- Jun 13, 2003
- 1,184
- 154
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Thanks, any reason for when i run it in debug mode it can't find the .wil files.![]()
Make sure you set your working path to where the
Data folder, sound folder, etc.. are
Thanks, any reason for when i run it in debug mode it can't find the .wil files.![]()
Errm atm all what it's doing is, opening the client u get a window and its a black screen roughly 3 second's later .exe closes. Lol
int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{ // This is where the cursor is set
WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
I'll try that soon thanks.
When steping though the code it gets To this:
In the call stack is this:Code:int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // This is where the cursor is set
There is more unhandled exceptions like:Code:WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
CWHWilImageData::NewSetIndex(unsigned long 241) line 162 + 9 bytes
CGameBtn::CreateGameBtn(CWHWilImageData * 0x00730424, int 241, int 243, int 0, int 0, unsigned char 1) line 28
CMirMsgBox::Load() line 19
CMirMsgBox3D::Load(CWHWilImageData * 0x00730424) line 19
CMirMsgBox3D::CreateWnd(CWHWilImageData * 0x00730424, int 1, int 219, int 110, int 362, int 180) line 41 + 17 bytes
CLoginProcess::Load() line 90
WinMain(HINSTANCE__ * 0x00400000, HINSTANCE__ * 0x00000000, char * 0x00151ef6, int 1) line 53
WinMainCRTStartup() line 198 + 54 bytes // WHAT IS THIS?
KERNEL32! 7c816d4f()
There is quite a few unhandled exceptions when debugging.
