3 4
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER4

[@NPCNUMBER4]
#IF
RANDOM 6
#ACT
MOV B3 5
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER5

[@NPCNUMBER5]
#IF
RANDOM 5
#ACT
MOV B3 6
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER6

[@NPCNUMBER6]
#IF
RANDOM 4
#ACT
MOV B3 7
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER7

[@NPCNUMBER7]
#IF
RANDOM 3
#ACT
MOV B3 8
GOTO @MainPage
#ELSEACT
GOTO @NPCNUMBER

[@FailedNumber]
#SAY
NPC didnt select a number

[@MainPage]
#SAY
Hello, Do you want to play a game?
All you have to do is guess what number I'm thinking
If you guess correctly you will be gifted 100,000 {Gold/GOLD}
However if you guess wrongly you will lose 10,000 {Gold/GOLD}

Would you like to <Play/@PLAY>?


<Close/@EXIT>

[@Play]
The rules are simple. All you have to do is guess the number
that I'm thinking of. What is your guess?
<[ 1 ]/@Guess(1)>
<[ 2 ]/@Guess(2)>
<[ 3 ]/@Guess(3)>
<[ 4 ]/@Guess(4)>
<[ 5 ]/@Guess(5)>
<[ 6 ]/@Guess(6)>
<[ 7 ]/@Guess(7)>
<[ 8 ]/@Guess(8)>


[@Guess()]
#IF
CHECKCALC %B3 == %ARG(0)
#ACT
GOTO @WIN
#ELSEACT
GOTO @LOSE

[@WIN]
#IF
CHECKGOLD < 10000
#ACT
GOTO @NotEnoughGold
#ELSESAY
Congratulations, you Won! Enjoy your 100,000 {Gold/GOLD} Coins.






<Play again/@NPCNUMBER> - <Close/@EXIT>
#ELSEACT
GIVEGOLD 100000

[@LOSE]
#IF
CHECKGOLD < 10000
#ACT
GOTO @NotEnoughGold
#ELSESAY
Unfortunately you lost, better luck next time.






<Play again/@NPCNUMBER> - <Close/@EXIT>
#ELSEACT
TAKEGOLD 10000

[@NotEnoughGold]
You do not have 10,000 {Gold/GOLD}
Please come back when you have the funds to gamble.



<Close/@EXIT>

[Types]

[Trade]

[Quests]
Post automatically merged:

Hi guys still no luck, any suggestions if possible please?
 
Last edited:
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horizon02

LOMCN Veteran
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Aug 5, 2012
275
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I gave you a basic example with the dice game showing, you sent a "working 100% script" but it isn't dice game it looks like its just a guess the number RNG simulator .. combine to 2 to create the idea you're going for or use what i sent but expand it to your needs? I'm not sure what your goal is when all the information is provided all that you need to do is...write it?
 
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Hab

Legend Of Mir 2 Oblivion Server Owner
Jun 12, 2024
688
312
85
Middlesbrough
I gave you a basic example with the dice game showing, you sent a "working 100% script" but it isn't dice game it looks like its just a guess the number RNG simulator .. combine to 2 to create the idea you're going for or use what i sent but expand it to your needs? I'm not sure what your goal is when all the information is provided all that you need to do is...write it?
Hi Guys. I've been trying to get the roll result screen working but it's just not having it.
I've tried the [@Buy] [@Sell] and [Trade] options to get the screen view up and on but its 100% not working.
 
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horizon02

LOMCN Veteran
Veteran
Aug 5, 2012
275
1
153
70
Sounds like your issue is:
"I've tried the [@Buy] [@Sell] and [Trade] options to get the screen view up and on but its 100% not working"

- Well yeah, the @Buy , @Sell and [Trade] have exactly...**** all do to with dice game?
Post automatically merged:

you don't go to subway and wonder why there's no fried chicken?
 
Last edited:
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BlackWizz

Dedicated Member
Dedicated Member
Jan 31, 2017
681
2
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85
try this
Code:
[@Main]
#IF
LEVEL > 0
LEVEL < 39
#ACT
GOTO @CheckPet
#ELSESAY
Your level is to high.
Maximum level is 38.

[@CheckPet]
#IF
PETCOUNT < 1
#SAY
Hello and welcome to Double or Nothing!
The rules of the game are as simple as they come!..
Player roles 2 Dice, if the dice are same, you are
award 1 pets!... higher the numbers, better the pet!
 
<[ Lets play ]/@letsplay> - {5,000 Gold/Gold}

#ELSESAY
It appears you already have pets... you are not allowed
to play my game if you already own pets...
 
<Kill my pets so i can gamble!/@killpet>
<Whatever, cya later then/@exit>

[@killpet]
#ACT
CLEARPETS
GOTO @Main

[@letsplay]
#IF
CHECKGOLD > 5000
#ACT
TAKEGOLD 5000
GOTO @Next6_6

#ELSESAY
{You don't have enough gold. /orange}

;=================================[ 6 ]===[ 6 ]===[ 6 ]=================================
[@Next6_6]
#IF
RANDOM 71
CHECKGOLD > 20000
#ACT
TAKEGOLD 20000
#SAY
Congratulations, you roled a double [ {6/PURPLE} ] - [ {6/PURPLE} ]
 
<[ Claim Prize ]/@Pet6>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next6_5

[@Next6_5]
#IF
RANDOM 69
#SAY
Bad luck, you roled a [ {6/PURPLE} ] - [ {5/PURPLE} ], thats
not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next6_4

[@Next6_4]
#IF
RANDOM 67
#SAY
Bad luck, you roled a [ {6/PURPLE} ] - [ {4/PURPLE} ], thats
not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next6_3

[@Next6_3]
#IF
RANDOM 65
#SAY
Bad luck, you roled a [ {6/PURPLE} ] - [ {3/PURPLE} ], thats
not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next6_2

[@Next6_2]
#IF
RANDOM 63
#SAY
Bad luck, you roled a [ {6/PURPLE} ] - [ {2/PURPLE} ], thats
not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next6_1

[@Next6_1]
#IF
RANDOM 61
#SAY
Bad luck, you roled a [ {6/PURPLE} ] - [ {1/PURPLE} ], thats
not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_6

;=================================[ 5 ]===[ 5 ]===[ 5 ]=================================
[@Next5_6]
#IF
RANDOM 59
#SAY
Bad luck, you roled a [ {5/PURPLE} ] - [ {6/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_5

[@Next5_5]
#IF
RANDOM 57
#SAY
Congratulations, you roled a double [ {5/PURPLE} ] - [ {5/PURPLE} ]
 
<[ Claim Prize ]/@Pet5>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_4

[@Next5_4]
#IF
RANDOM 55
#SAY
Bad luck, you roled a [ {5/PURPLE} ] - [ {4/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_3

[@Next5_3]
#IF
RANDOM 53
#SAY
Bad luck, you roled a [ {5/PURPLE} ] - [ {3/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_2

[@Next5_2]
#IF
RANDOM 51
#SAY
Bad luck, you roled a [ {5/PURPLE} ] - [ {2/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next5_1

[@Next5_1]
#IF
RANDOM 49
#SAY
Bad luck, you roled a [ {5/PURPLE} ] - [ {1/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_6

;=================================[ 4 ]===[ 4 ]===[ 4 ]=================================
[@Next4_6]
#IF
RANDOM 47
#SAY
Bad luck, you roled a [ {4/PURPLE} ] - [ {6/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_5

[@Next4_5]
#IF
RANDOM 45
#SAY
Bad luck, you roled a [ {4/PURPLE} ] - [ {5/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_4

[@Next4_4]
#IF
RANDOM 43
#SAY
Congratulations, you roled a double [ {4/PURPLE} ] - [ {4/PURPLE} ]
 
<[ Claim Prize ]/@Pet4>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_3

[@Next4_3]
#IF
RANDOM 41
#SAY
Bad luck, you roled a [ {4/PURPLE} ] - [ {3/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_2

[@Next4_2]
#IF
RANDOM 39
#SAY
Bad luck, you roled a [ {4/PURPLE} ] - [ {2/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next4_1

[@Next4_1]
#IF
RANDOM 37
#SAY
Bad luck, you roled a [ {4/PURPLE} ] - [ {1/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_6

;=================================[ 3 ]===[ 3 ]===[ 3 ]=================================
[@Next3_6]
#IF
RANDOM 35
#SAY
Bad luck, you roled a [ {3/PURPLE} ] - [ {6/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_5

[@Next3_5]
#IF
RANDOM 33
#SAY
Bad luck, you roled a [ {3/PURPLE} ] - [ {5/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_4

[@Next3_4]
#IF
RANDOM 31
#SAY
Bad luck, you roled a [ {3/PURPLE} ] - [ {4/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_3

[@Next3_3]
#IF
RANDOM 29
#SAY
Congratulations, you roled a double [ {3/PURPLE} ] - [ {3/PURPLE} ]
 
<[ Claim Prize ]/@Pet3>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_2

[@Next3_2]
#IF
RANDOM 27
#SAY
Bad luck, you roled a [ {3/PURPLE} ] - [ {2/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next3_1

[@Next3_1]
#IF
RANDOM 25
#SAY
Bad luck, you roled a [ {3/PURPLE} ] - [ {1/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_6

;=================================[ 2 ]===[ 2 ]===[ 2 ]=================================
[@Next2_6]
#IF
RANDOM 23
#SAY
Bad luck, you roled a [ {2/PURPLE} ] - [ {6/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_5

[@Next2_5]
#IF
RANDOM 21
#SAY
Bad luck, you roled a [ {2/PURPLE} ] - [ {5/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_4

[@Next2_4]
#IF
RANDOM 19
#SAY
Bad luck, you roled a [ {2/PURPLE} ] - [ {4/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_3

[@Next2_3]
#IF
RANDOM 17
#SAY
Bad luck, you roled a [ {2/PURPLE} ] - [ {3/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_2

[@Next2_2]
#IF
RANDOM 15
#SAY
Congratulations, you roled a double [ {2/PURPLE} ] - [ {2/PURPLE} ]
 
<[ Claim Prize ]/@Pet2>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next2_1

[@Next2_1]
#IF
RANDOM 13
#SAY
Bad luck, you roled a [ {2/PURPLE} ] - [ {1/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_6

;=================================[ 1 ]===[ 1 ]===[ 1 ]=================================
[@Next1_6]
#IF
RANDOM 11
#SAY
Bad luck, you roled a [ {1/PURPLE} ] - [ {6/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_5

[@Next1_5]
#IF
RANDOM 9
#SAY
Bad luck, you roled a [ {1/PURPLE} ] - [ {5/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_4

[@Next1_4]
#IF
RANDOM 7
#SAY
Bad luck, you roled a [ {1/PURPLE} ] - [ {4/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_3

[@Next1_3]
#IF
RANDOM 5
#SAY
Bad luck, you roled a [ {1/PURPLE} ] - [ {3/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_2

[@Next1_2]
#IF
RANDOM 3
#SAY
Bad luck, you roled a [ {1/PURPLE} ] - [ {2/PURPLE} ]
thats not a double... better luck next time!
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @Next1_1

[@Next1_1]
#IF
RANDOM 1
#SAY
Congratulations, you roled a double [ {1/PURPLE} ] - [ {1/PURPLE} ]
 
<[ Claim Prize ]/@Pet1>
 
<[ Lets play Again]/@letsplay> - {5,000 Gold/GOLD}

#ELSEACT
GOTO @letsplay


;=============[ Pet1 ]=============
[@Pet1]
#IF
RANDOM 8
#ACT
GIVEPET Luck 1
#ELSEACT
GOTO @Pet1_1

[@Pet1_1]
#IF
RANDOM 7
#ACT
GIVEPET Solid 1
#ELSEACT
GOTO @Pet1_2

[@Pet1_2]
#IF
RANDOM 6
#ACT
GIVEPET Gueldre 1
#ELSEACT
GOTO @Pet1_3

[@Pet1_3]
#IF
RANDOM 5
#ACT
GIVEPET Noelle 1
#ELSEACT
GOTO @Pet1

;=============[ Pet2 ]=============
[@Pet2]
#IF
RANDOM 8
#ACT
GIVEPET Leopold 1
#ELSEACT
GOTO @Pet2_1

[@Pet2_1]
#IF
RANDOM 7
#ACT
GIVEPET Vanessa 1
#ELSEACT
GOTO @Pet2_2

[@Pet2_2]
#IF
RANDOM 6
#ACT
GIVEPET Gordon 1
#ELSEACT
GOTO @Pet2_3

[@Pet2_3]
#IF
RANDOM 5
#ACT
GIVEPET Zora 1
#ELSEACT
GOTO @Pet2

;=============[ Pet3 ]=============
[@Pet3]
#IF
RANDOM 8
#ACT
GIVEPET Nozel 1
#ELSEACT
GOTO @Pet3_1

[@Pet3_1]
#IF
RANDOM 7
#ACT
GIVEPET William 1
#ELSEACT
GOTO @Pet3_2

[@Pet3_2]
#IF
RANDOM 6
#ACT
GIVEPET Dorothy 1
#ELSEACT
GOTO @Pet3_3

[@Pet3_3]
#IF
RANDOM 5
#ACT
GIVEPET Kirsch 1
#ELSEACT
GOTO @Pet3

;=============[ Pet4 ]=============
[@Pet4]
#IF
RANDOM 8
#ACT
GIVEPET Mereoleona 1
#ELSEACT
GOTO @Pet4_1

[@Pet4_1]
#IF
RANDOM 7
#ACT
GIVEPET Fuegoleon 1
#ELSEACT
GOTO @Pet4_2

[@Pet4_2]
#IF
RANDOM 6
#ACT
GIVEPET Charlotte 1
#ELSEACT
GOTO @Pet4_3

[@Pet4_3]
#IF
RANDOM 5
#ACT
GIVEPET Langris 1
#ELSEACT
GOTO @Pet4

;=============[ Pet5 ]=============
[@Pet5]
#IF
RANDOM 8
#ACT
GIVEPET Yami 1
#ELSEACT
GOTO @Pet5_1

[@Pet5_1]
#IF
RANDOM 7
#ACT
GIVEPET Julius 1
#ELSEACT
GOTO @Pet5_2

[@Pet5_2]
#IF
RANDOM 6
#ACT
GIVEPET Rill 1
#ELSEACT
GOTO @Pet5_3

[@Pet5_3]
#IF
RANDOM 5
#ACT
GIVEPET Acier 1
#ELSEACT
GOTO @Pet5

;=============[ Pet6 ]=============
[@Pet6]
#IF
RANDOM 8
#ACT
GIVEPET Asta 1
#ELSEACT
GOTO @Pet6_1

[@Pet6_1]
#IF
RANDOM 7
#ACT
GIVEPET Yuno 1
#ELSEACT
GOTO @Pet6_2

[@Pet6_2]
#IF
RANDOM 6
#ACT
GIVEPET Kaiser 1
#ELSEACT
GOTO @Pet6_3

[@Pet6_3]
#IF
RANDOM 5
#ACT
GIVEPET Jack 1
#ELSEACT
GOTO @Pet6
 
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