- Feb 13, 2014
- 1,553
- 34
- 110
Okay so iv been suffering from chronic lag spikes since server started. Before i blab on too long, iv never had any problems with any Mir server in the past, played probably 10 or more private servers extensively more often than not at the highest level. Iv been very quick on all of these servers as people who have played with me will know so, the lag i experience on this server is a one off and unlikely to be my end (Albeit possible). Also, the setup im on runs other games perfectly fine, League Of Legends etc..
Iv tried a number of ways to try a fix this problem;
Clean install of Windows 7 Ultimate,
Services uneccesary for the running of Mir stopped,
SmartClose,
Razer Gamebooster,
Even IOBit Gamebooster,
WTFast,
Leatrix Latency Tweak,
Manual TcpAckFreq,
Disabled Nagles Algorithm,
Set to higher affinity,
Tried both wireless and wired connection,
Tried connection in different locations (Different house, to eliminate a router problem etc)
Clean install of cleint,
Among other things like the common Mir tweaks and acheiving FPS cap.
And yet, still spiking sometimes as low as every 10 seconds for as long as 3 seconds per spike. Basically the game is unplayable for me now, hunting in Orcs or in a fight you just cant be stood still for 3 seconds without dying.
All of this being done, i cant find any reason why i would be spiking, until.... I looked at the DataGraph that is built into WTFast. Data Sent/Received is all low and steady until i spike, at which point the Data Received goes sky high. Which makes me think the server is sending me packets of data for unknown reasons, asif its dossing me.
I read on another thread that this server checks movement and actions etc alot faster and more frequently than other Mir engines, and this points me to think that could be the problem for the spikes, and potentially the lag outs that other users are encountering.
By all means im no expert on coding or whatever, but havent seen any detailed feedback on these problems so thought id share mine as i seem to be the worst affected by this that iv came across.
As seen below the Data Received spikes are when the game freezes, the ping is steady over the 10minute test other than that one spike. The top graph shows 13, argueably 15 spikes in 10 minutes.
Id like to add that i never lag out, or experience 2 step lag, just the spikes.
x
Iv tried a number of ways to try a fix this problem;
Clean install of Windows 7 Ultimate,
Services uneccesary for the running of Mir stopped,
SmartClose,
Razer Gamebooster,
Even IOBit Gamebooster,
WTFast,
Leatrix Latency Tweak,
Manual TcpAckFreq,
Disabled Nagles Algorithm,
Set to higher affinity,
Tried both wireless and wired connection,
Tried connection in different locations (Different house, to eliminate a router problem etc)
Clean install of cleint,
Among other things like the common Mir tweaks and acheiving FPS cap.
And yet, still spiking sometimes as low as every 10 seconds for as long as 3 seconds per spike. Basically the game is unplayable for me now, hunting in Orcs or in a fight you just cant be stood still for 3 seconds without dying.
All of this being done, i cant find any reason why i would be spiking, until.... I looked at the DataGraph that is built into WTFast. Data Sent/Received is all low and steady until i spike, at which point the Data Received goes sky high. Which makes me think the server is sending me packets of data for unknown reasons, asif its dossing me.
I read on another thread that this server checks movement and actions etc alot faster and more frequently than other Mir engines, and this points me to think that could be the problem for the spikes, and potentially the lag outs that other users are encountering.
By all means im no expert on coding or whatever, but havent seen any detailed feedback on these problems so thought id share mine as i seem to be the worst affected by this that iv came across.
As seen below the Data Received spikes are when the game freezes, the ping is steady over the 10minute test other than that one spike. The top graph shows 13, argueably 15 spikes in 10 minutes.
Id like to add that i never lag out, or experience 2 step lag, just the spikes.
x
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