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Omniscient

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Jun 30, 2009
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the warrior slow skill needs looking at does far to much damage and slowed 1 time in 30 hits
You argued the toss about this on TS, the very fact it has a slow mechanic in the skill should be enough for you, 1 in 30 is a bit much but 1 in 15 should be more than acceptable considering, damage wise it would depend on the level its for and obviously like assassination this will be re balanced by the gm's.

LR was broken its hard to tell if some mobs are LR'd also the area in which LR works needs to be made bigger
LR's area of effect should not be changed if its the euro size.

Everything about the Hunter was broken i was told it is based of its pets but they was bugged during phase 3
The very fact you did't elaborate on this makes the whole statement pointless, hunter pets were doing ok damage afaik although overall damage of the hunter did fall short of others which I believe the team are addressing.

Sin skill Asin was 1 shotting people
Assassination was looked at twice, and tested thoroughly by myself and the gm's the tweaks that have/will be made will solve that.

PT mobs needs looking at i could LR ever mob bar left/right guards at 47 on chron and everymob at 48
Your comparing this to chronicles again, you don't know what level they are aiming PT at, what you played was a BETA

all caves need to be tested solo / group hunting
This is what you should of been doing during the beta test like everyone else did.

OKS/DD need AI added to them so they cant be solo'd by wiz/tao
OKS is suppose to be a dumb mob that hits hard with alot of hp, and due to its new home and map layout its going to be tough for anyone to solo it considering the constant respawn of trash plus the fact you can't trap it anywhere.

Could you look at adding in base stats from ac/amc/hp/mp/sc/dc ect from mir 3 for every level past 44?
A fair question but it may already be implemented however after 44+ item stats tend to make up for the 1SC etc etc you'd get passively, plus add to the fact what you can add to items, this is not really needed

My opinions below.
 

TheDayIDie

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the warrior slow skill needs looking at does far to much damage and slowed 1 time in 30 hits

LR was broken its hard to tell if some mobs are LR'd also the area in which LR works needs to be made bigger

Everything about the Hunter was broken i was told it is based of its pets but they was bugged during phase 3

Sin skill Asin was 1 shotting people

PT mobs needs looking at i could LR ever mob bar left/right guards at 47 on chron and everymob at 48

all caves need to be tested solo / group hunting

OKS/DD need AI added to them so they cant be solo'd by wiz/tao

Could you look at adding in base stats from ac/amc/hp/mp/sc/dc ect from mir 3 for every level past 44 ?

Agree with Omniscient mostly, here is some additional input.

Constructive feedback on archers and our opinions & possible ideas/ changes for archer. Yes archer still need some improvement but they have come a long way since phase 1 and we have an idea on where we are currently going with archer. Any fixes required in live will be quick tweaks rather than game break bugs that require extensive testing.
http://www.lomcn.org/forum/showthread.php?91603-Hunter-class

Assassination altered already. Please read patch notes before making comments about bugs that have already been fixed.
The patch notes are not fully up to date at the moment and any other fixes / alterations will be added as soon as we are ready to release it.
http://www.lomcn.org/forum/showthread.php?91830-Full-Patch-Notes
Patch 0.9 (25/05/15)
+ Double Shot Nerfed
+ FlameField Upped
+ Assassination Altered
+ BDD mobs damage reduced
+ Rme Now hits full area.
+ Wooma taurus nerfed.
+ Upped Spawns in certain caves
+ Increased Exp in some caves, and lowered mobs HP
+ Hunters Companions changed stats (need to be tested)
+ Tao pets revised (need to be tested)
+ Interface chat bar recoloured

I will note down the issue with PT monsters and it will be looked into but it may be as intended as Omni already said so don't assume our database will be or is the same as Chronicles.

/RYAN
 
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TheDayIDie

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How am i going to be able to test group hunting when there was no one online to hunt with i done a few boss's / sub boss's with wong tested BDD/ PB we had a very short window to test stuff i had around what 5 hours of gameplay most of that was done pvping testing class balance


It was only worthwhile being online when gms where online so i didnt log on unless a gm was on that why i told the team when they clossed beta the server needs a good couple of months of beta to iron out the drops/leveling/boss hunts

omniscient your a yes man so desperate for the server to come out you wont give any negative feedback and keep telling them everything is perfect

We purposely made drop rates high so that drops on the server did not reflect the drops on live due to unfair advantage of BETA players vs other players. The drop files have also been altered since then. There may be some similarity but not everything will be the same.

Players had a chance to level in phase 1 to test exp, the beta was to test content rather than the speed of leveling. EXP is an easily adjustable feature if it is too slow. We'd rather have a slow server and increase it gradually than a server that is too fast and have to wipe.

Bosses had been tested thoroughly as far as I am aware, I had seen a couple of hunts organised by player and GMs. Bosses were also spawned occassionally in the palace or players recalled to Kings Rooms so that we could get extensive feed back on damage, AI and more. Yes I agree the smart AI would be a good feature to add into our bosses to stop wall killing but there are a few reasons why it is not going to be in game:
1. I don't know how to code path finder in yet.
2. I've been advised that it is very resource hungry and may slow down the server.
3. Wall killing (in my opinion) is a key tactic from mir, maybe because I liked to spend hours poison back in the day killing things on my tao for the achievement. The time it takes to kill a monster with poison vs the rate of reward may not be effective but it's an option. Bigger bosses will not be killable over the wall anyway due to their AI having plenty of range or movement based behaviour.

Ryan go on a warrior and try and kill IKH/IZT things a level 47 warrior with end game kit should be able to solo you will run out of mp lol

what reason do i have to go primevil/orcs ect when PB is so much better for exp/gold

Remove the ridiculous amount of space between each line or i'll delete your post, it's annoying me. I can't speak on behalf of xx69xx, he is doing the database so he will have to tweak exp rates, damage, defense and so on if it's required. It's either meant to be like this or there may be a anomaly in ac/amc. However if you have an issue make a post in the bug section.

/RYAN
 
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MirinBrah?

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So what was the point of phase 3 to test class balance only ?

We wasnt given the kit that every warrior/sin would be after speed/slow was given access to skills that where lvl 56 for level 3 which we had lvl 3


Hunter pet was bugged during the hole of phase 3



If you dont know how to do something fine at least you admit it but when/if you learn how to do it will it be added in ? because chron has set the standard no one wants to go back to wall killing because it makes the warrior class even more redundant i really cant see the role a warrior has on your server once the sin has a decent HP poll
 

WargodSius

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If you dont know how to do something fine at least you admit it but when/if you learn how to do it will it be added in ? because chron has set the standard no one wants to go back to wall killing

I've only really seen you claiming this is a vitally important thing (although I haven't searched for anyone else saying it actively). You say everyone, but please bear in mind your opinions are not everyones.

I happen to agree with you however, so that's two of us who would prefer to see path finding - but to the extent where they need to dramatically alter the files or spend a load of time on it? Not for me.
 

Omniscient

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How am i going to be able to test group hunting when there was no one online to hunt with i done a few boss's / sub boss's with wong tested BDD/ PB we had a very short window to test stuff i had around what 5 hours of gameplay most of that was done pvping testing class balance
See your second point for your answer.

It was only worthwhile being online when gms where online so i didnt log on unless a gm was on that why i told the team when they clossed beta the server needs a good couple of months of beta to iron out the drops/leveling/boss hunts
The real drop files were never going to be in beta due to the fact it would give testers a very unfair advantage, leveling would do that also, not only that but may sour the taste of having to do it all over again, boss hunts were a plenty in the beta, ok we did't have to do the traditional travel through the cave to fight it, but thats exactly where p1 and 2 came in, alot of people in p2 sat on their behinds in town pvp'ing crying about the sin one shot skill, while a few of us actually went around and did important hunts to get a feel for area's, the fact that you only logged in when GM's were on prooves two things to me, one your not a proper BETA tester as in most mmo betas "GMS" are not there to hold your hand 24/7 you suppose to explore the game thats the whole point and two you obviously hardly ever left town (I still remember DVS having to TELL you 6 times to go try something).

omniscient your a yes man so desperate for the server to come out you wont give any negative feedback and keep telling them everything is perfect
A spurious accusation which is false, as I have gave them alot of feedback the only thing is you don't see it because unlike you I don't troll hard, if I have correct and proper feedback to give, I give it, negative or not. and to say I'm desperate to see the server come out is rich coming from you who until recently had 5+ troll threads about the server on this forum.

we was told it was fix'd many times but it was still one hitting people from behind
Obviously you missed out the part where they were either going to reduce the damage further or remove the hit from behind mechanic

Ryan go on a warrior and try and kill IKH/IZT things a level 47 warrior with end game kit should be able to solo you will run out of mp lol
​You had this argument with DVS in p3 using your patented "but its like this on chronicles" but the point your missing is it is not nor shall ever be chronicles, the GM's are free to build the server how they see fit, hell if they want you to have to group at 48 to kill a hen then they will do it, even though your point was valid for the intended level of the place, you repeat it over and over again like a broken record, when it only needs to be said once.

what reason do i have to go primevil/orcs ect when PB is so much better for exp/gold
The fact that you still fail to realize that the drop files we saw in beta were't the release ones pretty much explains this point

Again answers in bold
 

sarafino

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Apr 21, 2012
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This MirinBrah phaggot should just be completely disregarded. Only logging on when a GM online isn't testing it's being a little brown nose beta phaggot that can't do anything unless someone is there to hold his hand. Due to this alone I don't see why he's even getting replies out of you guys still.
 

Xx69xX

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You change your story every two minutes Zyzz,

One minute DVS was lying about the server bugs, now im lying? Please share with everyone where I have "lied" to you.

For everyone else:

We are still working on many things, and mostly all complete. Now we are all back from Vacations, exams, work there will be more action. But its still progress. We will post when we can to let you know what's going on

-Apocalypse Team
 

MirinBrah?

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i really dont know why timid guys get lemon on the net does it make you feel better about yourself? i have disagreed with more or less everything the team has done i aint no yes man



Dan really ? so you haven't told me a number of times there are no bugs on your server then law comes on tells everyone the delay is because of bugs then ryan comes on and tell us there are still bugs being worked on is that not the truth ?



so if your not lying the other two members of the team are
 

Xx69xX

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i really dont know why timid guys get lemon on the net does it make you feel better about yourself? i have disagreed with more or less everything the team has done i aint no yes man



Dan really ? so you haven't told me a number of times there are no bugs on your server then law comes on tells everyone the delay is because of bugs then ryan comes on and tell us there are still bugs being worked on is that not the truth ?



so if your not lying the other two members of the team are

I don't think you understand the differentiation between a bug and a balance issue. Bugs are things that are not supposed to happen, I.E a shop selling something that it should not, or a spell not showing an image. Not being able to LR mobs in PT is not a bug, Just because you can on chronicles, does not mean you can here, if that's not something you like then im afraid its just something you will have to not be happy about.

Again I ask where all these lies are?

-Apocalypse Team
 

MirinBrah?

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You told me you havent worked on the server in 3 weeks yes or no ? because it is ready just the server team are not ready this was when i was telling you to delay the server untill after summer as there was bugs that need fixing ect
you told me if you delayed any longer it will just be sitting there not being worked on so why delay it is this not the truth ?


LAW and ryan come on telling people the delay is because you dont want to release with bugs ect so i have got you telling me one thing in private and the other two posting on here telling everyone the delay is bugs whos telling the truth ?
 

Xx69xX

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You told me you havent worked on the server in 3 weeks yes or no ? because it is ready just the server team are not ready this was when i was telling you to delay the server untill after summer as there was bugs that need fixing ect
you told me if you delayed any longer it will just be sitting there not being worked on so why delay it is this not the truth ?


LAW and ryan come on telling people the delay is because you dont want to release with bugs ect so i have got you telling me one thing in private and the other two posting on here telling everyone the delay is bugs whos telling the truth ?

The server could go live today

The only issues the server has are bits that are irrelevant for at least 2-3 months of gameplay.

Before you post again, be careful and think what I said to you. I said on many occasions the server is ready right now, as it is. The server is Bug free, there are some end game issues that are very easily fixed, but not needed as we speak, so if you have any common sense Zyzz, we are all correct, but you will spin what you want about what is said, whatever way makes you feel best pleased.

As I previously mentioned, your lack of understanding towards the files themselves and mir in general leads you to convince yourself things are wrong when they are not.

You are moaning for no reason other than because you can.

From what you told me, the only mir 2 server you played was Chronicles? You MUST take chronicles out of your mind, Our server is not Chronicles and if we choose to change certain things that's what we decide. So things like mob levels are our decision based on what we think is too easy and too hard.

-Apocalypse Team
 

LightAngels

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I am so confused, I assume the player Zyzz was banned? Because I see no posts of that person XD. I haven't checked the forums for about a month ;p. Still down to play the server tho when it launches :) . So much drama tho as I've completely forgotten about the server which helped the craving for it huehue
 

WargodSius

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I am so confused, I assume the player Zyzz was banned? Because I see no posts of that person XD. I haven't checked the forums for about a month ;p. Still down to play the server tho when it launches :) . So much drama tho as I've completely forgotten about the server which helped the craving for it huehue

Not really drama as such, MirinBrah (from what I gather 'zyzz'?) has just been spamming random gibberish trying to call the devs out, and the devs have been mostly absent. Devs (one dev in particular) are now back and seem to be communicating well again.

He isn't blocked or banned as far as I can see. He desperately wants to play the server from what I can tell, but feels his desires/preferences for the server are 'definitive bugs/server breaking faults'. Bit extreme, but to each his own. That's his prerogative.
 

<SOSO>

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Jun 8, 2012
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Doesnt matter when it comes up as long as it's bug free and balanced I'll give it a try.
Patience is a virtue.
 

MirinBrah?

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Sorry that mir is not my soical / sex life like others but my points are still valid maybe i should lock my self away from civilization like some of the mir players do would my voice hold more weight then ?


the best thing is you know i am right but you will never admit it


we are just going round in circles because anytime i get near the truth you move the goal posts or bury your head in the sand



just seen skype thats a cop out and you know it
 

LordLucas

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So from what I understand server could be live in around 2 weeks?
 

WargodSius

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Sorry that mir is not my soical / sex life like others but my points are still valid maybe i should lock my self away from civilization like some of the mir players do would my voice hold more weight then ?

the best thing is you know i am right but you will never admit it

we are just going round in circles because anytime i get near the truth you move the goal posts or bury your head in the sand

just seen skype thats a cop out and you know it

Your own opinions hold as much weight as anyone else's (in my eyes at least) - I've not insulted or negated you at any time. But the point is it's just one opinion. One opinion isn't enough to sway the devs from making the game work the way they want it to.

Example: Skill x does yy damage. The devs like it that way and intended that lvl of dmg.
You feel it's overpowered, but only you do. That's opinion.
Out of 100 players, 20+ start to think its overpowered - that's opinion, but lots of it. It becomes an issue (or should do for any proper dev)
Skill X does yy damage, BUT it misses whenever you target an archer. The devs did NOT intend that. That's a bug, and needs fixing.
In that example the ONLY thing that NEEDED fixing was the last bit. The rest is all 'up to the devs - and to a lesser degree - popular player opinion.

I'm not really sure what you mean by they keep moving the goalposts. I was annoyed with them for their lack of communication, but they seem to have answered your gripes appropriately. They have bluntly said, and in no uncertain terms, they consider the server to have no major issues or bugs. It DOES still have some re-tweaking and balancing to do, but NO BUGS.

What's this Skype that you feel is a cop out? Care to elaborate?

And specifically, what do you feel you are right about? Rather than spinning off on a tangent, can you be clear on that?
 

Xx69xX

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Dec 2, 2005
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Sorry that mir is not my soical / sex life like others but my points are still valid maybe i should lock my self away from civilization like some of the mir players do would my voice hold more weight then ?


the best thing is you know i am right but you will never admit it


we are just going round in circles because anytime i get near the truth you move the goal posts or bury your head in the sand



just seen skype thats a cop out and you know it

But you have no idea what your so called cop out is?

I have not touched the files since 1 week after beta closed, because there has been nothing for me to touch. So that suggest what you say to be wrong. The server is still not up because of all these bugs you suggest but simply because we are not ready to launch.

If you want to think otherwise thats up to you.

If the server was not up because of bugs then it would be told thats why.

You are not being told much as its not something you need to know, but one reason there has been a delay has been told and was because Ryan has been away for 4 weeks so we delayed. But your cop out statement makes no sense as you cant say what we are coping out of or burying our heads in the sand because of lol.

It has now gotten to the point i feel that you are not quite sure what reply you are looking for, all i can say, is the work on the server will continue with a steady progress now that Ryan is back, we have a couple of features we would like to get ready for live even though they are not essential, what we dont want is to be a few months in and not ready for content that is needed at that time.

-Apocalypse Team


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Xx69xX

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And specifically, what do you feel you are right about? Rather than spinning off on a tangent, can you be clear on that?

I have been trying to ask this question for a few posts now and cant seem to get an answer, all i know so far is that we are lying!!!

-Apocalypse Team


Sent from my iPhone using Tapatalk