Koriban, anything you campaign for on here is to suit yourself. Surprise surprise you're currently playing a sin, which the flinch lock is most beneficial too. :RpS_thumbsup:
Hows that now? A warrior hits faster than a sin when he has attack speed +4 or 5 and has twice the hp, in a 1v1 he will stun lock the sin if the sin stands for more than 1 hit.
stun lock benfits a warrior mainly. pretty much does **** all for a sin because there attack animation is so F*cking slow.
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Lol are half of you that comment on this stuff just a completely **** player or something? I'm not saying i'm a friggin pro, but I don't seem to have these issues you're speaking of. I have zero problem keeping distance to be "stun-locked" as a Tao, Wiz or an Archer. I can't comment on if Sins have issues or not, as I haven't leveled one on here yet.
Maybe only idiots fight me that can't fight? I have no idea, but throughout the whole time playing Mir, multiple servers on any ranged class, i've only have distance problems when i'm outnumbered.
But back to the point, the crying about the high a.speed warriors surely is going to screw you even further without a flinch delay? They are simply going to be able to stun-lock you even more. Warriors will continue to dash out of trouble, just like they always have...I shudder to think what most assassins will do to you. I mean, a simple removal of 1 second delay flinch isn't going to prevent Warriors catching you lol, rangers don't exactly cast lightning fast.
If anything, like Kori said, you're giving Warriors an edge in PvP lol
Your not even worth my time reading this mouthful of **** mate , so ima just read the bottom paragraph.
Fact of the matter is, warrior is the only character that benfits from stun lock, i've played an assassin from start of server and they dont stunn lock any1 in a 1v1 situation.
with 1 second flinch ingame - pros - any class can run through caves with a little less stress in there life, war cant smash u into the ground whilst you cant move.
cons- in pvp sometimes som1 can run away on low health because the last 1 or 2 hits didnt flinch them
WITHOUT flinch delay- pros- none.
Cons- warrior can smash you into the ground because you gettin hit the fast ur character cant move.
- all classes apart from warrior and sin now have a complete and utter nightmare running through some cave, example Frozen.
p.s pottsy pm me ingame til i see what you've got to offer
/Potatofarmer 46 - sin
/Ballbag 44 - wiz
pick which character you want to die too.