GuildPoints System

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Zordon

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Apr 26, 2008
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Hey all. Well basically have started working on this system again, and so far have quite a lot done with it.

1: Have several NPC's tied into this. GuildPoints/FP's exchange, Guild Upgrades, Guild levels etc.
2: So far, have set it up so guilds can raise there level via an npc. Might leave it that way or change so guilds level automatically.
3: GuildUpgrades. Have it set up and working so that you can buy a Guild Area with GuildPoints. It work's on a bidding system so that who ever has the current highest bid owns each area.
4: Guild Shop work's for both GuildGold and GuildPoints.

Lot's more is being added to this. Just wondering what players and server owners alike would like to see in this system, as if there is enough demand for it, I'll release once I'm finished adding to it.

Feel free to make comments or suggestions. Will post some screen's of different systems in a few minutes.
 

Lomcnviewer

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1: Have several NPC's tied into this. GuildPoints/FP's exchange, Guild Upgrades, Guild levels etc.
2: So far, have set it up so guilds can raise there level via an npc. Might leave it that way or change so guilds level automatically.
3: GuildUpgrades. Have it set up and working so that you can buy a Guild Area with GuildPoints. It work's on a bidding system so that who ever has the current highest bid owns each area.
4: Guild Shop work's for both GuildGold and GuildPoints.

2. I think the guild levelup is a good idea but there should be an storyline for it. I think it should have a Maxlevel of 10-15. Each level gives 1BonusPoint to the guildleader. This point willbe used to buy certain things (e.g. SpecialKrTeleport, SpecialCaves, SpecialBuffNpc, SpecialShops etc). But it will be made in stages. All 15bonus points must be used wisely. This gives all guilds different advantages of there choices. These levels will be obtained from a input of the whole guilds exp (e.g. like 50levels / 5000levels ) depending on the xp rate. (if tht can be done)

3. Guild Upgrades should be set by what i said in the leveling system above or/and GuildIsland as you said and by this i mean you buy for... ( this has to be hard to obtain, nothing crap like 100mill which can be obtained easy). This area will hav its own map(town) "chosen by leader". Npc's will be placed in cords as they wish.
Npc's - There will be a variety of npc's. They will be upgradable with Gpoints.

Examples:
PetNpc
Noobpet - (purchase) free (100Gpoints) - upgrade
AdvancedPet - (purchase)50K (250Gpoints)- upgrade
NovicePet - (purchase)100k (500Gpoints)- upgrade
IntermediatePet (Purchase) 150k (750Gpoints) - Upgrade

RefineWeapons
50% chance 20K (200Gpoints)
52% Chance 40K (350Gpoints)
54% Chance 60K (600Gpoints)
56% Chnce 80K (950Gpoints)

BossCheck/Teleport
Check
WoomaTaraus (50Gpoints) - - - Teleport ( 200 Gpoints)
BoneLord (75Gpoints) - - - Teleport ( 400Gpoints)
BoarKing (75points) - - - Teleport (400 Gpoints)
EvilCentipe(75Gpoints) - - - Teleport (400Gpoints)
ZumaTaraus(100Gpoints) - - - Teleport ( 800Gpoints)
MinoKing (100Gpoints) - - - Teleport (800Gpoints)
BrightBloodLord(120Gpoints) - - - Teleport (1000Gpoints)
DesertKing (120Gpoints) - - - Teleport (1000Gpoints)

Buff Npc
(500Gpoints) Buff 1
SC,MC,DC 200Seconds
AC,AMC 500Seconds
Velocity 400seconds
HP+MP 1000secnds

(1000Gpoints) Buff2
SC,MC,DC 500Seconds
AC,AMC 1200Seoconds
Velocity 900Seconds
HP+MP 2500Seconds

You get the idea :P

Gpoints should be obtained off guildwars which i will explain in 2nd post or off bosses / guildcaves
Ggold (will explain in post2)
 

Lomcnviewer

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Gpoints should be obtained off guildwars which i will explain in 2nd post or off bosses / guildcaves
Ggold (will explain in post2)

GuildWars should be small Guilds Vs Guilds battle. If it is posible 2 code ( make a npc that records how many times the guild members die/ kill people [in that room only] ) The more kills the more points. + a bonus for the highest K/D ratio after the war ends ... Timer of maybe 30minutes - 1hour everyday.

Bosses - Obvious ... GuildScrolls(10),(50) etc or the GamePoints system > GuildPoints ... Maybe Integrals Exchange into GuildPoints>

GuildCaves (Group Cave) - Mobs are difficult to kill. 1mob = 5-10 Gpoints[random] (either the Gamepoint or scroll system). Map will be in a zigzag type format where there is only one way to go. Start > End. Few bosses on the way which are very difficult, will consist of teamwork. (Bosses give randomly 50gp). At the end i a npc which will give so many points if all the mobs have been killed and map is empty

-----------------------------------------------------------------------------
Ggold
This will be used in sabuk/dmw (insert money into guild system) This can be invested and saved for a rainy day. Things can be purchased with it in sabuk
(new npc's will need to be added if med-highrate.. npc's there are rubbish for med-high) or the gold can be transfered into Gpoints. The npc will also give the guild leader (owner of sabuk) a daily amount of Gpoints as a reward for keeping hold of the wall

thxvm
Lomcnviewer
 

Zordon

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Not sure about the pet options for guildpoints. (tbh thats way too cheap anyway, with getting 1 point per mon minimum, its hardly hard to get)

What would be the point of integrating it into sabuk/DMW? You already get guild funds for holding sabuk/dmw. The guildwar system you describe would get boring if it was run everyday, I'd have to check how that would be scripted as well.

The guild/groupcave would only work if people actually choose to hunt as a guild/group.

The boss check/teleport again, would be way too cheap lol. The whole idea of the guildpoints system is so that people work as a guild to obtain things.

I'm not keen on making it so only guild leaders get a reward from the guildpoints system, after all its about working together as a guild, so if only leaders benefit from it, everyone would make there own guild just to get the reward which again, is pointless.

Not sure if there is anyway of making an npc that "buffs" stats temporarily.
 

Lomcnviewer

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No... the idea is tat the whole guild gain works together to gain levelups and points (either by quests,hunting or w/e)
all the guild points are collected into one npc so the Guild leader can purchase the buff,boss teleport o w.e...
then the whole guild can use this feature once bought by the leader
 

Zordon

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Apr 26, 2008
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Ggold
This will be used in sabuk/dmw (insert money into guild system) This can be invested and saved for a rainy day. Things can be purchased with it in sabuk
(new npc's will need to be added if med-highrate.. npc's there are rubbish for med-high) or the gold can be transfered into Gpoints. The npc will also give the guild leader (owner of sabuk) a daily amount of Gpoints as a reward for keeping hold of the wall
thxvm
Lomcnviewer

I was referring to that. If you mean GuildPoints, fair enough. But if you mean GamePoints, no. I don't agree with leaders benefiting from what the guild does as a whole.
 

Lomcnviewer

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ahh oki, my bad ;)
i quess dmw + sabuk can still be seperate to the guildpoints since it wont be linked to groupwok, its just there for show mostl anyway.

P.S> Edit) tbh the guild leader gets the points and it goes into the fund for the whole guild... and they work together to keep the wall everyday by fighting in war.? mayb (anyway was jst an idea ) :)
 
Last edited:

Zordon

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Yeah pretty much bang on the point there. I'm all for making it so it benefits guilds as a whole, that was after all, my intention when I started working on this, but far too often you see guild leaders who get greedy and keep everything for themselves. The whole idea with this system, is that anyone and everyone in the guild can benefit from it.

The way I have it set at the moment, is that in guild areas, pretty much every kit in game drops. Also, any member of a guild can buy items from the Guild Shop. The only things that can be done only by leaders, is buying guild area's and withdrawing gold from the normal guild bank. The secondary guild bank, which is where gold earned from guild hunts goes, anyone can withdraw funds.
 

Zordon

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Apr 26, 2008
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I'm thinking about adding an option to decide what currency to use when buying a guild area. At the moment I have it set for GuildPoints, but its easy to add an option to choose whether to use GuildGold, GuildPoints, FamePoints or GamePoints for buying them :)
 

Zordon

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Well thats the easy part. I can set ownership to the GM guild, and set the current bid at what ever I want. What ever people bid has to be higher than the current bid or they can't buy it. It's kinda like how the private rooms work on zent, except mine is fully automated and doesnt need gm intervention to exchange ownership :P
 

lina

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Zordon im looking forward into this, release if you can please thanks.