Exp changes for levels 44+

lancelot1

Golden Oldie
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Sep 26, 2007
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having played euro mir from beta to end (with a small break in the middle ish) i have a good idea of what lvling was like on euro...and if ur suggesting that they try to recreate the same progression as euro mir had, then ur deluded, this isnt anyones first time playing mir, we've all done this grind how many times?
im not saying we have it bad, please read my post properly, im saying that unless changes are made this server will never see players reach the new high lvl content, its a simple fact.
your argument is that ppl wont quit because of this terrible exp after 44? well incase u havnt noticed alot of ppl already have quit due to this fact alone...take a look at the rankings, at how many ppl have reached 44 and then simply stopped lvling in favor of bossing and such.
I wasn't suggesting that. Re-read my post.

The server's definition of what constitutes high level and great kit should be constantly changing, as it always has been. Let's get more level 35/40 weapons into people's hands, then we can worry about level 46 weapons.

I mean, does anyone even have a DragonSabre yet on here?

And the same happened on official way back. You got to what was considered a high level that it was difficult to level past (say 35), then did bosses and guild hunts until you got, say, 40% XP from that, then you continued leveling cause you were motivated.

Then people were hitting 40 and the cycle repeated. Then 45. Then God knows, I stopped playing.

I don't see anything very wrong with being more or less stuck at 44 for a while (months even) because leveling is slow. Why do you absolutely need to get 45, or 48 or 50? To get a new item? To get new skills? For the sake of seeing the pretty 0.5 second level up animation?
 

Phawk

Chronicles Moderator
Dedicated Member
Jun 29, 2011
318
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York, UK
Your experience is a curative total from lvl 0. The email please needed for next even us just the difference between the 2 levels.

Sent from my GT-I9505 using Tapatalk
 

jez

Banned
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Jun 9, 2013
447
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just increase exp per mob, some of the harder place exp is shockingly bad tbh.
bring back exp chains from acem2.
put some exp caves for under 33, cant enter above that lvl, After 33 they can hit pb or whatever.
promote grp hunts with a small exp bonus, scaled by the number in grp, make it so it works if there in range so cant grp afk sz ppl :P
make some caves that are hammered with mobs and respawn fast.

if you give ppl the chance to get in the exp, theres no need to rescale all the required exp per lvl. you wont get ppl jumpin up a few lvls that way either.
 

TheMasterGee

LOMCN Veteran
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Apr 23, 2003
253
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just increase exp per mob, some of the harder place exp is shockingly bad tbh.
bring back exp chains from acem2.
put some exp caves for under 33, cant enter above that lvl, After 33 they can hit pb or whatever.
promote grp hunts with a small exp bonus, scaled by the number in grp, make it so it works if there in range so cant grp afk sz ppl :P
make some caves that are hammered with mobs and respawn fast.

if you give ppl the chance to get in the exp, theres no need to rescale all the required exp per lvl. you wont get ppl jumpin up a few lvls that way either.

Some of this YES, mobs with greater exp.

Some of it NO, spawning more mobs cos the others get killed to quickly implies to me either the player is too high a level to be there and should move on, or they're too weak a mob. It's fine to increase the spawn rates as players progress, but the newer lower leveled players, who the cave is designed for, would have a night mare. i.e. WTKR in euro being massaged as players went above lvl26, when those players should move on.

If there's no where to move on to, more content. Tougher mobs, more exp per mob.
 

Carribean

I abused the reputation system, now I'm stuck with
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Feb 18, 2013
645
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Thats just silly. Why give them the levels? Just make their exp stay at the % they are on and the level stick aswell. They still have a 2-4 level advantage over the normal people.

As Sam said the exp is like this as a soft cap. So use it the way it is meant to be used. if not then don't just look at 5-10 levels away look at 50 levels away and make the exp how you want it for the future. Just silly, plain old silly. It's their fault for levelling so far. Just because I decide to drive up and down the road three times extra before I go home doesn't mean I should get my petrol money back because someone else can now do it twice as fast.

so your telling me if u put hours and hours of levelling in and the gms changed the exp required you wouldn't kick up a fuss? just because your a casual player doesn't me the hardcore levellers should suffer.

/wong
 

Follower

Golden Oldie
Golden Oldie
Apr 2, 2005
886
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Australia
so your telling me if u put hours and hours of levelling in and the gms changed the exp required you wouldn't kick up a fuss? just because your a casual player doesn't me the hardcore levellers should suffer.

/wong

I don't even think he plays anymore...
 

d1craig

Golden Oldie
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Aug 12, 2010
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Only the people above 44 will be getting levels out of this. The people below won't automatically be the same level as the ones that got higher. They will still have to put in "the hard work" to get to them levels. In the mean time the people at 44 or above will most likely be levelling in better levelling areas.

So when the exp gets changed or the soft cap gets lifted the people at say 46-48 will now be 48-50? That totally laughs in the face of the reasoning behind putting a soft cap ingame.

And no I wouldn't be miffed. The exp got stupid like that for a reason. I don't play partly because of this so I reckon sharing my opinion on the matter is welcome.
 
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evilwomann

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May 18, 2004
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It's fine, it happened before @44 when the exp got adjusted I went from 6% > 17%, that's partly the reason why I carried on lvling knowing that when it gets adjusted again I won't loose out it will jus add on :)
 

Rollcage

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May 11, 2013
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Only the people above 44 will be getting levels out of this. The people below won't automatically be the same level as the ones that got higher. They will still have to put in "the hard work" to get to them levels. In the mean time the people at 44 or above will most likely be levelling in better levelling areas.

So when the exp gets changed or the soft cap gets lifted the people at say 46-48 will now be 48-50? That totally laughs in the face of the reasoning behind putting a soft cap ingame.

And no I wouldn't be miffed. The exp got stupid like that for a reason. I don't play partly because of this so I reckon sharing my opinion on the matter is welcome.

this is one of, but far from the main reason i said exp should be changed from x2(and its not REALLY x2 atm) to x4

again im refering to my time on ace2, but i can understand why he reduced exp so drasticaly in comparison, after what? 3-4 months we had a couple of lvl 57 ppl, would have had many more if ppl could have been arsed about lvling, but whatever.
so yeah, reduce exp, but u have to keep in mind the reason ppl got that high was literally 3 thngs
1. Luck affected tu, and luck7 was so VERY easy for a wiz to get, so once u hit 49 (easy with 8x exp) u can tu the **** out of bdd
2. Easy acess to vipers, hands down the best place possible to lvl
3.The mini quests (1.5x exp/2x power)
coming into chronicles you adressed these issues from the start, then u reduced exp VASTLY, dont get me wrong, im not here petitioning for super easy lvling, but as ive said sooo many times before, everyone on this server has done the super hard grind, more than once in many cases, infact i like that u have to put in work for exp/lvls, but you've taken it too far, like i said in beta exp x3-4 would have been about right,instead u reduced it even more than planned (from x3 to x2ISH) and then added this crazy double exp requirement after 44.
please understand, this is not me crying for easy lvls, i want to see this server succeed so much, but you have to keep in mind the player base ur catering for, we've all done this grind, we dont need it to be even longer than usual, that doesnt make it more fun, it makes it tedeus.

ive kept my mouth shut in hopes that ud see and adress alot of the problems plaguing this server, but its about time i kick up a rotten stink, cos it seems like u just cant see it, all ur eroneus decisions from the START are driving players away, when i had hoped this server would be the server that blows every other server out of the water.
and i do mean from the very START of the server, i told every single gm in beta that you NEEDED DDOS protection because with all the hype u had gathered u were DEFINATELY going to get attacked...and yet.

almost every single issue u have adressed to date was told to gms in beta by at least me, and in many cases others aswell, please just listen to the old school players who know what time it is( in terms of how known issues can be adressed and how some of your changes can be catastrphic), and i promise ur server will be a happy place.

/end rant...for now
 

davey_boyy

Dedicated Member
Dedicated Member
Sep 8, 2011
324
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Only the people above 44 will be getting levels out of this. The people below won't automatically be the same level as the ones that got higher. They will still have to put in "the hard work" to get to them levels. In the mean time the people at 44 or above will most likely be levelling in better levelling areas.

So when the exp gets changed or the soft cap gets lifted the people at say 46-48 will now be 48-50? That totally laughs in the face of the reasoning behind putting a soft cap ingame.

And no I wouldn't be miffed. The exp got stupid like that for a reason. I don't play partly because of this so I reckon sharing my opinion on the matter is welcome.

Translated - I cudnt be arsed to lvl past 44+ but now I want it easier to lvl from 44+ so I can catch up and be same lvl as all the ppl who put loads and loads of hard work to lvl past 44 just so I can catch them up. Stop being so damn selfish the people who put hard work and time into lvling past 44 deserve to get a Boost in % when they make it easier from 44+ they will not be getting anything "free" they gained the exp they have higher total exp than ppl below 44 BY A LOT it just would not be fair at all they have lvled more done more EXP than you.... the ppl who are pre 44 wont have to put the same "hard work" into it as it will be a lot lot easier to lvl past 44+ than it was for ppl who are lvl 45/46 now...
 
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d1craig

Golden Oldie
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Aug 12, 2010
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Translated - I cudnt be arsed to lvl past 44+ but now I want it easier to lvl from 44+ so I can catch up and be same lvl as all the ppl who put loads and loads of hard work to lvl past 44 just so I can catch them up. Stop being so damn selfish the people who put hard work and time into lvling past 44 deserve to get a Boost in % when they make it easier from 44+ they will not be getting anything "free" they gained the exp they have higher total exp than ppl below 44 BY A LOT it just would not be fair at all they have lvled more done more EXP than you.... the ppl who are pre 44 wont have to put the same "hard work" into it as it will be a lot lot easier to lvl past 44+ than it was for ppl who are lvl 45/46 now...
Lmao my highest level was 39. Was pointless going further then nothing was ingame for 40+.

Its not like I am saying. You should loose the levels you have "worked hard" for it's just stupid giving you extra levels for nothing.
 

davey_boyy

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Sep 8, 2011
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Lmao my highest level was 39. Was pointless going further then nothing was ingame for 40+.

Its not like I am saying. You should loose the levels you have "worked hard" for it's just stupid giving you extra levels for nothing.

but your not getting "extra lvls for nothing" because we have done the EXP we have already gained the EXP to get to this lvl its not giving them anything its adjusting their % and lvl because they lvled when exp required was far higher. make it easier and its actually taking away from the higher lvl players as they have spent more time for less exp than if they changed exp rates instead of adjusting the exp tables.. I don't think you understand how much lvling to 45/46 is.... its really not giving extra %/lvls for free as they have earnt it more than you who has done nowhere near as much lvling.

The Fairest way is to adjust the exp tables from 44+ making it easier for everyone but not punishing the higher lvls for carrying on in the slower exp best way.

Basically its returning ppl who lvld past 44+ to the lvl they SHOULD have been at if the exp tables were like this from the beginning, its completely fair.
 

d1craig

Golden Oldie
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Aug 12, 2010
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But the point is the soft cap was put in for the reason that Samuel would not be able to keep up with the progress people are making ingame. Give them the levels from the exp they have gained when it's changed they will be saying that the soft cap was a bad idea.

The point is the cap was there to stop people getting to far ahead of what the GMs could add stuff for. Remove it and give the levels back means they should have stuff ready for the next 20-30 levels. And tbh they don't have stuff ready for the next 5-10.

Like it or not you levelled and got what you expected from that levelling ie. repulsing people, not getting repulsed by others, taming, TUing etc etc.

giving you the extra levels just doesn't make sense you levelled for then not for later when "exp is given back to you". Nothing is stopping you from putting all that "hard work" in again so you can get more levels.

There isnt a game out there that let's you get levels for free as soon as the cap is removed because you done lots while the cap was in place.

It it doesn't make sense and puts a mute on the reason for the cap. Also makes Sam look like a complete idiot.
 

davey_boyy

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Sep 8, 2011
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I keep saying time and time again that its NOT "FREE EXP" What the hell don't you understand you are an idiot?? its not giving 44+ ppl exp they have ALREADY GAINED the exp its adjusting their lvl to be back into line to what they should have been cos the exp tables were wrong their is no free %/exp they already gained the exp required don't know what you don't understand about this???

ppl are by no means out lvling the content no way at all... the max lvl is 47 and that's a wizard some other wizzys and one war are 46 it makes hardly any difference from 44 to say 47 on wiz its a tiny hp increase most of the content is still really hard for most ppl they don't even touch places like frozen and jinchon theirs no danger at all of out lvling content as theirs more than enough content that's not the problem with the server the problem is the content we have is broken... everyone should be around lvl 48 by now and a lot of the caves would still be challenging.

Just because you stopped lvling didn't put the time in and got far behind everyone else doesn't mean others should be slowed down!! if ppl don't lvl don't keep up that's there own fault don't hold everyone else back!
 

d1craig

Golden Oldie
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Aug 12, 2010
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ok forget everything i typed.

just let everyone be the level you didnt want them to be samuel. its what they all want. they all levelled because they "knew" the exp would be used to gain them levels once you changed the tables.

just hope the popular official games dont look at this god awful idea and think "yea this is awesome, how about next expansion we give people levels depending on the amount of stuff they killed in this expansion". wouldnt work...
 

evilwomann

LOMCN Veteran
Veteran
May 18, 2004
475
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Lol this is like a
Merry Go round, I agree with everything zeuss said, it was my choice to carry on lvling, it's jus a bonus that the exp is getting reduced! I don't understand where this free exp comes from? I grinded for hours for that lol

, I have earnt roughly 700mill past 44, so it's not like I would have earnt more when it's changed, I would of still earnt 700mill but because exp per level is being reduced, that 700mill will go further than lvl47 ;)

Makes sence for Sam to release the cap now all the new content is coming In, he probs had this in mind anyway it doesn't make him look stupid what's so ever,

However, what your suggesting is STUPID changing a rate of a server that has been up 4months is ludacris lmao.

Lvling IMO 0-44 is fine, if you wanted you could do 10mill exp a day easily

It's pretty much all the people that cba that want it changed

/ew2
 

terriblen

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Dec 28, 2012
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I don't want to see certain groups of people 5 or more levels higher than the majority of the server.
That's the 24/7got to get ahead got to be in front group, the shared biked chars, pay to win players and the pay to be levelled.
I think the exp at 44 was designed to discourage and prevent this and also to prevent some caves and bosses being killed too soon into the game.
If you are going to have very high exp mobs in new caves then have them 43+ cheaper for 41+ and lots gold for 34-40
Also make sure you disable recall sets there now at the start not later.
Evilwomannn like you said those of you who chose to level to 45 or more for whatever reason( you like grinding you want to get ahead of everyone else) volunteered to do that. Everyone who levelled to 33+ could moan because they didn't get better exp. It was your choice.
You knew there was a huge exp requirement but you kept right on levelling. Hoping it would all work out for you.
The soft cap was there for a reason. No one knows what. Just that you werent sipposed to level that fast. You chose to ignore the neon signs. Live with it.
There's not that many of you compared to the numbers that might come back if the new drops and faster exp for low levels are publicised.
And seein as your still here you will stay anyway
 
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evilwomann

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May 18, 2004
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It's fine by looks of what Sam and BH said the soft cap is getting adjusted so I'm happy..... +% and mayb a lvl haha good news :D
 

d1craig

Golden Oldie
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Aug 12, 2010
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Well I cba with it anymore.

Discourage ge levelling past a certain point and then reward the people that have done it anyway? My points are falling on ears not willing/or not able to see the logic behind them.

If all of a sudden people gain extra levels out of nothing. My bookmark will be removed and I won't hold hope of this server going where I wanted it to go so I won't be back.
 

horton

Bitter Berry
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Sep 17, 2007
241
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Why reward people for doing what they do anyway? Some people like levelling.
The people you should be trying to please are the ones that drifted away. Mostly because of the hacking, leaked drop files which were awful and which few really understood.
So do something about exp to 33/35 to get people back but make sure they know the drop files are completely different.
The rest you have no need to worry about. They will stay anyway. Just give em mobs with nice exp in a 44+ only cave. Lower levels have to pay like PB and no recalling as suggested.