- Feb 18, 2013
- 519
- 1
- 79
Hey all,
Suggestion:Flash Dash is such a clunky spell right now, not too mention super frustrating, slow cast, no damage, interrupts double slash, doesn't work 75% of the time, it isn't a fun spell to use, and borders on being useless in pve, is useless for pvp....some possible things that would help
1)best solution-remove the cast delay so it can be used in between double slashes, This has a secondary benefit of adding some dynamic game play to the sin (get to actually press buttons lol) Since it only hits by like 20 damage with 65 DC this will not unbalance anything.
2)leave it the way it is but make it proc 100% of the time
3)drastically increase the damage (although this seems like it would be problematic and leave it as still an anoying and clunky spell)
Anyone else have any thoughts or suggestions?
Suggestion:Flash Dash is such a clunky spell right now, not too mention super frustrating, slow cast, no damage, interrupts double slash, doesn't work 75% of the time, it isn't a fun spell to use, and borders on being useless in pve, is useless for pvp....some possible things that would help
1)best solution-remove the cast delay so it can be used in between double slashes, This has a secondary benefit of adding some dynamic game play to the sin (get to actually press buttons lol) Since it only hits by like 20 damage with 65 DC this will not unbalance anything.
2)leave it the way it is but make it proc 100% of the time
3)drastically increase the damage (although this seems like it would be problematic and leave it as still an anoying and clunky spell)
Anyone else have any thoughts or suggestions?
