GoldPoints from monsters

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LegendOfMir

LOMCN N00B +1
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:agree: The Question is simple,for example in file of droping monster MirKing.txt I try to put .....to win some Point like:

GamePoint + 5
GameGold + 5
CreditPoint + 5
BonusPoint + 5

....to give this when die this monster, 5 Point but this dont happend.

In !Setup.txt i have some lines for this:

GamePoint=GamePoint
GameGold=GameGold
MasterOKCreditPoint=1
MasterOKBonusPoint=10

At the button + i dont see to appear some flusshing, so no GamePoint.
I dont want to use some items for this ,with NPC, is to trivial.

So where is the mistake on this scripts, the kings give me some Points.
With NPC i realize this corectly, no problem!!!!.:) :tongue1:
Can some1 explain to me what's the meaning of this Points?
Some1 can hlp me?



 
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Fire

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you would need to apply the points using the mapquest function i dont believe it can go in the drop file

hoping i understood your question correctly
 
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Robert

Actual Jesus
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Jan 1, 1970
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Yes.
are the scrolls in ur db

did he not say very clearly (if not at least he tried) that he didnt want items adding to the db and wanted to see if this alternative method would work?

Afaik it could be a mapquest function but im not the greatest..ask BH or hope he looks at the thread..hes pretty much the nuts.
 
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LegendOfMir

LOMCN N00B +1
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Hey, I said corectly, i dont want with items like scrolls or somethings, I want only the monsters doing this... So if u dont know i dont need ur impressions only the sollution...if u dont have a sollution for my quest, plz dont reply here, i dont need impression, i dont have time for this. I know all about this server LOM , but only this i want to fix it, i dont need other things. Keeping Ur impressions for u. So,....if this dont work , admin is good to close this threat. No solutions!!!!:ppunk: :bounce: ;)

 
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Fire

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as i said before, use the mapquest system, and add the points using the script function in this way
 
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LegendOfMir

LOMCN N00B +1
Veteran
Just a little problems

Tnx Fire for advice....and I made in MapQuest the next script, to test :
;Map | Flag | Set as | Monster | Item | File
F004 [700] 1 WoomaTaurus10 * Q1000

and after that , i creat file named Q1000 into dir MapQuest_def with next script:

[@main]
#IF
check [701] 1
#ACT
break

#IF
check [700] 1
#ACT
BONUSPOINT + 5
GamePoint + 5
GameGold + 5
SET [701] 1

SENDMSG U kill me but I'll be back! Mai ucis dar ma intorc!

#SAY
Am ucis un WoomaTaurus...\
Am primit deci 5 Puncte Bonus.\
.........................................................\
As I killed WoomaTaurus.\
So I take it 5 BonusPoint.\
---------------------------------------------------------\
<IES.../@exit> <Exit.../@exit>
#ELSESAY
Am facut un WoomaTaurus,dar na-m primit nimic...\
.........................................................\
I killed the WoomaTaurus,but i garret nothing...\
---------------------------------------------------------\
<IES.../@exit> <Exit.../@exit>

So when i enter into the game in map F004 i creat quicky with GM , the WoomaTaurus10 , and when I kill him, nothing said to me(no msg, no popup, no bonus point) only like usually,drop the items. Something I missing to due, i dont know what... 'Fire' can U help me... coz this must to work with this... but i dont know...:) :eek:




 
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LegendOfMir

LOMCN N00B +1
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Im agree with U...i know this ...but this 700 in not set on me when i kill the WT10? This is set on MapQuest. When i kill the mon WT10 im not set with 700? After that the Q1000 must to run ...no? But he didnt!!! Why?
What can I Do?:fthrower:


 
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Fire

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for the mapquest to run you must have that flag 700 set to on, either use a different flag which is on, or set it to on
 
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LegendOfMir

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This is the ideea .... sir... when to kill the mon this must to set on flag(eg 700) no to put the flag just like that with an NPC, only when u kill the mon. Like the quest with RootSpider in Q1401 ...is simple... not to setup just like that(NPC). Can I put some script with call for eg:?
#CALL [\Market\Experice.txt] @3
Do i?

 
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Fire

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the mapquest will only run on flags which you have set as on, therefore the 700 you have on the mapquest needs to be set to on, therefore if you want it to always run when the monster is killed then change it to a global on flag value
 
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LegendOfMir

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Dsnt WORK!!

I change in MapQuest in 001, & 000 but dsnt work.
I tried to find with GM in game to find what flag i use for GM or other char with command @showflag <name> and show me something like that for both chars:
<name> [0] OFF
How i said i put in MQ the set :
F004 [000] 0 ....
but nothing different happend.
Note: I remove in Q1000
check [700] 1
But nothing work how i want.

Other thing what i try to made is:
I try to setup with GM via command:
@setflag <name> 001 1
and show me is set : <name> [1] ON
And after i tried to find out with @showflag <name> i have the line:
<name> [0] OFF
So the set of the flag dont remain on 1.
I try and in MapQuest :
F004 * * WoomaTaurus10 * Q1000
but the result are ...not work.
Maybe is somthing else...Some advice?:fthrower:


 
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Fire

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in your @Login command put a general "on" flag, then put that flag number into this statement instead of 700

F004 [700] 1 WoomaTaurus10 * Q1000
 
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Azura

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Question answered and users problems solved. All information is provided and easy to understand.

Thread will now be locked.

/Lync
 
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