- Dec 2, 2005
- 2,152
- 159
- 250
Firstly id like to start by apologizing for the issue with bosses. This has now been resolved.
Secondly we would like to welcome @thedeath to the team. We have been working very hard since day one, but are getting to a point where we are all very busy and we needed some help. TheDeath has stepped in and we are grateful to have him as part of the team.
What have we done in this reboot:
Obviously there is lots more we wanted to change, however as we have said this is an emergency reboot. With this though, we may delay our expected reboot on Sunday. We will let you know.
We have put our new system in place for those who have been exploiting the slow bug for the last week.
I know this reboot is not ideal and has not got everything you wanted in here, but the players wanted/needed a reboot for the bug that has come to light, therefore we have not got around to completing everything we wanted.
We will have many more fixes coming before christmas event such as:
TrickShot
Wizz Shield off screen
Archer Clone bugging on floor
Hair Cuts reverting on female chars
Slashing burst changes to code and level of usage
Able to pick items up overweight
Guild alliance
New exp system
Guild war all option
Slow on players
Poison Tag (gaining drop from a poison)
FirePhoenix not being useful enough as it does not hit targets that are moving.
Vengeance spell reduced slow chances.
Adding a new feature for Firesword.
Sabuk Wall - Rewards/notice/updated map
The new npcs will be alive on next reboot.
A new daily calendar reward system, this will be introduced for the christmas event, and then re-evaluated and will be on a daily reward system for all players.
Christmas Event:
The Christmas event will be in game on Friday 21st December and will last until 1st January.
Secondly we would like to welcome @thedeath to the team. We have been working very hard since day one, but are getting to a point where we are all very busy and we needed some help. TheDeath has stepped in and we are grateful to have him as part of the team.
What have we done in this reboot:
- Bosses can no longer be exploited with the slow bug.
- Evil Mir has been re-coded to ensure it does not die due to AOE attacks on the walls. This is to ensure that the experience of this end game boss is not a quick and easy one.
- Evil Mir has had a stat increase.
- Reworked drops for several bosses, top end and old school euro bosses.
- 44 bracelets have had an extra base stat added to each item.
- 44+45 items have had a heavy increase in the drops
- Lords have had a strong increase in drops as with OKS+MirKing to ensure the incentive to fight for these is there.
- When the lord spawns, the map the lord is on will become a "fight zone" for the entirety of the fight.
- Luck system has been re-evaluated. This is still strong, but will now make getting luck 7/8 worth your time.
- We have put in a fix for the client crashes due to text box. This is something we could not replicate once in game, so please feedback if you get this again.
- A new cave has been added in Senjin, this cave is targeted for melee classes as the mobs have a high health pool and the cave is less dense with mobs, The boss for this map has not been introduced yet, as we did not want to put this ingame yet, but the need for melee classes is there so we have added the cave.
- A new punishment system has been put into game for if/when we find any players abusing anything we have a strong system that will force players to think again about these decisions.
Obviously there is lots more we wanted to change, however as we have said this is an emergency reboot. With this though, we may delay our expected reboot on Sunday. We will let you know.
We have put our new system in place for those who have been exploiting the slow bug for the last week.
I know this reboot is not ideal and has not got everything you wanted in here, but the players wanted/needed a reboot for the bug that has come to light, therefore we have not got around to completing everything we wanted.
We will have many more fixes coming before christmas event such as:
TrickShot
Wizz Shield off screen
Archer Clone bugging on floor
Hair Cuts reverting on female chars
Slashing burst changes to code and level of usage
Able to pick items up overweight
Guild alliance
New exp system
Guild war all option
Slow on players
Poison Tag (gaining drop from a poison)
FirePhoenix not being useful enough as it does not hit targets that are moving.
Vengeance spell reduced slow chances.
Adding a new feature for Firesword.
Sabuk Wall - Rewards/notice/updated map
The new npcs will be alive on next reboot.
A new daily calendar reward system, this will be introduced for the christmas event, and then re-evaluated and will be on a daily reward system for all players.
Christmas Event:
The Christmas event will be in game on Friday 21st December and will last until 1st January.
